SPSTEAMPULSELIVE ANALYTICS
Spellmasons

Spellmasons Steam metadata

Octavia Blue | Jan 31, 2023 | game

Released

19players observed · 23 September 2026 - 11:32:29 UTC

IndieStrategyTurn-Based TacticsRogue-likePvESteam Store

  • Latest observed players19 · 23 September 2026 - 11:32:29 UTC
  • SteamPulse tracked peak749
  • Units sold (VGI)37,350
  • Revenue (VGI)$465,000
  • Review score92% positive

Spellmasons metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players19 · 23 September 2026 - 11:32:29 UTC
  • SteamPulse tracked peak749
  • Units sold (VGI)37,350
  • Revenue (VGI)$465,000
  • Review score92% positive
  • Total reviews1,145
  • Release dateJan 31, 2023
  • DeveloperOctavia Blue
  • PublisherOctavia Blue

Genres: Indie, Strategy

Company pages: Developer: Octavia BluePublisher: Octavia Blue

Top Steam chartsTop 100 gamesGame directorySteam Store page

Spellmasons Steam metadata

Spellmasons metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1618380/metadata
Steam Storehttps://store.steampowered.com/app/1618380/
Steam Communityhttps://steamcommunity.com/app/1618380
PCGamingWiki search
IGDB searchSearch IGDB for Spellmasons

Reviews, pricing, and metadata

Review summary

Very Positive

92% positive, 1,057 positive, 88 negative

Price and discount

$19.99

Platforms

Windows, Mac

Categories

Single-player, Multi-player, Co-op, Online Co-op, LAN Co-op, Shared/Split Screen Co-op

Achievements

Not available

Platform releases
  • Steam 31 January 2023

Latest Steam announcements

  • Custom Wizards have arrived - 4 September 2026

    Hello everyone! Last week Spellmasons got Steam Workshop support and the response has been amazing - there's been so much more excitement around it than I expected. So today I'm releasing v1.83.0 which contains some new moddable features and a bunch of bug fixes! Custom Moddable Wizards In the modding editor you can now create and play as entirely custom wizards! Customize their stats, starting modifiers, starting cards, animations and more! More Modding & Mod Editor Changes You can now download a sprite sheet for any given unit animation so you can tweak it and reupload it to create your own animated units with ease! Want a golem with a party hat on? Now that's easy to do, so long as you can draw a party hat ;) Unit AI can now target your own allies, so mods can build support units that heal and buff their teammates Bugfix: Modded summoner-type units can now summon "summon-only" minion…

  • Hotfix: v1.82.1 - 31 August 2026

    Hello everyone! Thank you all for your bug reports. I've released a quick hotfix to address the most serious ones and I will get to the rest as soon as I can. If the game doesn't update automatically, you can restart Steam to trigger an update. Here's what's fixed in v.1.82.1: Saved game files were totally and embarrassingly broken. This has been fixed and even your old save files that used to be broken should work now! Fixed Statue wizard spawning with 0 mana Fixed enemies from walking right behind Statue causing the player to be unable to target them (Runesmith DLC-bug) Distant/Melee/Focused augments no longer fizzle when cast on potions. (Runesmith DLC-bug) Freebie/Bad Genes/Lucky no longer reveal random results in the prediction preview. Freebie refund now scales with how many stacked copies proc. Shotgun's red pellet lines no longer freeze in the planning view over an enemy. Renami…

  • Huge Update + Steam Workshop Support - 26 August 2026

    Hello Spellcrafters! This update has been a long time in the works and it may be the most impactful update I've ever done. Here's what's changed: Steam Workshop Support! This one is huge. You can now create your own Spells, Runes, Pickups, Enemies, Maps, Familiars and even Global Events directly in the game and publish them to Steam Workshop without any code at all. Check out the new Mod Editor in the lower left hand corner of the main menu. Below you'll find a walkthrough of the Mod Editor if you want to get started. https://youtu.be/hBw0xV5AlWc?si=stT2gGa3HVzlhTHE More Features New Wizard: The Statue. The Statue cannot move but has infinite range and gets double SP. He's a challenging pick but a very fun and unusual play style with some great synergy potential. New Spell Abundance: Spreads the target's blessings to nearby allies. Multicasting chains the spread further. New Spell Shiel…

