- Version 1.3.22 - 21 September 2026
This update adds a Timeline to Statistics, takes Team Starts and Symmetric Map out of experimental, and fixes symmetric map generation, search shortcuts, and XML mod patching. New Added a Timeline category to Statistics that plays back minimap history after you win or lose, while spectating, or with fog of war disabled. General Removed Experimental from the Team Starts and Symmetric Map lobby options. Renamed Notification Log to Notifications and shortened the All, Cities, and Quests category labels. Bug Fixes Fixed incorrect land amounts and broken river connections on Symmetric Map. Fixed holding Ctrl+F in Compendium, Research, or Notifications also toggling FPS display. Modding XML patches now evaluate XPath separately in the base document and each preceding extension. Positions are per document, root appends can affect multiple documents, later extensions are unaffected, and existin…
- Version 1.3.21 - 16 September 2026
This update fixes Abkhan rewards from player actions, remaining movement when buffs and penalties interact, Transubstantiation targeting, multiplayer join slots, and several other bugs. Bug Fixes Fixed Abkhan not awarding loot when killed by player actions such as Something Wicked. Fixed AI using combat abilities such as Enriched Alloys when only unprovoked Hammerheads were nearby. Fixed remaining movement changing by the wrong amount when movement buffs and penalties were combined. Fixed Unholy Haste and similar movement buffs removing too much remaining movement when they expired under movement penalties. Fixed nearby allied units gaining morale when a unit killed itself, such as a city dying to System Overload. Fixed Transubstantiation being usable on weaponless units such as Cavaedium Odai. Fixed Twisted Mother ZEPHON Virus showing Binaric Choice flavor. Fixed a crash on Linux when…
- Version 1.3.20 - 13 September 2026
This update adds a searchable Notification Log, an archive of unlocked conversations from The Deep in Extra, helpful menu hints, and several bug fixes. New Added a searchable Notification Log with category filters and location shortcuts. Added an archive of unlocked conversations from The Deep to Extra. General Added helpful hints throughout the main menu and Extra. Unassigned hotkeys now display as Unbound. Bug Fixes Fixed Found City being usable while carrying embarked units. Fixed tile trait hints showing incorrect Resources From Outposts values. Fixed queued orders executing when they were no longer valid. Fixed Fullscreen Borderless starting on the wrong monitor or covering only part of the selected display on Wayland.
- Version 1.3.19 - 7 September 2026
This update adds a stability warning for affected Intel 13th and 14th-generation desktop processors, improves crash reporting, and fixes excessive world darkening and Vorodai's Bargain tooltip targeting. New Added a warning for Intel 13th and 14th-generation desktop processors that may cause unexplained crashes. General Improved crash reporting. Bug Fixes Fixed excessive world darkening after the anti-aliasing update. Fixed Vorodai's Bargain tooltip saying it targeted allied units.
- Version 1.3.18 - 5 September 2026
This update adds SMAA anti-aliasing, upgrades FXAA with less performance impact, adds a Modding Guide button on the Mods screen, and several display, AI, and launch fixes. New Added an Anti-Aliasing video setting with Off, FXAA, and SMAA options, with FXAA as the default for new configurations. Added a Modding Guide button to the Mods screen. General Upgraded FXAA anti-aliasing, reducing its performance impact. Bug Fixes Fixed AI factions sending their armies after quest invasion waves such as Perfection From Beyond the Stars. Fixed Linux failing to launch without the Legacy Steam Runtime. Fixed camera edge scrolling continuing after switching away from the game. Fixed Fullscreen Borderless preventing other windows from appearing over the game. Fixed a leftover selection circle appearing at the map origin. Fixed Alt+Enter restoring the wrong Fullscreen or Windowed display mode. Modding…
- Quality of Life Update Is Live! - 1 September 2026
This update adds experimental lobby options, configurable auto-saves, interface and display improvements, improved modding support, performance improvements, and several bug fixes. New Added a Team Starts (Experimental) lobby option that places teammates approximately 8 tiles apart while leaving free-for-all starts unchanged. Added a Symmetric Map (Experimental) lobby option that generates symmetric terrain and paired starting positions for fairer competitive games. Added search to the Compendium and Research screens. Added a Fullscreen Borderless display mode. Added improved text box editing with keyboard navigation, word selection, and clipboard shortcuts. Added a configurable Auto-Save interval in General settings, from every turn to every ten turns or none. Added previews and Steam store links for unowned DLC factions, lobby options, and mutators. Added DLC availability details to t…
- Version 1.3.16 - 22 August 2026
This update fixes turns becoming stuck during AI processing, cinematic playback, and several crashes. Bug Fixes Fixed cinematic playback. Fixed a multiplayer crash when adding a spectator during an ongoing game. Fixed a crash when viewing The Sure Thing flavor text in Portuguese. Fixed turns occasionally becoming stuck during AI processing. Fixed a rare crash when highlighting moving units.
