- Event type
- patch note
- Published
- 4 February 2019 - 19:20:18 UTC
- Source
- steam_community_announcements
Here are the details for today's update: Fixed the bug where burning ground effects (e.g. burning arrow or oil bomb) would heal the damage they do to a character occupying the position. If a character’s life regeneration per turn became negative (due to an enemy debuff), the damage is displayed correctly and the character plays a damage animation at the start of the turn. Fixed a bug where hit chance was capped between 15% and 85% instead of 5% and 95%. Moved the attack summary window to the bottom of the screen so as not to obscure the active character’s HUD. Added counter attacks, morale indicators, and action point information on the tooltip displayed when you hover the mouse over an opposing faction’s character. Added the breakdown of the parameters that decide final hit chance in the attack summary. This now shows the impact attack range, target evasion, target cover bonus and surro...