- Small patch for Endless Mode - 6 April 2023
Hello, here are the changes: Death Screen: The death screen now displays how many minutes the run has lasted. Endless Mode: Death screen in Endless Mode now additionally displays how many hitmen you've managed to kill. Endless Mode: Hitmen's time per info still decreases by -5s for every hitmen killed, but it's capped at 15s per info and won't go lower than that. Endless Mode: Fixed a bug which caused hitmen to be spawn in a massive wave.
- New mode was added: Endless Mode - 4 April 2023
Hello, today the Endless Mode was added. Endless Mode Includes all Hitman Mode modifications, like no horror events and harder hitmen. 4+ hitmen always generate with the hardest hitman pattern. In regular Hitman Mode, the hardest hitman pattern could spawn only after 45+ minutes in game. 4+ hitmen spawn much faster, so the player doesn't have to wait for the next hitman to spawn. Every 4+ hitman killed decreases the kill time for the next hitman by 5 seconds per his generated information. The player is allowed to have two browser instances open at the same time. There is a new achievement available, granted upon killing ten hitmen in Endless Mode. Additionaly, there are some other changes: DeployAI: DeployAI now makes you immortal against hitmen as well. Previously, it only made you immortal against Stalkers & Demons. Keep in my mind completing the DeployAi app in Endless Mode will caus…
- Small Patchnotes - 31 March 2023
Change's list: Doxing: There could be an "undefined" bug when searching hitman's information, usually in the Instagramme OSINT website, caused by insufficient nickname variations when the hitman had more than four CryptoBros' accounts. This has been now fixed. DoxDocs: When generating hitmen, they draw their usernames from a 6k username pool. There was a bug causing a small chance for different hitmen to pick the same username at some point in their chain-of-information array, which made the first hitman undoxable. This has been now fixed. Hitman Mode: Removed "Wall Eyes" from Hitman Mode. KappaMeister: Blackmailing KappaMeister now gives you a "You will now start receiving TheDarkHub's fees" message instead of "1+ ssh key", so it's more clear to players. Death Screen: Corrected a typo in the message which displays after you've died of >100 anxiety points. Changed "hade" to "had".
- Speedruns leaderboard is now live! - 29 March 2023
Hello, a speedrun leaderboard for XXX_CYBERRAT_XXX is now live on speedrun.com, moderated by @Ninjastar on our Discord invite]. There are three categories for each of the modes: Horror Mode Hitman Mode Hardcore Mode Link to the leaderboard: https://www.speedrun.com/xxx_cyberrat_xxx Show off your excellent doxing skills and submit a run of your own. If you have any questions, make sure to join our Discord and ask. Good luck to everyone with their speedrun attempts!
- Small update, adding AZERTY keyboards and more. - 28 March 2023
Here's the change list: AZERTY Keyboards: Added support for french AZERTY keyboards in the settings menu. Checker App: Checker app now keeps keyboard focus after typing something in the text field. Flashlight: After feedback by a lot of people on Discord, the flashlight doesn't blink anymore.
- Quick bugfix - 27 March 2023
Here's the changes list: Browser: Fixed bug which allowed you to quit browser during loading and avoid the anxiety hit while still discovering the link. Window: Newly created windows now appear on top of older windows.
- Added more achievements + other fixes - 26 March 2023
Here's the changes list: Achievements: Added six more achievements. KappaMeister: Fixed the "can't talk to kappameister" bug. DeployAI: Completing the game now deletes your savefiles, so there is no continue button.
- Some more fixes - 24 March 2023
Hello, here's the changes list: DeployAI: Entering the final app blocks all horror events from spawning, but if a Stalker was already spawned before clicking the app, the player could still be killed. In this patch, I've given the player immortality even if there are Stalkers spawned. Minigame Focus: After entering the PC when there was a hacking minigame waiting, you could press ESC/RMB and lose focus of the minigame. This has been now fixed. Camera/Sound Settings: Camera and sound settings now save properly between runs.
- Enabled Steam Achievements - 24 March 2023
Hello, a patch just went live adding steam achievements for beating each of the game modes (Horror Mode / Hitman Mode / Hardcore Mode). There were some people on our Discord asking for them, so here it is. Hopefully I didn't break anything or forgot to disable the developer's console.
- New mode was added: Hardcore Mode. - 23 March 2023
Hello, in today's patch I've added a Hardcore Mode. Hardcore Mode Hardcore Mode has both the harder hitmen introduced in Hitman Mode and all of the horror events enabled. It additionally has following changes: Player receives 20% less EXP. EasyLeads max. chance to scam is 30% + upgrades. EasyLeads gives the player 50% less credentials (you might be forced to buy the credentials needed for Checker at TheDarkHub.onion, find a thread that sells
- Small patch fixing letter minigame bug - 23 March 2023
Here's the changes list: Letter Minigame: The timer to complete a letter game scales with the number of letters. For example, medium hacks give you 0.55s per letter, hard hacks 0.5s per letter, and hard hacks with disappearing letters 0.6s per letter. There was a bug which caused the minigame to give the player from 0.3s to 1.0s per letter, randomly chosen. This has been now fixed. Letter Minigame: The medium letter minigame spawned from 8 to 14 letters. In this patch, I've averaged it to 10 to 12 letters so it's less random.
