SPSTEAMPULSELIVE ANALYTICS
Dudes on a Map: Virtual Grid Paper

Dudes on a Map: Virtual Grid Paper Steam metadata

Big Sky Software LLC | May 6, 2021 | game

Released

0players observed · 22 September 2026 - 09:38:03 UTC

AdventureRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)1,500
  • Revenue (VGI)No data available
  • Review score98% positive

Dudes on a Map: Virtual Grid Paper metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)1,500
  • Revenue (VGI)No data available
  • Review score98% positive
  • Total reviews40
  • Release dateMay 6, 2021
  • DeveloperBig Sky Software LLC
  • PublisherBig Sky Software LLC

Genres: Adventure, RPG, Early Access

Company pages: Developer: Big Sky Software LLCPublisher: Big Sky Software LLC

Top Steam chartsTop 100 gamesGame directorySteam Store page

Dudes on a Map: Virtual Grid Paper Steam metadata

Dudes on a Map: Virtual Grid Paper metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1470020/metadata
Steam Storehttps://store.steampowered.com/app/1470020/
Steam Communityhttps://steamcommunity.com/app/1470020
PCGamingWiki search
IGDB searchSearch IGDB for Dudes on a Map: Virtual Grid Paper

Reviews, pricing, and metadata

Review summary

Positive

98% positive, 39 positive, 1 negative

Price and discount

Free to play

Platforms

Windows

Categories

Multi-player, Co-op, Online Co-op, LAN Co-op, Shared/Split Screen Co-op, Shared/Split Screen

Achievements

Not available

Platform releases
  • Steam 6 May 2021

Latest Steam announcements

  • Bug Fixes & Improvements 0.3.7.4 - 6 September 2024

    Hello everybody, I know it's been a long time since the last update. This patch is bringing some long overdue bug fixes while I continue to polish a substantial overhaul of the rendering systems to finish up multi-layered map support; work that has been moving slowly forward this summer, though development had been suspended for nearly two years as life has restricted the time and energy I have to devote to development side-projects. Fixed glitchy behaviors of Steam Overlay/Toasts on monitors faster than 60hz Improved the handling of Draw/Move previews in a game where one or more players is present with high ping Fixed a crash when scrolling the mousewheel over non-dice text/empty-space in a dice roll text box Fixed a crash and improved steam API reconnect functionality. Fixed excessive memory use in excessively large dicerolls Fixed some issues in campaign creation with invalid file-pa…

  • 0.3.7.1 Added "Report a Problem" feature, Minor Fixes and Improvements - 24 September 2022

    As always, if you'd like to follow along with development you can join us on Discord! This patch has been worked on in parallel with the Multi-Layer feature, which is taking longer than I hoped to get developed due to a lot of life changes (all of them are good) that have all hit in the last month for me. The main feature is the new "Report a Problem" button in the top right of player and DM clients. This makes it much easier to let me know if there's a problem without joining discord or hunting me down on Steam. So if there's a bug that's stuck in your craw, let me know! Here's the full patch notes: Added the "Report a Problem" button and menu, reports are anonymously (unless you provide contact info) submitted via webhook to discord, no account required though. Modified double-click on a token so that it toggles "Active" and "Visible" together, except during a play session where "Acti…

  • 0.3.7.0 Added Multi-Floor Support for maps - 24 June 2022

    To follow along with the development, report a problem, or just say 'hi', Join us in Discord! This update, adds a Floor/Layer Management system so that each map can have multiple layers,rather than a separate map for every floor. While this update is relatively low impact, it lays the groundwork for the "Multi-Layer" rendering features which will be the next feature on the task list. Map Layer Features: Added an "Add/Edit Floors" button to open the floor manager screen. Floor manager allows you to add layers above and below the primary map, and reorganize or delete them. Moving floors up and down automatically renames them if you leave the automatic floor name as part of the final name. Added a floor selector panel to the bottom right of the map display area. Mousing over a floor name pops up a preview of the floor. Added a "Use Main Map's Grid" checkbox on each floor in map-editor, let…

  • 0.3.6.3 Added "Launch Player Window" button and fixed minor/rare issue fixes - 2 June 2022

    Added a "Launch Player Window" button next to the DM's ready checkbox - this will join the game you are in with the player client. Potentially fixed a rare rendering issue where some clients are unable to render the map, tokens, etc, and just show an empty background, and only drawing map on window-resize. Fixed a crash when switching campaigns

  • 0.3.6.1 Small Fixes - Map Delete Crash And Big Token Move improvements - 7 May 2022

    Fixed a crash when deleting maps after opening the campaign switch menu. Fixed a bug with large-sized tokens where the token was in the wrong spot if you didn't grab it by the top-left corner. Fixed a bug where token de-select was higher priority than token-move-cancel, which caused some odd behaviors when cancelling group moves.

