SPSTEAMPULSELIVE ANALYTICS
Fargone

Fargone Steam metadata

RedDot Games | Dec 23, 2022 | game

Released

5players observed · 6 October 2026 - 14:37:49 UTC

ActionRPGSimulationEarly AccessLooter ShooterSteam Store

  • Latest observed players5 · 6 October 2026 - 14:37:49 UTC
  • SteamPulse tracked peak84
  • Units sold (VGI)18,030
  • Revenue (VGI)$158,000
  • Review score69% positive

Fargone metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players5 · 6 October 2026 - 14:37:49 UTC
  • SteamPulse tracked peak84
  • Units sold (VGI)18,030
  • Revenue (VGI)$158,000
  • Review score69% positive
  • Total reviews575
  • Release dateDec 23, 2022
  • DeveloperRedDot Games
  • PublisherRedDot Games

Genres: Action, RPG, Simulation, Early Access

Company pages: Developer: RedDot GamesPublisher: RedDot Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Fargone Steam metadata

Fargone metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2242100/metadata
Steam Storehttps://store.steampowered.com/app/2242100/
Steam Communityhttps://steamcommunity.com/app/2242100
PCGamingWiki search
IGDB searchSearch IGDB for Fargone

Reviews, pricing, and metadata

Review summary

Mixed

69% positive, 397 positive, 178 negative

Price and discount

$11.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Camera Comfort, Custom Volume Controls, Adjustable Difficulty

Achievements

16

Platform releases
  • Steam 23 December 2022

Latest Steam announcements

  • Fargone | October Newsletter - 1 October 2026

    Hey everyone!For October’s newsletter, I figured it would be a good time to do another full dev log video, this time discussing some of the major changes coming to NPC logic in Fargone.The 0.6 update is the biggest update to date (again, I know!) and features tons of new content, alongside major reworks and improvements to existing systems. For this newsletter/dev log though, I’ll be focusing specifically on the new NPC Life Logic and what it means for the world of Fargone.One extra thing worth mentioning: 0.6 also includes a huge number of fixes for long standing issues, as well as some pretty major performance improvements. So, if you’ve been experiencing bugs or performance problems, there’s a very good chance you’ll see improvements when the update launches.Hope you enjoy the deep dive into NPC Life Logic, and I’m looking forward to sharing more of 0.6 with you soon!– Jordan

  • Fargone | September Newsletter - 3 September 2026

    Hey everyone,It's been a little while since the last development update, so I wanted to share how things are progressing with the next major update for Fargone. I also am planning on doing monthly newsletters going forward to keep you all up to date with what is happening with the game.Development has been moving along really well, and I'm now at the stage where most of the major systems are in place. There's still plenty of polishing, balancing and bug fixing ahead, but the update is well into development now and isn't too far from being ready.This update has grown into one of the biggest I've worked on for Fargone so far. Alongside a complete overhaul of the human AI, you'll also find the return of Arena Mode, new missions that better connect existing storylines, and early work towards built-in mod support to name just a few. There is plenty more coming that I will reveal closer to th…

  • Patch 0.5.1.2c - 23 July 2026

    ImprovementsGeneral improvements to VRAM memory managementFixesFixed issue causing certain audio clips to sometimes cut out and or stutterFixed Brutes missing audioFixed core not spawning sometimes during Unstable Elements missionFixed VIP missions becoming complete on death of any group member

  • Patch 0.5.1.2b - 10 July 2026

    ImprovementsReworked gunshot blending based on distanceSmoothed out lighting transitions throughout the dayFixesFixed Simplified Chinese using an unsupported fontFixed audio cutting out during heavy firefightsFixed a bug causing HZ Swamp water to unloadFixed a bug causing ocean ambience to play when not near the oceanFixed gunshot impact wounds not appearing when AI damage each otherFixed Husks not checking for line of sight before beginning a lunge attackFixed the campfire buff remaining applied after leaving the campfire areaFixed the quad bike datapad screen occasionally going blackFixed a visual bug when exiting weapon aim

  • Patch 0.5.1.2 - 8 July 2026

    AddedAdded new vehicle maintenance breakdown section in the UIAdded the ability to use normal datapad functions while on a quad bikeAdded noise functionality to quad bikes that alerts nearby enemies while drivingAdded new equip and holster sounds for all gunsImprovementsMajor overhaul to NPC placement and spawning logicImproved world origin shift logic to smooth out stuttersLarge optimizations to RAM usageFurther improvements to distant AI logicImproved performance when rendering small detailsImproved quad bike NPC 'splatter' physicsFixesFixed a bug causing player bases to remain invisible after fast travelFixed a bug causing important characters to get stuck in a culled (invisible) state after fast travel or respawningFixed floating geometry around the trailer park in the mountainsFixed some clipping issues with the GlockFixed several causes of weapon reloads getting stuckFixed a bug c…

