Hotfix 1.1.10 — Europa Universalis V Steam update #981427

Checksum: b0acDate: March 17th, 2026Previous Patch: 1.1.9 1.1.10 Patch Notes====================-------- Economy:Fixed an issue where buildings could...

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Europa Universalis V (3450310)
Event type
patch note
Published
17 March 2026 - 10:05:24 UTC
Source
steam_community_announcements
Checksum: b0acDate: March 17th, 2026Previous Patch: 1.1.9 1.1.10 Patch Notes====================-------- Economy:Fixed an issue where buildings could persist at level 0 instead of being properly removed, which could cause the game to enter an infinite loop when a country goes bankrupt. Diplomacy:Fixed an issue where war declarations were incorrectly labeled as independence wars, even when the war's objective had nothing to do with breaking free from an overlord. Military:Fixed a commonly reported bug where military units raised from the population (levies) could remain attached to a population group (pop) even after becoming invalid, causing them to be raised indefinitely and resulting in incorrect troop counts.Regular (professional standing) units no longer receive an additional +100% combat bonus on top of what levies already get, bringing them more in line with their intended role.---...

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