SPSTEAMPULSELIVE ANALYTICS
Dice Trek

Dice Trek Steam metadata

RefresherTowel Games | Coming soon | game

Coming Soon

GameSteam Store content

ActionCasualStrategy

  • Steam app typegame
  • Steam App ID3156360
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperRefresherTowel Games

Dice Trek metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID3156360
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperRefresherTowel Games
  • PublisherRefresherTowel Games
  • Parent gameNot available

Genres: Action, Casual, Strategy

Company pages: Developer: RefresherTowel GamesPublisher: RefresherTowel Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Dice Trek Steam metadata

Dice Trek metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3156360/metadata
Steam Communityhttps://steamcommunity.com/app/3156360
PCGamingWiki search
IGDB searchSearch IGDB for Dice Trek

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Steam Achievements, Partial Controller Support, Stats, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • The Big Update - Ship Systems - 13 August 2025

    This is Part Two of the series of articles discussing the upcoming changes to the game. Read Part One here. This part is focused on the SHIP SYSTEMS!As an intro note to this post, I've been applying for a gamedev grant from the Australian government for the last couple of days and this has been very, very onerous on my time. Who knew one could face such paperwork and live. We'll see what comes of it, but if I get the grant, it'll be very good for the game. I have no idea what my chances are of getting it, but it really would be a godsend if I did, lol. Anyway, back to our regularly scheduled update on the new direction for the game!Crew members can't do much if they can't interact with the ship they are crewing, and the ship's systems are how they do that! So I want to make those interactions as interesting as possible, and I don't think simply matching die was the best way to achieve t…

  • The Big Update - Crew Members! - 16 July 2025

    While the big update is steadily percolating towards a freshly brewed cup of gaming goodness, I wanted to spend some time discussing the changes that are being implemented and how they will radically change the gameplay of Dice Trek (for the better!).So I plan to do a series of update posts that each discuss a different aspect of how the game is being altered. This first entry in the series will be centered around CREW MEMBERS!Your crew are the ones holding the ship together by the sheer force of their will. They carry out your orders and put their lives on the line for you. However, I don't think that you feel this as you are play the game right now. I want this to change.Step 1The VisualsTo begin with, I've added more variations to the faces, as you can see from the gif above, as well as actual bodies, so they are no longer represented as floating heads, lol. I've also added their por…

  • Demo Unlisted - 11 July 2025

    Hello everyone,I have just removed the demo for Dice Trek, but only for a brief period of time. After the pressures of getting ready for NextFest meant that I couldn't playtest and ruminate on design aspects as much as I wanted to, and a substantial amount of feedback from the amazing steam community and elsewhere, I've now made a number of design changes to the game.Some of these changes are very substantial and alter the game in fundamental ways. Because of this I don't feel comfortable "advertising" the game with the current demo.In short, it feels dishonest.The experience you get from playing the current demo is not the same as the experience you would get from playing the game with the new direction it is heading and I don't want players to be misled by this.So I am currently working my way through the implementation of the design changes and, while I can't give an exact date, I am…

  • Update v1.0.1.0 (Demo) - 15 June 2025

    As this update contains the last of the currently known bugs, I'm gonna pull us into the next minor version with this one. Enemies have been made slightly better, specials have been balanced a bit more, and there's now a fairly comprehensive record keeping of the various events that you can view anytime by hovering a crew member or a system.FIXED: Double damage special was not applying the extra damage correctly, now it is.FIXED: Filling the dicycler while it is aimed at the weapons system would result in a phantom, non-functional pip appearing in the enemies weapon system. This no longer happens.FIXED: A situation which could occasionally result in enemy systems not being targeted has been corrected.FIXED: An attribution error meant that enemy ship dice had their probabilities modified by the players ship instead of their own. This has been corrected.FIXED(?): I have done more work aro…

  • Update v1.0.0.5 (Demo) - 10 June 2025

    Yet more bugs squashed. My fly swatter is wearing thin.Fixed/Updated: Enemy pre-battle display updated to accurately reflect shields, plus their attached weapons are now shown.Fixed: An off by 1 error in the Gain Crew Event was making it so that it wouldn't give you a crew member if you had 1 less than the max crew members for your chosen class of ship.AI has been made slightly smarter yet again.Fixed: If a crew member was in the middle of a boarding party when the enemy died, they would be permanently AFK. This should be fixed now.Fixed: More tutorial bugs have been squashed, mainly around crew member damage Fixed: Sabotage dice (from a boarding party) would roll one additional time after determining its result, meaning that the face would not match with the outcome. This no longer happens.Fixed: Systems were not removing themselves as listeners for a boarding party ended signal, which…