  • Patch 0.5.1.1 - 3 July 2026

    *I recommend pressing ` to open the console and running this command vehicle_reposition, there was a bug causing vehicles to drift out of the map, if you haven't got a quad yet or think you can't find any run that command once and it will bring them all back to where they should be.FixesFixed a bug causing gun shot sounds to be incredibly loudFixed a crash caused when fast travelingFixed important NPCs sometimes ending up far away from their intended locationFixed some floating objects around Days End BarFixed AI sometimes not spawning correctly when fast travelingFixed an issue that could cause important characters to drift far away from their intended locationsFixed quad bikes sometimes getting stuck invisible *

  • Patch 0.5.1.0 | Rustbound - 2 July 2026

    Hey everyone, it's that time again, Fargone is receiving its latest major update today which is jam packed with new features, including the highly requested drivable vehicles! This update also includes language localisation support for 8 new languages, another feature that I know many have been asking for. There are LOTS more big things coming with this update so let's jump in and break them all down!Drive and maintain your own quad bikeWhen you first load in to the Rustbound update, the map will be pre populated with several random spawns of quad bikes. These quad bikes spawn with a range of random conditions (most are worse for wear!) so unless you get very lucky you will likely need to scavenge for parts to get one up and running. Quad bikes require an engine, spark plugs, wheels and fuel to get going. You can find a range of different parts ranging from slow but fuel efficient engin…

  • First look at vehicles in Fargone & Steam Summer Sale - 26 June 2026

    Hey everyone, I am in the final polishing stages of wrapping up Fargone's next major update, which will be launching next Wednesday (01/07/2026). This update comes with a lot of big changes and additions, however in today's post I will only be sharing a little about one highly requested feature: vehicles. So let's break down some of the things you can expect with vehicles in Patch 0.5.1.0 Rustbound. What vehicles are coming with the Rustbound update Fargone is taking a slightly different approach with vehicles. As many of you know, I have always tried to define Fargone's space in the market as something between a full-blown survival game and something a bit more curated, like S.T.A.L.K.E.R. With that being said, having tons of scattered vehicles of all types around felt out of place, and also did not align with the lore of the radiation from Hope's Plant frying most vehicles in The Barr…

  • Patch 0.5.0.4b - 1 June 2026

    Hey everyone, Another small patch with a very large impact for users with lower-end hardware such as the Steam Deck. With this update, you should see a massive improvement to PIP scope rendering. The GPU load when using a scope has been reduced by around 80% due to a bug fix and several under-the-hood improvements. In addition, weather effects have been further optimised without any loss of visual quality, so overall the game should run noticeably smoother with this update. Graphics Improved post-processing exposure to make the image cleaner Improved legibility of input glyph promptsImprovements Greatly improved PIP scope performance across the board, particularly on lower-end hardware such as the Steam Deck Greatly improved performance of weather effects Improved the resolution rendering system used by PIP scopes Improved the spawner distance check function to better detect when enemie…

  • Patch 0.5.0.4 - 21 May 2026

    Hi everyone, patch 0.5.0.4 is here and comes with something that has been highly requested for some time, full controller support. Additionally, some new QoL improvements come alongside it, such as fixes to the key rebind system in general and a new interaction indicator to make interacting with specific items easier. This is a smaller patch but rest assured work on the next major update (vehicles) is getting close to completion! Controller Support Controller users now have feature parity with keyboard and mouse players, including a new radial menu for using quick slot items, the ability to rebind any button, and the ability to lean left and right. Additionally, controller aiming and movement have been rebuilt entirely to feel much smoother and easier to use. This also includes new features such as aim assist, separated sensitivity values in the settings menu, and proper glyph support i…

  • Patch 0.5.0.3d - 12 May 2026

    Improvements Hostile enemies that are very close to the player when fast traveling or respawning are now removed Fixes Fixed several dynamic missions for The Mole not working correctly Fixed AI hostile to the player not correctly giving a warning timer before opening fire Fixed an issue where items could become stuck or locked if the player attempted to pick them up with a full inventory Fixed wandering trader base visits being duplicated Fixed infection debuffs sometimes becoming stuck Fixed excessive respawning of bandits during the “Never Negotiate” mission Fixed military forces not spawning correctly during the non-believers Liberty mission