- Version 1.3.15 - 17 August 2026
This update reduces There Is Hope's influence cost, improves Voice and Practical Romantic AI research, and fixes several crashes and gameplay issues. General Voice AI is now less likely to research Amoetia's Caress and Amoetia's Embrace. Practical Romantic AI is now less likely to research Reallocate. Shortened the Stormhearth Facility Deploy Storm flavor text. Balance Reduced Practical Romantic There Is Hope influence cost from 10 to 5. Bug Fixes Fixed Clear Tile occupying a building slot while still queued. Fixed Circus Cambion High Voltage showing Black Site blackout flavor. Fixed a typo in the Fire feature flavor text. Fixed AI sometimes overlooking valid attack positions. Fixed crashes caused by thread pool synchronization. Fixed Ghost Walk extra movement not applying with Pathcutter. Fixed a crash during the Storm of Storms quest in multiplayer. Fixed Systemic Reset not removing r…
- Version 1.3.14 - 13 August 2026
This update makes AI Engineers less likely to Repair on Bleed and fixes lobby player names, quest issues, Small Scale Op loyalty, and several crashes. General AI Engineers are now less likely to Repair on Bleed. Bug Fixes Fixed player names appearing incorrectly in the game lobby. Fixed a crash during the Becoming Unbound quest. Fixed generic quest narration depicting stationary leaders as physically traveling. Fixed Small Scale Op not granting its Headquarters loyalty bonus for the 5th population. Fixed Jezina not leaving Jezina's Outrider behind when helping her escape in The Ties That Bind. Fixed crashes caused by inconsistent trait relationships.
- Version 1.3.13 - 9 August 2026
This update fixes Ion Discharge Scavenger rewards, incorrect trait previews, multiplayer limited-use action charging, and several crashes. Bug Fixes Fixed We Can Rebuild Him showing as available for Syncretic Deva. Fixed a crash when holding Alt to preview opponent damage for actor-only attacks. Fixed limited-use actions being activated and charged multiple times under network lag. Fixed faction-specific locked traits appearing for other leaders. Fixed Practical Romantic Ion Discharge kills not granting Scavenger resource bonuses. Fixed secondary weapon effects not correctly applying based on the attack that triggered them. Fixed intermittent crashes during parallel trait evaluation.
- Version 1.3.12 - 8 August 2026
This update adds stats export from the stats screen, improves HUD scrolling for player actions and unclaimed equipment, and fixes several crashes and display issues. General Added horizontal scrolling to the unclaimed equipment and player actions panels. Added exporting stats from the stats screen to a JSON file. Bug Fixes Fixed a crash while refreshing player sight. Fixed a crash that could occur in multiplayer when previewing damage as an enemy entered the fog of war. Fixed ranged weapon firing effects sometimes being skipped. Fixed stale entity references after unit removal. Fixed the ZEPHON Defense Grid range display. Fixed intermittent trait-modifier crashes during nested condition evaluation. Fixed a crash when adding a City feature from the debug menu.
- Version 1.3.11 - 25 July 2026
This update lets high production finish multiple queue items in one turn, tightens resource-cost handling, lets Safety Disjunction and Ichor of Uzhodai benefit Veins of the Fulcrum, and fixes missing audio on Linux. General Production queues can now finish multiple items in one turn when production is high enough. Sentries now gain Interpolated Production. Unit-spawning actions now apply Economies of Scale and other unit cost modifiers. Just Ship It no longer applies Excess Load to units with 0 Movement. Safety Disjunction and Ichor of Uzhodai now also apply on Veins of the Fulcrum. Bug Fixes Fixed resource cost discounts generating resources when their discount exceeded 100%. Fixed outpost types changing between runs with the same map seed. Fixed missing audio on Linux.
- Version 1.3.10 - 25 July 2026
This update fixes several crashes, multiplayer disconnects after hole punching, Linux display scaling, and dialogue issues. Bug Fixes Fixed multiplayer connections disconnecting immediately after hole punching. Fixed a crash that could occur after leaving a game. Fixed a crash when accepting or declining a call after the incoming call was already cleared. Fixed the End Turn button remaining stuck on Accept after ending a call. Fixed a typo in the Fit for Adoration quest text. Fixed Platinum Scion language error when rejecting payment for a deal. Fixed Hollow Warlord language error when praising Foundation of Blood. Fixed recovery from lost Vulkan window surfaces. Fixed display scaling and fullscreen placement on Linux. Fixed a crash that could occur when quitting the game on NVIDIA systems. Modding Invisible features no longer send discovery notifications.