  • v0.3.6.0 - Steam-Cloud based map sending & misc usability improvements - 26 April 2022

    As always, if you'd like to follow along with the development, or get some help getting started, then join us on discord! https://discord.gg/2kaQdX5zAb This update brings big changes to how maps are shared, which will be a huge improvement to Game Masters with poor internet connections and provide more robust behavior overall. I've reworked the map distribution system to work over Steam Cloud, so that the images that are stored when you create them are shared to your players from the cloud instead of the Peer-to-Peer connection (unless something goes wrong, or you're on a LAN). If you've got a session coming up and want to take full advantage of this feature, you simply need to load the associated campaign to get Steam to register all the cloud images, then you can close Dudes on a Map, and they'll finish uploading and be ready for Game Day (if you don't do any of this, they'll simply g…

  • 0.3.5.3 - Fixed a map init bug that would result in 0-sized tokens. - 16 April 2022

    This update addresses a problem when a map is created and defaults to having a grid, the token size wasn't properly initialized, and would result in invisible tokens when switching to non-grid map styles.

  • 0.3.5.2 - Small tweaks to token labels and file saving - 11 April 2022

    Increased the length of names displayed on tokens in a number of situations, and sets a minimum length of name that longer names can be reduced to. Selected tokens now display their full name. Fixed a rare case where the needed directory structure was not created for token saves.

  • Discord Integration and Laser Pointers - 3 March 2022

    As always, if you'd like to follow along with the development, or get some help getting started, then join us on discord! https://discord.gg/2kaQdX5zAb This update adds the ability to send information from Dudes to your discord server. To connect the two, simply create a discord webhook in the "Edit Channel"=>Integrations menu, and copy the link to the 'Dudes on a Map' Campaign Settings tab. From there, you can decide which activities you'd like to mirror into discord, initiative, dice and even map updates can be sent. The new laser pointer can be activated in the drawing tools menu or by simply holding the Alt key. Full patch notes: Added discord webhook sending for Dice rolls, which mirrors each player die-roll to the discord chat. Text to speech option allows reading of the roll summary. Added discord webhook sending for Initiative order, this will show all player-visible initiative…

  • 0.3.4.3 Minor drawing fixes and improvements - 21 February 2022

    This patch just fixes a few issues that mostly affect the GM regarding drawing and Steam integration. As always, if you'd like to follow along with the development then join us on discord! https://discord.gg/2kaQdX5zAb Zooming in and out no longer cancels active drawing/token-move operations. Fixed Right-Clicking on map causing the map to quit updating until a left click or escape-key occurred. This was due to the recently added context menus for token links, these would intercept all events even when the menu didn't get opened on a right click. Fixed Steam lockups/crashes for GM clients with lots of workshop subscriptions. Reduced CPU/GPU utilization when no steam overlay is open by limiting fast-full-screen-refreshes to only while overlay is open or fading in/out.

  • 0.3.4.0 Saved Dice-Rolls system. - 4 February 2022

    Here are the details for release 0.3.4.0. I'm pretty excited for the new features on offer here, it should really streamline play for those who like to use digital dice, without spoiling the low-friction setup for tokens. I've also made some improvements to the Players' Game Lobby to accommodate the added information on Player Tokens, and fixed a number of bugs, including a Steam error that was causing high-CPU usage in steam itself during games. As always, if you'd like to follow along with the development then join us on discord! https://discord.gg/2kaQdX5zAb The new saved roll system works as follows: Added a small character selection panel above the standard dice tray, which hides if there's only one choice, and automatically switches selection when initiative changes. Added a button panel showing all of the selected characters rolls below the dice tray. Clicking a button once copie…

  • 0.3.3.1 Hotfix for "Delete token" bug and improvements to Fullscreen-Mode - 10 January 2022

    0.3.3.1 is now released * Fixed a bug where you'd be asked if you really wanted to delete your token after every keystroke within the token editor. * Added overlay style controls to Fullscreen mode that lets you roll dice, place tokens, do initiative, and draw while still fullscreen. * Fixed a rare crash with the new right click menu not initializing correctly * Tried to add a message if you run out of system memory, might not appear.