  • Patch 0.5.0.3c - 5 May 2026

    Added New "About Bunker" dialogue option for the bunker master New difficulty tutorial popup for new characters Improvements Bunker 27's reward system has been reworked, items from crates are now deposited into a storage box next to the bunker master after talking to them and handing in any crates Balancing Rebalanced Bunker 27 crate rewards Fixes Fixed items getting lost when looting from containers with a full inventory Fixed sliding not triggering correctly Fixed nav mesh issues in Bandit HQ causing Xero and others to clip under objects Fixed numerous terrain holes Fixed a small physics issue that could happen when grabbing a loose item off the ground Fixed bunker crate items not being at 100% condition

  • Patch 0.5.0.3b - 1 May 2026

    Hey everyone, this is a smaller patch but it includes a few impactful changes, mainly to lockpicking. I’ve been following your feedback and it was clear that most players didn’t enjoy the dual-axis system. With this update, lockpicking has been simplified to a more traditional approach, where you only need to move left and right to find the sweet spot. Additionally, Bunker 27 has received some extra polish along with a few new additions. Added New lootables in Bunker 27 New ambience track for Bunker 27 New props and details in Bunker 27 New AI spawns in Bunker 27 Improvements Updated bread roll icon Updated energy drink and fizzy drink icons Updated zombie heavy appearance Balancing Lockpicking has been reworked based on player feedback Rotation mechanic removed — now based purely on movement Improved visual feedback from the bar to better indicate proximity to the sweet spot Fixes Fixe…

  • Patch 0.5.0.3 - 28 April 2026

    Hey everyone, this patch comes with a pretty major performance gain. This has been achieved by greatly improving how distant AI are handled. Gameplay-wise, it has zero impact, but performance-wise it massively reduces CPU load. On average, performance gains seem to be around 15–20 FPS, and this will be even more noticeable if you play Fargone on a weaker CPU. Graphics New foliage added to Hazard Zone Improvements Major improvement to distant AI calculations, yielding a very large performance boost AI now play water-specific movement sounds when in water Cooking more complex foods now grants more Survival XP than basic foods Further smoothing of micro-stutters caused by the new origin shift system Companions are now better at keeping up with the player Improved underwater entry detection Improved swimming exit/ground detection Further (and much more impactful) improvements to occasional…

  • Patch 0.5.0.2b - 25 April 2026

    Added New armour patch-up kit to help balance out the new gear damage system Improvements Interaction prompts now show the condition level of items Balancing Slightly lowered equipment condition loss when taking damage Fixes Fixed the “Items Lost on Death” UI option not displaying the correct set value Fixed zombies not playing footstep sounds correctly Fixed bartender missing dialogue choice for the Final Destination mission Fixed numerous ladders not being climbable Fixed water blocking the UG Labs entry

  • Patch 0.5.0.2 - 24 April 2026

    Added New military checkpoint POI in the Grasslands New water ambience when near the ocean Improvements Improved player body hit detection Added an extra safety layer for saved player containers Updated the world map Balancing Rebalanced how player gear condition is affected by taking damage. Gear now takes damage based on hit location, incoming damage amount, and damage type Fixes Fixed missing collision for the tent on the Plains entrance bridge Fixed several terrain holes Fixed a bug causing buffs and debuffs to not correctly apply total effect values Fixed some minor visual bugs that could occur with tooltips Fixed Nadine “leg break” issue Fixed an issue with the barrel not always spawning correctly for the mission The Cause Fixed a building at The Lodge not rendering correctly Fixed part of the bridge in the HZ not rendering correctly (HZ is pending a rework in a future smaller pat…

  • Patch 0.5.0.1 - 24 April 2026

    Added Updated the unbuilt bridge POI in the Grasslands to use the new Swampland terrain (this was planned for the main update but held back due to AI pathfinding issues). Partial rework of the Grasslands Factory POI. Added tooltips for each skill tree to better explain how to level it up. Improvements Improved several poor-quality LODs. Improved performance of distant character LODs. Improved several areas that had sparse vegetation. Smoothed out some potential stuttering caused by the new world origin shift system. Smoothed out intro and ending fades on several ambience tracks. Added a small buffer to the datapad notification beep sound to prevent spam. Weapon degradation has been rebalanced; each gun now degrades at different rates based on its stats. Balancing Rebalanced AI firing patterns to better differentiate trained vs. untrained NPCs. Slightly reduced the base needs reduction r…