  • New Playable Wizard - 31 March 2026

    Hello spellcasters! I'm super excited to announce a new major update! v1.74.4 brings multiple major features that have been in the works for a long time. Full changelog below: Features Major Feature: The Warden — New playable wizard type with unique mechanics: spells randomize each round within their category, with a rune to lock spell slots New Spell Set: Burn Spells (Burn, Fireball, Flammable, Flamethrower, Stoke (1 & 2), Wildfire (1 & 2), Meteor 2) Note: Burn status effect is impacted by liquid in obvious ways Fireball — Supports arrow modifiers like Pierce and Bounce Major Feature: Sandbox Mode — New sandbox game mode that gives players access to admin commands Major Feature: Custom Game Mode — New difficulty system with customizable rules Liquid pools apply status effects as follows: Water: 20 damage, no effect Lava: 30 damage, burn effect Blood: 40 damage, blood curse Ghost: 50 da…

  • Spellmasons is 50% off for a limited time! - 23 March 2026

    There will be a major update on March 31 including a new playable wizard: The Warden! To celebrate Spellmasons is 50% off until March 26! And one more thing! Our next game "Some of You May Die" has a free demo available now. You can play it here: Happy Spellcrafting! ~Jo

  • v1.171.1 Patch - 15 December 2025

    This patch contains some optimizations and bug fixes! optimize: Update Rift to use tinted sprite portal for efficiency since there can be a lot of themfix: Merge granting XP in prediction This was the cause of players suddenly gaining way too many cardsfix: empower being OP on damageAsPercent unitsfix: Blood Letting no longer nullifies the negative effects of Pacifist Since the description says you "take" damage rather than deal self damage this is consistentfix: Filter out modded Runes if the mod is not activefix: mod Doom Scroll spritesheet aspect ratiofix: raceTimeout: NPC Spellmasonfix: Heavy Impact unit of measure Thanks Talãofix: decoy2 and 3 death sprites Thanks Carlosfix: curse eater still runs after deadfix: UI tooltip damage for damageAsPercent units to floor value so 99.5% doesn't say 100%fix: Shield decimal in modifier text Thanks Carlosfix: Trigger onCostCalculation for Gor…

  • v1.70.1 - New mods, Balancing and Bug Fixes - 17 November 2025

    In preparation for the holiday season, I wanted to release some of the balancing changes and bug fixes that I've been working on. Full changelog: balance: No soul debt for Goru in multiplayer Goru has been notoriously OP in multiplayer. This change will keep Goru fun and interesting but make using him more difficult. In multiplayer only, Goru starts with more souls but cannot dip into Soul Debt like he can in single player. If you play as Goru, you must now coordinate with your friends to strategically manage your souls if you run out rather than just whomping all the enemies while your friends wait to get more mana.src: Support for damage as percent Corrupted Ancient now officially shows in the tooltip that they do damage as a percentage of max health. Now that this is natively supported instead of hacked together, there will probably be more content in the future (maybe spells, enemie…

  • Balancing and Bug Fixes - 29 October 2025

    The Oct 24th update was rather wide and a few important bugs shipped along with it. Fortunately all of the critical bugs have been resolved in a few hotfixes since then! This build should be the final hotfix. I am still aware of a few other, non critical bugs, which I will get to, but I wanted to make sure that no one's experience is ruined by the more important ones :) Full changelog here: - fix: Issue where players turn would be fully skipped.- fix: rift from spawning portals on top of players- fix: pistol scales damage with quantity- fix: Pistol granting mana for passing through dead bodies Thanks Scry- fix: Crash on upgrade "Statue"- fix: Can only skip upgrades when no rerolls have occured- fix: Add max upgrade count to Rift Thanks Orthoros- balance: Curse Eater increases damage instead of health- balance: Shotgun only works within cast range now- balance: Lower SP reward for skippi…