- Version 1.3.9 - 17 July 2026
This update improves direct multiplayer connections with IPv6 support, expands Auto-Scroll to Action options, and fixes several bugs. General Added IPv6 direct multiplayer connections with automatic firewall pinholes. Changed Auto-Scroll to Action into None, All (default), and Enemies options. Antiparticle Purge can now remove the Server Farm. Icarus Satellite no longer unnecessarily says it has Fixed Accuracy. Balance Increased experience of heroes produced later in the game. Balanced Progress is no longer researchable when the "What Is The Price Of Liberty?" mutator is active. Bug Fixes Fixed direct multiplayer connections still falling back to relay after hole punching. Fixed units missing their effects after coming back to life. Fixed infinite Phenaris Hunters exploit. Fixed Directive Deviance flavor text never appearing in some cases. Fixed being able to reallocate Nightmares. Modd…
- Version 1.3.8 - 2 July 2026
This update improves performance, direct multiplayer and AI behavior, as well as adjusts Syncretic Deva and Cyber balance. General Improved performance when displaying a unit's movement range. Tactical Nuclear Missile, Black Hole, and Apotheosis no longer unnecessarily say they have Fixed Accuracy. Balance Reduced loyalty gain from For the Few upgrades Positive Thinking and Utopian Bliss from +1 to +0.5. Spread Syncretic Deva Hidden Wisdom research rewards over 10 turns and show them as player traits. Fringe Pathways now costs 1 antimatter. Reduced Fringe Pathways cooldown from 10 to 5. Time Shift now costs 0.5 singularity cores. Reduced Pilgrim's Rest from -25% to -20% Cr'la Disciple cost and upkeep. IronFeather is now also biological. Bug Fixes Fixed a memory leak. Fixed direct multiplayer connections failing for some users due to IPv6 address family mismatches during hole punching. F…
- Version 1.3.7 - 24 June 2026
This update focuses on bug fixes and adding a few more possibilities to the game. New Flying immobilized units are now grounded and can be attacked by melee units. Added separate lobby density parameters for every outpost type while keeping the existing outpost density parameter as the total outpost count. Added Fixed Accuracy trait to weapons with fixed accuracy. General Eradicators in Binaric Choice now suffer Directive Deviance instead of Stunned, allowing them to move while preventing actions, healing and morale regeneration. Visit tile and survive invasion objectives now rather just get stuck instead of crashing the game if no valid tiles were found (e.g. due to world settings). Balance Concussive now affects all non-Titan enemies instead of only biological non-Titan enemies. Coils of Sodom now has Concussive. Bug Fixes Fixed The Syncretic & The Imperious DLC music playback. Fixed…
- 2026 Q4 DLC Update - 19 June 2026
Hi everyone,In the spirit of keeping you up to date with development, we've got a short update on our plans for the next ZEPHON DLC.Previously we talked about repeating another standard Q4 content pack. As development has progressed, we've decided to narrow the scope and focus the DLC entirely on new units.Q4 DLCThe next DLC is currently planned for Q4 2026 and will include:Tier 7 Human antimatter sniper infantry with a personal gauss droneTier 8 Human large heavy railgun walkerTier 7 Voice echolocation infantry firing crippling needlesTier 8 Voice large legged fleshflower firing damaging and healing spore sacksTier 7 Cyber coil-based debuff infantryTier 8 Cyber large long range hovering artillery Tier 6 Chieftess monster truck siege rig with battleship artillery barrelsWe may also add a couple things for free to the base game with the DLC's release. We'll share more details as we get c…
- Version 1.3.6 - 8 June 2026
This patch focuses on quest balance, AI behavior and follow-up fixes. General Increased priority for AI to research out of the infantry branch. Tweaked AI attack scoring for units that lose hitpoints each turn to make them even more aggressive. Black blood added to Acrin Titan and Acrin Spawnrider. Balance Reduced the invading Helios Missile Tanks in The Empath's Defense from level 4 to 1 before difficulty adjustment. Bug Fixes Fixed On Fire not dealing double damage to Desiccated units when stacked above 1. Fixed Eradicators retreating in Binaric Choice. Fixed Combat Drones being deployable on Fragment of the Fulcrum tiles. Fixed Orolosian Sanctuary being auto-cycled to. Fixed Imperious Exonaut Tactics visual effects playing on all units when upgraded. Fixed non-healer units becoming less willing to attack as they lost hitpoints. Fixed crashes when client->server item, unit and quest m…
- Version 1.3.5 - 3 June 2026
This patch focuses on status effect stacking, unit balance adjustments and a crash fix. Balance Blighted, On Fire and Poisoned now stacks up to 10 times. Increased Lamenting Odai movement from 1 to 3. Reduced Caitiff cost by 33%. Caitiffs no longer cost energy. Ybaath of the Orolos now cost energy instead of minerals. Bug Fixes Fixed a crash that could occur when Eradicator would create Fire on a city tile with a building in production.
- Version 1.3.4 - 2 June 2026
This patch focuses on balance adjustments and follow-up fixes. General Adjusted Ybbaath of the Orolos unit formation spacing. Balance Reduced Imperious Exonaut tactics duration from 3 to 1 turn. Reduced Imperious Exonaut tactics cooldown from 3 to 1 turn. Reduced Imperious Exonaut tactics cost from 40 to 20 influence. Fringe Pathways is no longer a free action. Increased Quarry Feed accuracy from +10% to +17%. Bug Fixes Fixed Clear Tile feature expiration crash. Fixed opening the stats screen with the "What is the Worth of a Human Life?" mutator disabling achievements. Removed redundant View from Above upgrade requirements.