  • Token Quick-Links and Bug Fixes in v0.3.3.0 - 22 December 2021

    Dudes on a Map lets you take your Pen & Paper game online with minimal effort. You can join our little community here on Discord Version 0.3.3.0 has the following changes: * Added links to tokens, accessible by right clicking them on the map. Players can add a private (by default) character sheet and a public art link, DM tokens can have the same, as well as additional custom links. * Fixed most issues with Steam Overlay in Fullscreen mode on player window. Removed some faulty attempts at making this work which caused excessive CPU/GPU usage. The issue was simply a bad interaction with borderless WPF windows, and simply restoring the border while the overlay is active gives good results. * Added a Delete hotkey for removing tokens from the token editor screen * Fixed an issue where the server may prevent the DM from reconnecting (not recognizing the old session as disconnected, and not…

  • Version 0.3.2.4 Bug Fixes - 28 October 2021

    Version 0.3.2.4 has just been released with a handful of small fixes: Optimized the roll history panel, it now opens instantly and starts with the scrollbar at the bottom (most recent roll). Added logic to avoid putting new installs settings on one-drive, and any existing DM datas are given an option to migrate the settings (and again each time a save-fault occurs), while player data is moved unconditionally. Fixed a few steam-integration crashes, and added logic to initialize steam if it becomes available after you've started. (Hopefully) Fixed a server bug where certain disconnect faults could result in excessive updates to the party and potentially overload the server. Fixed a rare font crash Since the last few updates have been without notes, here's the previous patch notes: Previous Version 0.3.2.3: Fixed a number of edge cases when reconnecting players to an existing game, which w…

  • Discord Q&A Session Sunday (Oct 4th) 1pm Eastern Time - 21 October 2021

    You can join the event in discord here: https://discord.com/invite/2kaQdX5zAb I'm planning to stick around for an hour, but will try to be there until folks run out of questions. Hope to see you there!

  • Steam Workshop and improved Metric system support - 15 October 2021

    Hey everyone, Dudes on a Map's Workshop page is now live! If you're new to Dudes on a Map, the free bundle includes, note that everything you need to run or play a tabletop RPG is included for FREE for the duration of early access. You can also join us on Discord to provide feedback or see what's in the works, or just talk shop. The Steam Workshop export system allows you to select any maps and tokens from your current campaign with a quick description and upload. After selections are made, you can opt to generate stand-in tokens with a click for any token-art you don't have permission to share, making it easy to share your content with ease. The description generator automatically highlights items you got from other workshop authors, giving them credit in your listing, allowing you to give credit for content you got from other workshop contributors. All of this allows you to make a qua…

  • 0.3.1.0 Multi-Select support and QoL features - 28 September 2021

    Added Multiselect features, with the following functions Ctrl+Left-click a token to add or remove it from a group. Ctrl+Left-click and drag a rectangle to add most things to a group. Some tokens (like player tokens for the GM, or locked tokens) can't be added this way, but can be added when explicitly clicking the token. Ctrl + 1-9 will save a selected token or group for later. Pressing 1-9 will recall the selection group, similar to a Real-Time Strategy game. The group selection UI also has buttons to save groups with. Dragging an item in the active selection group will move all items. Maintaining their relative positions. The group selection UI allows you to add damage to all selected, remove tokens with damage over a threshold, and edit all tokens in a group. Selection groups, and group saving is available to players as well as the GM. So players can move the party as a group. In add…

  • 0.3.0.0 Whiteboard maps, Map Creator Overhaul, Bulk Token & Map creation - 30 August 2021

    Beautifully drawn maps are great and all, but sometimes you just need to put up a room with some obstacles and bad guys, and that's where the whiteboard map shines. No need to provide a map image or setup anything complex, just doodle some lines and roll for initiative with these lightweight options. In addition, new bulk add options for tokens and maps make it easier to bring your game to life with new content, with the ability to configure grids and saved preferences for bulk and individual grids, you can bring your maps online quicker than ever. Lastly, there's a new, more flexible game lobby. Players can add and drop tokens on the fly, update their image, name, and color during play. The game master can also assign images to players, and if the player doesn't already have an image, it will be saved for them for next time. Here's a full list of the changes: Added whiteboards to the m…