  • Gripthulu, Maladies, and more! - 24 October 2025

    Hello spellcasters! When I was planning for this I thought it was going to be a "medium" update but I just kept adding more and more and so here we are! Major FeaturesHandmade maps! After level 6 there is a chance that the maps will be chosen from a pool of handmade maps. These tend to be more interesting than the standard randomly generated ones. And... they're moddable! So modders can make their own. Here's a tutorial on how to make your own handmade maps Maladies! Maladies are runes that provide a negative effect but grant you additional Skill Points in return. They will be a great way to push deeper into Rune synergies while also making Spellmaons more difficult for seasoned players! Gripthulu Returns!! Long awaited and often asked for - the fan favorite Gripthulu is back! Desktop PetAbout a year ago a Discord user (shout out to Tea Demon), made the game small in windowed mode so he…

  • New Mod: The Doom Scroll - 28 August 2025

    The long-awaited mod, the Doom Scroll is now available! Huge thanks to Bug Jones and Dorioso Aytario for their work on this mod. The Doom Scroll contains 13 new spells and 2 new spawnable entities with some very interesting interactions! Simply enable it in the Mods page in the menu to try it out. As always, it works in multiplayer! This patch also contains a few small bug fixes:The Blood Warlock rune now synergies with Affinity runesI believe I finally fixed the "Delete the floor" bug - but we'll see, this one has been hard to track downCreeping Death no longer triggers when you kill ally unitsShield is now correctly removed upon taking damage in the event that it is somehow a decimal instead of a whole numberNukisuke's description now contains the amount of damage it does I have a lot of other changes and balances (especially for Deathmason and Goru) in the works that will be released…

  • Remote Play Together - now Supported - 4 August 2025

    Patch v1.65.2 Hello all, Remote Play Together is now available for Spellmasons! This will allow you to play Spellmasons on local multiplayer (Hotseat Multiplayer) with friends online by streaming the game from your computer to theirs. Important note: be sure to share your Keyboard and Mouse in the Steam "Remote Play Together" menu so that they can control the other player(s) when it's their turn. There were a few important bug fixes (issues loading games and issues restarting after losing) that I wanted to get out ASAP. You can find the whole list in the changelog below. Additionally, I revised and updated the Privacy Policy to be more concise and clear and updated the EULA.Thanks for your support and happy spell-crafting! Jordan Changelog Feature: Added support for Remote Play Together!Bug Fixes: - fix: Prevent Unit health from doubling when loading a multiplayer game on Impossible dif…

  • Developer Let's Play! - 24 July 2025

    Hello Spellmasons!I'm going to be showing off the new wizards from the recent major update in this livestream! Come on by and see how long I'll survive!

  • Spellmasons Major Update: New Wizards - 14 July 2025

    Hello Spellmasons! This update has been a long time coming and I'm super excited to announce...Major Feature: Deathmason as a playable character.Unlike the Spellmason who contends with the tradeoff of which spells to devote mana to, the Deathmason uses cards to cast. This means, if you have a card, you can always cast it (keep that meteor card in your pocket until the perfect moment!), but can only cast whichever cards you have during any given turn. You redraw cards each turn, up to a maximum amount. If you want different cards you can discard and redraw 2 for 1. You can lock cards so they don't get discarded until the end of the level. Major Feature: Goru as a playable character.Goru is potentially the most difficult to play as but also the most rewarding (In my opinion). Goru uses souls to cast. You must acquire more souls by picking them up from corpses to keep casting. Unlike the S…