- Quick Fix - 23 March 2023
Hello, here's the changes list: Anxiety Demon: The cutscene which appears after accruing >100 anxiety points was looking bad on lowest graphical settings. On normal settings, after the demon turns off all the lights, the screen is black. On lowest settings, some lighting artifacts appear, making it not black. In this patch, I forced it to be black on all settings. EasyLeads Cap: % chance to scam someone was normally capped to 65%. I deleted the cap a couple patches ago. Now I re-enabled it again now, as it might be too op. Proxyware: After clicking a button, it was focused by the keyboard and you could reclick it by pressing space. If the clicked button was "push update", this could cause some problems. It's fixed now.
- Another small patch - 22 March 2023
Here's the changes list: DeployAI: if you don't recognize the name, it's an app that lets you win the game after completing all three NSA sites. There were some minor improvements to it in this patch: there is now a "New App Installed" notification when MARKOV gives it to you and there were some improvements with the sound in the final cutscene. ETH: the ETH value you have is displayed with 5 fractional digits, but apparently it's not enough to prevent some rare artifacts to appear. The sixth digit of the ETH value now rounds to 0 to make sure the value is displayed properly.
- Small patchnotes - 22 March 2023
Hello, here's the list of changes: Borderless Mode: Some people with higher resolution monitors had a bug related to the borderless mode. This has been now (hopefully) fixed. Proxyware: When player's web browser window was too tiny, proxyware website didn't display properly and scrolling down didn't work. The player had to maximize the window. This is now fixed. Camera sensitivity: Before this patch, the camera sensitivity slider had a range of 50% to 150%. Since this patch, it has a range of 0.1% to 150%.
- Menu and settings redesign + more graphic options. - 22 March 2023
Hello, After adding some graphic settings in the last patch I've decided to stay up a bit more and redesign the whole menu since it was getting crowded and buttons barely fit. I've also tried to fix the resolution problem. Changes list: Main Menu: There is a new HARDCORE mode being planned, but there wasn't any place for it in the main menu. In this patch, the main menu was redesigned to enable adding more gameplay options. Graphic Settings: In the last patch, there was a "Shadow Quality" graphic setting added. In this patch, I've added another two settings: reflections and global illumination. There are many other settings I could add, but after testing them ingame, changing them doesn't have any performance impact, so we'll probably stay with those three settings. Resolution: I was able to reproduce a bug where I would get a very stretched game screen. This happened after putting the…
- There is now a "Shadow Quality" setting available. - 22 March 2023
Hello, I spent the rest of today's day to experiment with performance settings. XXX_CYBERRAT_XXX is a unique game as turning on/off the lights is it's main mechanic: unfortunately this means the lights have to be dynamic, which leads to a higher GPU usage. Most of the light you see in games are static lights (= they can't be turned on/off or change intensity/color), because static light is way more performant. Since we need the lights to change throughout the game, we have to stick with a lot of dynamic lights which make the game heavy. I'll be trying to optimize the game in the next couple days (hopefully I'll succeed). For now, a new "Shadow Quality" setting has been added: Shadow Quality: There is a new shadow quality settings which should help players with low fps. It goes from 0 to 3, 0 being the lowest and 3 being the highest. I haven't really tested how the game looks on the lowe…
- Temporary fix for web browser scaling incorrectly on some monitors - 21 March 2023
Hello, I've just pushed a patch that adds a web browser scale option as a temporary fix. To change it, click the "Resolution" note on your ingame desktop and set the scale. The scale setting is applied as the page is loaded in the browser (you need to refresh the page to see any changes you've done with the setting). 1 -> 0.1 makes the page smaller, 1 -> 10 makes the page bigger. Hopefully this doesn't break anything Clueless (I had to add javascript code to every webpage)
- New mode was added: Hitman Mode - 21 March 2023
Hello, in today's patch I've added a hitman mode. HITMAN MODE Hitman mode disables horror events, like Stalkers and Demons, but makes hitmans harder: you will have 30% less time to kill the hitmans and they will appear faster. The hardest hitman type spawns after 50+ min instead of 70+ min. Keep in mind first two hitmans are only slightly affected to accommodate new players. This mode doesn't disable anxiety: you'll still have to buy pills. This mode has all the horror content disabled: when playing for the first time, consider using it to master your doxing skills and then play the horror mode later on. I've noticed a lot of players die a couple times in the
- Small patchnotes - 20 March 2023
Here's the list of changes: HireAMurder: in the last patch, I added a hint for when trying to kill a person without filling in the username field. This introduced a bug where the username field would reset after clicking the "Upload" button. This has been now fixed. EasyLeads: fixed the issue where EasyLeads with automatic upgrade would generate sound when the player is away from the PC.
- Fixed Insym bug - 20 March 2023
A quick patch for a bug found by a streamer/youtuber Insym, along with some other fixes: Horror Events: When a minigame starts, it blocks all horror events from spawning since it would suck to get killed by a Stalker during a minigame. When the minigame is finished, the horror events are unlocked again. There was a bug related to this process: closing the minigame very fast using the mouse button just as it was completed had x% chance to make the horror events not unlock: this depended on the GarbageCollection cycle at the moment of closing the minigame and how fast it collected the destroyed minigame widget. This has been now fixed. Checker: The message "I could buy this app to make money" added last patch was accidentaly displayed on LeakScanner.onion instead of Checker.onion. This has been now fixed. Proxyware: Added minigame horror lock to the pushing update button. HireAMurder: It…