  • Update v1.0.0.4 (Demo) - 10 June 2025

    Good news everyone! After much kerfuffle and an excess of faffing about, I believe that I've fixed the resolution scaling issue. I've only got a 2560x1080 monitor to test it out on, so I can't be 100% sure it's fixed, but I've tried out every resolution I can and it looks like the fix correctly scales and positions the game window, while also killing the mouse offset problem that was happening alongside it.Fixed(?): Resolution scaling issues.Fixed(?): Mouse coordinates were being incorrectly offset from the visual position.If you are still getting issues around game window scaling, positioning or mouse offsetting, please let me know, with a description of your current resolution and how the game window is behaving! I appreciate the bug reports!

  • Update v1.0.0.3 (Demo) - 9 June 2025

    Yet another patch coming down the pipeline. I've been focusing on trying to get the tutorial as robust as possible. There is still a bug in regards to monitors with large resolutions (I think especially ultrawide monitors) that I have yet to find a cause for, hopefully the fix for that will be in the next update (which may have to be tomorrow as it is 1am where I am). Anyway, here's the patch notes:Fixed: Armoured system taking damage did not play a sound correctly.Fixed: Damage applied after the shield system was disabled did not bleed through to hull correctly.Fixed/Updated: More edge case for the tutorial system have been discovered and corrected, plus the overall system has been made more robust and understandable, reminding players of the next action they have to take when the tutorial requires them to take an action to advance.Fixed(?): Some dice would occasionally fail to stop ro…

  • Update v1.0.0.2 (Demo) - 9 June 2025

    Bug reports are coming in thick and fast, lol. I'm a solo dev on a shoestring budget, so it's to be expected I guess. In any case, I'm squashing them as fast as possible. Here's the latest list of changes/corrections:When filling a system with crew members, the number of pips was being incorrectly calculated, especially in regards to "overfilling" the system (such as overfilling shields to negate damage for the next turn). This should be fixed now.A number of edge cases has popped up in the tutorial which prevented progress or interacted weirdly. I think I've solved most, if not all, of these.Game sometimes crashed if projectiles continued firing after an enemy had died. This should be fixed now.Enemy AI for filling systems has been improved. It shouldn't spam fill system health so much now. More improvements will come later.You can now clear your save file by going to the Options scree…

  • Update v1.0.0.1 (Demo) - 9 June 2025

    Just pushed a small update to the Dice Trek Demo with a number of critical crashing bugs.- Fixed a crashing bug when a crew member hit level 3 and you filled a system dice with them.- Fixed a crashing bug on the ship selection screen where a font was being incorrectly referenced.- Attempted to fix a bug where pressing a key on the shop screen moved to the map screen (can't replicate it so unable to confirm the fix).

Patch notes and updates

S.noRelease datePatch nameGID number
115 June 2025Update v1.0.1.0 (Demo)1802354289665965
210 June 2025Update v1.0.0.5 (Demo)1801617199565786
310 June 2025Update v1.0.0.4 (Demo)1801617199546517
49 June 2025Update v1.0.0.3 (Demo)1801617199525928
59 June 2025Update v1.0.0.2 (Demo)1801617199514548
69 June 2025Update v1.0.0.1 (Demo)1801617199509656

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3156360
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateComing soon
DeveloperRefresherTowel Games
PublisherRefresherTowel Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Roam the galaxy, destroy enemy ships, and encounter special events as you explore! Make smart decisions with your dice rolls in order to survive. Buy upgrades at Galactic Bazaars, unlock new ships, and manage your fate in the cold expanse of space. Your choices decide your destiny!

About this game

Dominate the Universe Roam the galaxy destroying enemy ships, running into special events and shopping at Galactic Bazaars for upgrades to your ship in this roguelite space adventure! Roll your Crew dice and use your wits to keep your ships system maintained as you battle for your life. Manage Your Fate How you deal with the rolls of your Crew dice is the decider between life and death. Make the wrong move and you can pay dearly for it! Make the right ones and you'll earn your victory! Upgrade Your Chances Earn upgrades (or disasters!) through special events, or by shopping at the Galactic Bazaar. Specialise your Crew die into specific ship systems to earn extra bonuses from their placement, or even upgrade them to Wildcards which fit all system dice! How you equip your ship will determine whether you come out alive, or whether you suffocate in the cold expanse of space! Unlock Ships Earn experience through your runs and unlock new ships to play with! Each ship has its strengths and weaknesses. Pick the right one for your playstyle to succeed!

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
18Partial Controller Support
15Stats
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Dice Trek's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Dice Trek's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Dice Trek at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$0.00$0.00No discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.