  • Steam Lobby Support! - 18 June 2025

    Third time's the charm! I've been trying to implement a new multiplayer backend for the past few months and my first two attempts did not succeed. This time I tried using Steam's Lobby backend to connect players and it worked. What this means: If you use the new "Steam Lobby" option (still in Beta), you won't be sharing a Community Server with other players which means other players (not in your lobby) can't crash your game and the server is not sharing resources between everyone playing. The "Steam Lobby" option allows players to connect directly to each other. My initial testing looks really promising, however, I'm labeling this "Beta" because if history has taught me anything, no matter how hard I try I can't find all the edge cases that players do :D Please give the "Steam Lobby" multiplayer option and try and let me know how it works in Discord. This update is part 1 of a 2 part Ma…

  • Improved Enhanced Servers - 13 April 2025

    Last update I released experimental Enhanced Servers (player to player connections that don't suffer from heavy server load) - which worked for some people but not for others due to firewall issues. This update should resolve the firewall issue so the Enhanced Servers should now be available for everyone! Please let me know about your experience with them on Discord. Some other changes in this update: Quality of Life: - UI: Add additional side spell holders - Game: Add singleplayer difficulty options after you beat Deathmason on Normal difficulty Balancing: - balance: Remove `undying` blessing from Goru - balance: Siphon cost to match the scaling structure of mana steal so it can't scale infinitely. Thanks @Carlos Fixes: - fix: p1p connection not working on firewalls - fix: Poisoner + Sharp Teeth Imbalance Thanks @Yasu - fix: Infinite Loop Contaminate, rez, suffocate - fix: Armor now al…

  • Enhanced Servers - 15 March 2025

    Good news for Spellmasons! I made a new multiplayer backend from the ground up and you can try it today! It uses P2P (player to player) connections instead of a dedicated server. What this means is that people playing other games on the same server can no longer crash your game or slow it down by summoning too many minions! Your server won't share any resources with any other players. You can push the game as hard as your own PC (and your friend's PCs) allow! The Enhanced Server still supports many players (technically an unlimited number of players, bound only by the resources of your computer). Try it now in the multiplayer menu and let me know what you think on Discord! Changelog balance: Damage Limiter. For enemies with super high health, damage limiter allows for dealing up to 3% of max health at a time - whereas before it was capped at 30 damage. This has been often requested, bec…

  • v1.54.1 - 10 January 2025

    Patch Notes - Version 1.54.0 Balance Changes Adjusted loop difficulty scaling. The rate at which the difficulty increases on loop levels (+1, +2, +3...) will now grow faster Ensured bosses continue to spawn on loop levels beyond +3. Bug Fixes Fixed an issue where quicksaves labeled "Last Turn" would save at the beginning of a level before any enemies were placed. Prevented unspawned players from taking damage. Thanks to Piratesaur from the Steam forums and others who reported this! Fixed missing "Damage" text in trap descriptions. Corrected "Miniboss" to "Champion" in Blood Archer descriptions. Resolved an issue where targeting spells sometimes lacked the "Requires Following" text if no non-targeting spell followed. Fixed minion runes not working on automated summons. Also fixed quantity power scaling so that Sharp Teeth and Harden Minions effects now apply after quantity power from sta…

  • Even MORE Runes! - 10 December 2024

    1.52.2 Update I'm super excited about this update because I believe it will make lesser known / less popular builds and strategies MUCH more viable! For example, the Curse/Stall build will be a viable option even in single player due to the new Decoys. And there's much more like that but I'll leave it to you to figure out how to leverage these runes. Shoutout to @scobjo for making an incredibly well composed document pointing out some of the gaps in balance, may changes from that document made it into this update. New Content Rune: Precision Thanks @PiElRoja Rune: Whirlpool Rune: Plague Doctor Mask Thanks @Arivia! Rune: Reflex Rune: Hardened Minions, Sharp Teeth Rune: Thorny Decoys Rune: Witch Bane Thanks @Monarch! Rune: Blood Warlock Rune: Icy Veins Thanks @VinnickTalberot! Rune: Winter's Chill Thanks @VinnickTalberot! Rune: Investment Thanks @Akira! Rune: Blood Letting Thanks @Monarch…

