SPSTEAMPULSELIVE ANALYTICS
Phantasmal: Survival Horror Roguelike

Phantasmal: Survival Horror Roguelike Steam metadata

Eyemobi Ltd. | Apr 14, 2016 | game

Released

0players observed · 5 October 2026 - 17:52:20 UTC

IndieHorrorMultiplayerSurvival HorrorLovecraftianSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)6,544
  • Revenue (VGI)$58,289
  • Review score45% positive

Phantasmal: Survival Horror Roguelike metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)6,544
  • Revenue (VGI)$58,289
  • Review score45% positive
  • Total reviews364
  • Release dateApr 14, 2016
  • DeveloperEyemobi Ltd.
  • PublisherEyemobi Ltd.

Genres: Indie

Company pages: Developer: Eyemobi Ltd.Publisher: Eyemobi Ltd.

Top Steam chartsTop 100 gamesGame directorySteam Store page

Phantasmal: Survival Horror Roguelike Steam metadata

Phantasmal: Survival Horror Roguelike metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/342550/metadata
Steam Storehttps://store.steampowered.com/app/342550/
Steam Communityhttps://steamcommunity.com/app/342550
PCGamingWiki search
IGDB searchSearch IGDB for Phantasmal: Survival Horror Roguelike

Reviews, pricing, and metadata

Review summary

Mixed

45% positive, 162 positive, 202 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Trading Cards, Partial Controller Support, Stats, Family Sharing

Achievements

55

Platform releases
  • Steam 14 April 2016

Latest Steam announcements

  • Phantasmal Going Free - 28 August 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F8618974%2F35234a54ca2702b32b09767ceb4d4338cfad520f.jpg Hi All, as the team has largely dispersed now and we won't be maintaining the game any more, we have decided to make the game free. Sadly we've not been able to devote much time to Phantasmal over the last couple of years as we would have liked. One of our biggest setbacks was having made the game in Unity 5.x and using multiple assets that couldn't be updated. Working with a 4-5 year old engine was difficult at the best of times. This came down to our initial relative inexperience at the time - we have learned a ton since then! Anyway, thank you to all of our supporters over the years. You've made this journey an incredible one. One of our collective dreams was to create an indie game. This was our passion project, and we couldn't have done this without you. We're not…

  • Build 2394505 now available (FPS Body) - 23 December 2017

    You can now look down and see your body and its shadow in the game: https://4.bp.blogspot.com/-RchMnYFpVQY/Wj2nHxU8sgI/AAAAAAAABy8/t1H2qutWRWIN1AePOsorykJyD6jKRwWyACLcBGAs/s1600/BodyFPS.jpg Also fixed some regressed bugs that caused items to not spawn.

  • Build 2394505 now available (FPS Body) - 23 December 2017

    You can now look down and see your body and its shadow in the game: https://4.bp.blogspot.com/-RchMnYFpVQY/Wj2nHxU8sgI/AAAAAAAABy8/t1H2qutWRWIN1AePOsorykJyD6jKRwWyACLcBGAs/s1600/BodyFPS.jpg Also fixed some regressed bugs that caused items to not spawn.

  • Build 2335966 is now live - 3 December 2017

    Hey All, Apologies to the incredible slowness in rolling out content updates. I've knuckled down and made a few changes to start with, and have some new rooms planned. In this update we have: - Volumetric Light has now been added to the main player's torch - A new rare Desert Eagle has been added to the game - it's very powerful, but also very loud and ammo is scarce! - New charging animations have been added for the pipe and the wood plank https://1.bp.blogspot.com/-XcCBxmF3CCs/WiNsJGdnsjI/AAAAAAAAByY/FmmFBX42UQsyYWoxLXfFNDJXVjRGKW3NACK4BGAYYCw/s1600/Desert%2BEagle.jpg https://4.bp.blogspot.com/-gbliEkj6ypU/WiNsJxPbD5I/AAAAAAAAByg/ump5Q1RXqCgiFD9m3WYOkj3LjrH2X7XPACK4BGAYYCw/s320/flashlight.jpg Huge thanks to: @sbobo and @wolfwood444 vel Bazi for reminding me to get the next bits in - this build is dedicated to you guys! ːsteamhappyː