  • Patch 0.5.0.0 | Busy Work Part 2 - 22 April 2026

    Hey everyone, the next major update for Fargone is here and it's a big one! This update, as the name suggests, continues the work started with Busy Work Part 1 by overhauling the world. The Plains region prior to this update was one of the more empty areas of the world, and it has now received the full Busy Work treatment with overhauled POIs, brand new POIs and tons more detail added. The update also introduces a brand new AI system for undead, new and improved survival mechanics and much more. This is a huge update so let's dive into the key points. Existing save compatibility Existing saves will work with patch 0.5, however there is a migration that will take place on first load. This migration will reset your character back to level 1. This is because the skill system has been completely reworked from the ground up. You will not lose any equipment or other progress, just your overal…

  • Busy Work Part 2 Release Date - 14 April 2026

    Hi everyone,This is another smaller post just to let you all know that I am in the final stages of polishing and wrapping up the next major update, meaning I can reveal the planned release date. Busy Work Part 2 will be dropping on the 22nd of this month. This is slightly later than I had wanted; however, this update has become very large — not just in terms of content, but it is also the biggest update to date in terms of polish, game balance, QOL, and more. I am truly very excited to get this one out, as it's a major upgrade along with a ton of new things to do and explore!In case you missed any of the previous posts discussing the new update, you can read more here: Weapon rebalance: Update announcement: Thank you as always for supporting Fargone! Jordan

  • Busy Work Part 2 Weapon Rebalance - 29 March 2026

    Hi everyone,This is more of a shorter update as I am in full on work mode to get this update done, currently during internal testing this update is feeling extremely good, the most polished and well rounded the game has ever felt by a long shot. With that being said I did not want to leave you all completely in the dark so in this post I will be giving a little info on something I have not yet discussed which is the full rebalance coming with patch 0.5. Fargone has long had an issue with guns feel quite similar whilst also all lacking in the same area which is unless it's a headshot, the weapons don't feel punchy. This is changing with 0.5. The guns have not just been rebalanced but the logic behind damage and impact has been rewritten to make weak guns feel as they should and punchy guns more fun to use. This also adds a better sense of progression when getting a sweet new weapon! With…

Patch notes and updates

S.noRelease datePatch nameGID number
123 July 2026Patch 0.5.1.2c1839041357027651
210 July 2026Patch 0.5.1.2b1837955055355484
38 July 2026Patch 0.5.1.21836506165580909
43 July 2026Patch 0.5.1.11836506165570743
51 June 2026Patch 0.5.0.4b1833968530898783
612 May 2026Patch 0.5.0.3d1832065502824239
75 May 2026Patch 0.5.0.3c1831432155581449
81 May 2026Patch 0.5.0.3b1831432155570157
928 April 2026Patch 0.5.0.31830797770244042
1025 April 2026Patch 0.5.0.2b1830797770239240
1124 April 2026Patch 0.5.0.21830797770237398
1224 April 2026Patch 0.5.0.11830797770234713
1321 January 2026Patch 0.4.1.2c1822556746157545
1417 January 2026Patch 0.4.1.2b1821922921818433
1530 December 2025Patch 0.4.1.11819386365114646
1628 November 2025Patch 0.4.0.5c1817483467040391
1725 November 2025Patch 0.4.0.5b1816849002024902
1824 November 2025Patch 0.4.0.51816849002020564
1921 November 2025Patch 0.4.0.41816849002014894
2020 November 2025Patch 0.4.0.31816849002009453

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2242100
Live current players5
SteamPulse tracked peak84
Live count (today's peak floor)5
Price$11.99
Free to playNo
Discount0%
Original price USD$11.99
Current price USD$11.99
Release dateDec 23, 2022
DeveloperRedDot Games
PublisherRedDot Games
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeMixed
Positive review percent69%
Positive reviews397
Negative reviews178
Total reviews575
Steam recommendations526
Achievements16
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2242100/

Short description

Fargone is an RPG-based survival game with a strong focus on creating a living, breathing world through dynamic events, and NPC interactions. Set in a fictional land known only as The Barrens, you must survive by any means, whether that be alone or by allying yourself with a faction.