  • Help Spellmasons win a Steam award! - 27 November 2024

    Hello fellow Spellmasons! I started working on Spellmasons 4 years ago because I love playing multiplayer games with my friends and I wanted to create a unique kind of spellcasting game that would make players feel like Wizards! Spellmasons has been 100% self-funded and oh boy has it been a challenge. I've quit 3 separate jobs to resume work on Spellmasons and taken up new jobs when I ran out of money. But it has been totally worth it. The player community has been so amazing - you all have really driven the direction of the game with lots of players suggesting spells, runes and features that made it into the game and a handful of incredible mods have been created. If you want to help contribute to the future of Spellmasons, please nominate it for the "Labor of Love" category for Steam Awards! Thank you all for your support!

  • New Champion Modifiers! - 11 November 2024

    Update v1.49.3 New champion modifiers, a new spell that allows you to sell your unwanted spells for more SP, and lots of fixes and balancing. Changelog New Content Add 3 new Champion modifiers: Curse Immunity, Unstable, and Double Damage Thanks Hex Obsidian for the "Displace" Champion Modifier idea Thanks Xulqulyat for "Curse Immunity" Add "Sell" spell which allows you to exchange spells for SP Thanks to @Vintage the skulldog, @Xulqelyat, and @Cake Balance Changes Remove random discount on Runes. Based on community feedback, discounts encouraged un-fun min-maxing where players would wait for the perfect discount, leading to regret when buying without one. Instead, we'll focus on providing more ways to earn extra SP. Optimizations Improve Siphon Spell (Bogiac's Spells mod) to not lag the game Community Servers now have a unit and pickup limit (1000 and 500 respectively) to prevent crashe…

Patch notes and updates

S.noRelease datePatch nameGID number
131 August 2026Hotfix: v1.82.11842212951310626
215 December 2025v1.171.1 Patch1818752592133784
329 October 2025Balancing and Bug Fixes1814942955111688
428 August 2025New Mod: The Doom Scroll1809235871590986
54 August 2025Remote Play Together - now Supported1806698490823467
610 January 2025v1.54.11788311419046692
729 October 2024v1.48.1 Hotfix: Fixes broken Deathmason, spawn points, and more6212245217911982822
826 October 2024Intelligent Clones!6212245217911885271
915 October 2024Update v1.45.26211118320241600332
1027 September 2024Performance Optimizations!6339469370185390794
1117 June 2024Patch v1.39.16890025005361726476
122 June 2024Patch v.1.38.15742731639341380826
1321 May 2024Patch v1.37.05747233970435142465
1419 May 2024Hotfix patch v1.365747233970429044582
1519 February 2024Optional "No Gore" Mode8033928544506946261
1617 February 2024Small Hotfix / Bug Fixes8033928544499595103
1713 January 2024Update 27: Tons of fixes and improvements6300039510125665203
1830 November 2023Spellmasons Update #245395937983661310312
1917 November 2023Fixed server crash bug6560117310267949025
2014 November 2023Hotfix: Spell Predictions5302486388017371867

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1618380
Live current players19
SteamPulse tracked peak749
Live count (today's peak floor)19
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateJan 31, 2023
DeveloperOctavia Blue
PublisherOctavia Blue
Owners estimatedNot available
SteamSpy owner estimate minimum50,000
SteamSpy owner estimate maximum100,000
Review typeVery Positive
Positive review percent92%
Positive reviews1,057
Negative reviews88
Total reviews1,145
Steam recommendations1,126
AchievementsNot available
Average playtime forever1,774 minutes
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1618380/

Short description

Spellmasons is a magical, tactical roguelike where you customize your spells. Play solo or team up with your friends in online multiplayer, and explore a deep magic system where clever combinations yield powerfully satisfying results!