  • 0.2.2.2 Miscelaneous Quality of Life and Networking Fixes - 17 August 2021

    Fixes in this version are small and pretty sporadic so here's the list: Auto-detect map luminance and select white/black gridlines at map image change. Added feature to shuffle-style initiative to shuffle after a configurable number of rounds Added a notes field to tokens and token defs so you can write down anything you want about tokens Added a forced color option to token drawer tokens, so you can predefine colors of tokens instead to override the drawer color selector. Changed hit detection to use the actual image size and text size, instead of the full token size + text height. This should limit 'invisible' hitbox area if you keep token images well cropped. Fixed custom roll strings in campaign settings not populating for players the first time they roll initiative with a custom roll type. Locked tokens are now removed from initiative Added a prompt to save before switching campaig…

  • Patch 0.2.2.0 - Awesome Gaming Table features, Quality of Life & Bug Squashing - 9 June 2021

    To follow along with the development, report a problem, or just say 'hi', Join us in Discord! This patch has a lot of cool stuff in it for everyone, but if you're on a gaming table it's especially noteworthy. A lot of these changes came by request from users, and it's a lot of good stuff! Fixed the steam overlay, it now works just like you'd expect in a game. Added a fullscreen option to the player client, in the top right near the local settings button. This will hide the UI and the map will use the entire screen. Added Physical sizing options for the player client, in the Local Settings tab, where you can enter your screen size and resolution and how many inches or millimeters you want each grid-square to be, the map will zoom to give you squares of that size (with options to zoom in and out a little bit 2x, 1/2x, and 1/4x). Added a lights out button for the game master, which blanks…

Patch notes and updates

S.noRelease datePatch nameGID number
16 September 2024Bug Fixes & Improvements 0.3.7.46242640076598887624
224 September 20220.3.7.1 Added "Report a Problem" feature, Minor Fixes and Improvements4589754330740133359
32 June 20220.3.6.3 Added "Launch Player Window" button and fixed minor/rare issue fixes4469272893491409738
47 May 20220.3.6.1 Small Fixes - Map Delete Crash And Big Token Move improvements4348799082197628174
516 April 20220.3.5.3 - Fixed a map init bug that would result in 0-sized tokens.5493837466487178351
611 April 20220.3.5.2 - Small tweaks to token labels and file saving4353300134238373639
721 February 20220.3.4.3 Minor drawing fixes and improvements4246335198907492175
810 January 20220.3.3.1 Hotfix for "Delete token" bug and improvements to Fullscreen-Mode4224939386889312762
922 December 2021Token Quick-Links and Bug Fixes in v0.3.3.04224938027296911944
1028 October 2021Version 0.3.2.4 Bug Fixes4186652357022287069
118 May 20210.2.1.1 Patch Notes - Fixed 32-bit mode and a few crashes4072920612509935591
1212 April 20210.1.7.1 Patch Notes - Small bug fixes4117954073011747171
131 April 20210.1.7.0 Patch Notes - Initiative options & Fixes, 64bit support & general polish4023377846275468527
1415 March 20210.1.6.0 Patch Notes - Undo/Redo, Mouse-Click/Scaling Bug Fix, Tool-Tip hiding5556851879149156082
157 March 20210.1.5.3 Patch Notes - Themes & Bug Fixes4057152305722507318
164 March 20210.1.5.1 & 0.1.5.2 Hotfix Notes4057152305713475229

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1470020
Live current players0
SteamPulse tracked peak6
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateMay 6, 2021
DeveloperBig Sky Software LLC
PublisherBig Sky Software LLC
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent98%
Positive reviews39
Negative reviews1
Total reviews40
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1470020/

Short description

Play any Tabletop RPG online with a simple and quick to setup interface using fog of war and player tokens to keep track of the action.

