- Event type
- patch note
- Published
- 16 October 2025 - 18:42:08 UTC
- Source
- steam_community_announcements
Hello contractors,Lex hereThis patch is the second part of the big patch I announced. It's mainly about speeding up players progression, some more lobby changes for your convenience as well as minor bug fixes.Changes:Flare Guns are now available on Cycle 1, Radars available on Cycle 2Starting Chambers are now more obvious in the LobbyIt's now easier to see if a room is occupied or vacantThe Green Door has been moved to the main hallwayThe long corridor will now be locked after the introExtraction Orb can no longer be thrown before you have enough MyceliumThe doors in the lobby shouldn't double-open nowIMPORTANT: If you're a returning player, make sure to delete the old saves and start a new one for progression changes to be applied.I cannot guarantee that the old saves will work.Have fun!