About this game

Spellmasons is a turn-based, tactical roguelike where you use your wit to blend spells and create new combinations. You can play solo or with friends in online co-op! Discover Clever Combinations The Spell System is deep and powerful : spells alter each other to allow for tons of creative possibilities. For example: When you cast "Swap" on an enemy, the next spells in the combo will target your original location that you teleported away from so you can link nearby enemies together and follow up with a powerful damage spell that dispatches all of them at once! Spellmasons rewards variation and creativity : spells get more expensive as you use them, and less expensive as turns pass, so you are encouraged to try new strategies often. Explode your friends! Work together with your friends in online co-op . Save each other from near death or accidentally blow up each other! Spellmasons features a unique “Faction-based” turn system where you and your friends can take your turn at the same time to keep the action going. Specialize your magic The Rune system adds a whole new layer to your magical potential by enhancing and specializing your magic. If you want to be a Contagious Plague Mage who carries around curses so you can infect enemies wherever you go, you can do that. How about a necromancer who creates copies of himself whenever he teleports and has a random chance to resurrect any enemy that he kills to fight for him? Yup. The possibilities are endless. Challenging and Rewarding Champion-ranked enemies provide an extra special challenge. They have modifiers such as “Growth” which makes them become stronger over time so you need to dispatch them quickly or “Slime” which gives them the ability to clone themselves. Champions will make you think beyond your favorite strategies and come up with something new. Uncover Secrets and Exploits Find clever ways to push beyond your maximum mana to pull off ridiculously powerful spells. Some spells combine in powerful and unexpected ways and the Discord community is always discovering new secrets. Will I enjoy Spellmasons? Spellmasons is a thoughtful, challenging, deliberate turn-based experience. Take your ti…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
48LAN Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
27Cross-Platform Multiplayer
30Steam Workshop
64Adjustable Text Size
68Custom Volume Controls
78Adjustable Difficulty
80#category_playable_at_your_own_pace
74Playable without Timed Input
79Save Anytime
23Steam Cloud
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt
igrs18Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Spellmasons's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Spellmasons's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Spellmasons at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$19.99$19.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,013,97223 September 2026 - 11:50:00 UTC1,818,368
2Human Fall Flat1,47223 September 2026 - 07:11:46 UTC127,516
3Dota 2575,67123 September 2026 - 11:50:00 UTC1,291,328
4Total Football Online14923 September 2026 - 05:00:15 UTC932
5Wallpaper Engine82,72223 September 2026 - 11:31:42 UTC150,271
6下一站江湖Ⅱ22923 September 2026 - 11:22:58 UTC4,637
7英魂之刃14223 September 2026 - 11:34:45 UTC406
8Once Human14,65323 September 2026 - 09:23:50 UTC231,343
9Realm of Ink44823 September 2026 - 04:10:28 UTC6,799

Related Steam games by tag and genre

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2575,67123 September 2026 - 11:50:00 UTC1,291,3282,758,031Valve
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Hearts of Iron IV27,18623 September 2026 - 09:24:53 UTC93,196366,107Paradox Development Studio
Baldur's Gate 325,53523 September 2026 - 08:59:42 UTC875,343836,282Larian Studios
RimWorld23,92223 September 2026 - 10:26:48 UTC95,851239,107Ludeon Studios
Don't Starve Together23,75023 September 2026 - 11:05:03 UTC122,662531,182Klei Entertainment
Sid Meier’s Civilization® VI23,70623 September 2026 - 08:59:42 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord22,98623 September 2026 - 11:23:39 UTC248,034297,199TaleWorlds Entertainment
Football Manager 2622,97523 September 2026 - 08:59:42 UTC82,75035,608Sports Interactive
Total War: WARHAMMER III19,96123 September 2026 - 11:36:19 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Arena Breakout: Infinite19,57023 September 2026 - 09:53:21 UTC65,94478,112Morefun Studios
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio

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