About this game

NOTE: Dudes on a Map's full feature-set is free for the duration of early-access. Game Masters need not purchase the 'Game Master' DLC upon release, but it will be required upon leaving early access. The DLC will however be available as a pay-if-you-want way to support the development of Dudes during early access. Dudes on a Map aims to be the easiest way of taking ANY Tabletop RPG online, and works great for digital mapping at the table as well. With a streamlined set of tools for sharing maps of any kind, along with streamlined automation for managing initiative, a customizable dice systems to support a variety of game systems, and a minimalistic approach to both player and non-player characters in the system. This feature-lite approach to online play may seem barebones when compared to similar systems, however it also affords the Game Master a much more flexible approach to running games, by not locking the game into any specific rules-systems or stat blocks, and letting you simply tell the story you want to tell without investing time and money learning how to work with API's, huge configuration blocks, modding, map triggers, complex lighting and on and on. The feature-lite approach also means that the user interface doesn't need to cram in all those extra features, making it much easier to learn and much easier to find the things you're looking for in the midst of the game. This lighter interface also allows for things like multiple players sharing a device (or the whole party even) , hybrid games where some players are present at the table while others join via the internet, viewing a second screen of the DM's (or one of those sweet tabletop-TV's), or streaming the player window to a mobile device to reveal the map as the players explore. Simple system to turn any digital image into a playable map for any tabletop RPG Flexible design keeps the GM in charge, not the computer. Easy to learn for the GM and the players Players setup takes just a few minutes, no special preparations for digital-play. Paper sheets work just fine here. Digital images can be converted to playable, gridded, maps in minutes once you learn the ropes, including features to match…

Supported languages

English

Steam categories

Category IDCategory
1Multi-player
9Co-op
38Online Co-op
48LAN Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
30Steam Workshop
18Partial Controller Support
23Steam Cloud
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany12Not available
igrs3Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

Dudes on a Map: Virtual Grid Paper's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Dudes on a Map: Virtual Grid Paper's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Dudes on a Map: Virtual Grid Paper at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

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Aniimo89,18022 September 2026 - 10:54:55 UTC111,475Not availablePawprint Studio
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
Rust67,48222 September 2026 - 11:23:14 UTC259,6461,359,516Facepunch Studios
Delta Force54,63922 September 2026 - 07:52:03 UTC246,418192,933Team Jade
Palworld48,36222 September 2026 - 10:37:23 UTC2,101,535451,088Pocketpair
Grand Theft Auto V Enhanced34,61522 September 2026 - 06:26:52 UTC161,805217,159Rockstar North
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
VRChat31,48422 September 2026 - 10:08:31 UTC74,217261,953VRChat Inc.
Monster Hunter Wilds29,97922 September 2026 - 06:26:53 UTC1,179,869317,835CAPCOM Co., Ltd.
Terraria28,10122 September 2026 - 11:11:40 UTC486,9181,521,492Re-Logic

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Aniimo89,18022 September 2026 - 10:54:55 UTC111,475Not availablePawprint Studio
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust67,48222 September 2026 - 11:23:14 UTC259,6461,359,516Facepunch Studios
Palworld48,36222 September 2026 - 10:37:23 UTC2,101,535451,088Pocketpair
Warframe44,99422 September 2026 - 11:07:32 UTC181,509676,031Digital Extremes
Project Zomboid34,59122 September 2026 - 11:16:46 UTC122,811467,999The Indie Stone
Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
PAYDAY 231,57222 September 2026 - 06:26:55 UTC247,628672,146OVERKILL - a Starbreeze Studio.
Monster Hunter Wilds29,97922 September 2026 - 06:26:53 UTC1,179,869317,835CAPCOM Co., Ltd.
Terraria28,10122 September 2026 - 11:11:40 UTC486,9181,521,492Re-Logic

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
Palworld48,36222 September 2026 - 10:37:23 UTC2,101,535451,088Pocketpair
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Project Zomboid34,59122 September 2026 - 11:16:46 UTC122,811467,999The Indie Stone
VRChat31,48422 September 2026 - 10:08:31 UTC74,217261,953VRChat Inc.
Path of Exile 226,11522 September 2026 - 06:26:53 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended16,43422 September 2026 - 09:52:47 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle14,36922 September 2026 - 11:04:20 UTC27,916111,695Afterthought LLC
RuneScape: Dragonwilds11,16622 September 2026 - 10:56:37 UTC39,10324,686Jagex Ltd
BeamNG.drive10,66222 September 2026 - 03:32:01 UTC44,232392,944BeamNG
R.E.P.O.10,03022 September 2026 - 11:20:41 UTC266,908420,693semiwork

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