About this game

Roadmap 2025-26 About the Game Enter the Barrens The Barrens were shattered by a mysterious nuclear disaster that poisoned the land and warped everything it touched. The dead now wander as infected husks, and the living haven’t escaped unscathed either. Twisted, man-made mutants born from failed experiments and radiation scars roam the wastes, hunting anything that still breathes. What remains is a harsh, lonely expanse of toxic storms, abandoned settlements, and dangers that were never meant to exist. How you endure what’s left is entirely up to you. Alliances & Enemies Those who survived the catastrophe have split into powerful roaming factions, each with their own camps, vendors, and mission networks. They move across the wilderness, clash over territory and respond to how you conduct yourself and who with. Earn their trust, exploit their rivalries, or become the threat they warn each other about. Build your reputation carefully, because it can open doors or paint a target on your back. With enough faction standing, or the right bribe at the right moment, you can even recruit companions willing to walk the Barrens beside you. Beyond Human Threats The infection didn’t just kill; it twisted everything it touched. The undead roam in unpredictable patterns, from shambling husks to warped monstrosities that stalk the dark. But they’re not the only things born from the end of the world. Man-made mutants created through failed experiments and radiation-warped biology prowl the Barrens, hunting anything that survives. And deep in the wasteland, powerful boss creatures wait for anyone desperate enough to wander into their territory. Dark Atmosphere The Barrens feels alive even when the world stands still. Thick green fog rolls through the Hazard Zone, radioactive storms erupt without warning, and the wind carries echoes that make you question what’s actually out there. Each region has its own mood and weather, from choking toxic rain to frozen, silent mountain ridgelines. Nothing here is warm. Nothing here is safe. Build a home to survive the new world Survival means more than a campfire now. Shape your own refuge with a fully modular base-building system…

Supported languages

English * , French * , Italian * , German * , Spanish - Spain * , Portuguese - Brazil * , Russian * , Simplified Chinese * , Ukrainian * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
67Camera Comfort
68Custom Volume Controls
78Adjustable Difficulty
74Playable without Timed Input
79Save Anytime
69Stereo Sound
70Surround Sound
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Linguagem imprópria Drogas lícitas
steam germany16Drastische Gewalt Alkohol / Tabak Schimpfwörte
igrs18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $11.99
  • Highest observed: $11.99

Fargone's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $11.99, the highest is $11.99, and the first visible tracked price is $11.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Fargone's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $11.99, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $11.99. The latest run records $11.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $11.99
  • Current list price: $11.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Fargone at $11.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$11.99$11.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $11.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$11.99$11.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $11.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$11.99$11.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,120,4456 October 2026 - 15:50:03 UTC1,818,368
2Wallpaper Engine101,5176 October 2026 - 15:47:58 UTC150,271
3Dota 2836,5126 October 2026 - 15:48:02 UTC1,291,328
4Once Human18,9176 October 2026 - 14:03:04 UTC231,343
5Escape From Duckov4,3796 October 2026 - 15:44:06 UTC301,322
6LoveChoice4896 October 2026 - 13:57:43 UTC1,139
7Battle Teams 23496 October 2026 - 15:47:27 UTC7,966
8Brotato7,5726 October 2026 - 06:08:05 UTC23,754
9火炬之光:无限2466 October 2026 - 04:13:43 UTC7,911

Related Steam games by tag and genre

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Rust116,8296 October 2026 - 15:47:55 UTC259,6461,403,838Facepunch Studios
Valheim115,0446 October 2026 - 15:24:07 UTC498,478533,888Iron Gate AB
The Witcher 3: Wild Hunt85,1026 October 2026 - 13:31:59 UTC137,187877,306CD PROJEKT RED
Stardew Valley79,8676 October 2026 - 13:21:55 UTC236,6141,016,067ConcernedApe
Aniimo77,4356 October 2026 - 15:22:09 UTC140,219Not availablePawprint Studio
TBH: Task Bar Hero72,1156 October 2026 - 15:03:54 UTC546,13043,714Nugem Studio, Tesseract Studio
Warframe64,7866 October 2026 - 15:03:18 UTC181,509676,031Digital Extremes
Project Zomboid61,7166 October 2026 - 15:08:52 UTC122,811467,999The Indie Stone
Palworld58,9226 October 2026 - 15:19:59 UTC2,101,535451,088Pocketpair
Cyberpunk 207747,4766 October 2026 - 15:49:01 UTC830,387932,948CD PROJEKT RED
Deskrawl: Idle ARPG46,5096 October 2026 - 15:03:30 UTC46,509Not availableFirst Day Games
Baldur's Gate 345,4396 October 2026 - 15:12:18 UTC875,343836,282Larian Studios

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.