  • Build 2335966 is now live - 3 December 2017

    Hey All, Apologies to the incredible slowness in rolling out content updates. I've knuckled down and made a few changes to start with, and have some new rooms planned. In this update we have: - Volumetric Light has now been added to the main player's torch - A new rare Desert Eagle has been added to the game - it's very powerful, but also very loud and ammo is scarce! - New charging animations have been added for the pipe and the wood plank https://1.bp.blogspot.com/-XcCBxmF3CCs/WiNsJGdnsjI/AAAAAAAAByY/FmmFBX42UQsyYWoxLXfFNDJXVjRGKW3NACK4BGAYYCw/s1600/Desert%2BEagle.jpg https://4.bp.blogspot.com/-gbliEkj6ypU/WiNsJxPbD5I/AAAAAAAAByg/ump5Q1RXqCgiFD9m3WYOkj3LjrH2X7XPACK4BGAYYCw/s320/flashlight.jpg Huge thanks to: @sbobo and @wolfwood444 vel Bazi for reminding me to get the next bits in - this build is dedicated to you guys! ːsteamhappyː

  • Update 21 Released: New Rooms - 17 September 2016

    https://scontent-syd1-1.xx.fbcdn.net/t31.0-8/14289880_774940192648093_5464541098547966120_o.jpg https://fbcdn-photos-b-a.akamaihd.net/hphotos-ak-xtp1/v/t1.0-0/q84/p280x280/14333620_774940112648101_3034285780333910738_n.jpg?oh=6482127b178643b76ff40f38285ef709&oe=588179F6&__gda__=1483691727_3dd4b53c4469775e34d8ea5050ca0c5f Hey All, Apologies for the delay - the new update has been released with the 2 new rooms. Unfortunately due to a version control error on our part we lost the previous changes. Thanks for your patience! Also we finally have @Iasperic's name up on the wall now too in the main room. Thanks to Iasperic for helping us sort out a major memory leak issue a while back! :PhantasmalSkull: Also massive shout out to the amazing video makers! I've been a bit preoccupied with a few other to-dos lately and haven't been checking the video section, but there are a ton of amazing videos…

  • Update 21 Released: New Rooms - 17 September 2016

    https://scontent-syd1-1.xx.fbcdn.net/t31.0-8/14289880_774940192648093_5464541098547966120_o.jpg https://fbcdn-photos-b-a.akamaihd.net/hphotos-ak-xtp1/v/t1.0-0/q84/p280x280/14333620_774940112648101_3034285780333910738_n.jpg?oh=6482127b178643b76ff40f38285ef709&oe=588179F6&__gda__=1483691727_3dd4b53c4469775e34d8ea5050ca0c5f Hey All, Apologies for the delay - the new update has been released with the 2 new rooms. Unfortunately due to a version control error on our part we lost the previous changes. Thanks for your patience! Also we finally have @Iasperic's name up on the wall now too in the main room. Thanks to Iasperic for helping us sort out a major memory leak issue a while back! ːPhantasmalSkullː Also massive shout out to the amazing video makers! I've been a bit preoccupied with a few other to-dos lately and haven't been checking the video section, but there are a ton of amazing videos…

  • Slight delays to the new content - 7 September 2016

    Hey Guys, Apologies in the delays to the new rooms! We've had some issues with our version control, which has resulted in the loss of a significant chunk of the new content. ːsteamfacepalmː We'll have to redo most of it again in the coming weeks, but it will be there! Sorry again for the hassle everyone, we will be back on track again soon. Ash

  • Slight delays to the new content - 7 September 2016

    Hey Guys, Apologies in the delays to the new rooms! We've had some issues with our version control, which has resulted in the loss of a significant chunk of the new content. ːsteamfacepalmː We'll have to redo most of it again in the coming weeks, but it will be there! Sorry again for the hassle everyone, we will be back on track again soon. Ash

  • Update 20: Major UI Overhaul, and Out-Of-Memory Fix - 30 June 2016

    Hey All, We’ve finally got the overhauled build ready! :PhantasmalSeeker: Here is a short video overview of the latest changes: https://youtu.be/_uFnkUqxA4w Apologies for the time it took to get sorted. A lot of fundamental changes were necessary to replace the deprecated UI we had, and upgrade to a much newer Unity version. The new UI should be a lot cleaner than the old one. :PhantasmalEye: We’ve also changed the fundamental structure of the level generation now, so hopefully this will address most of the memory issues that some users were having. Just note that with the new UI, we will have some teething issues. There are currently a couple of issues including the key mapping, which currently doesn’t take effect until the game is restarted. We’ll truck on and iron these out. We’ll also be looking at making those new room variants next! Once again thanks to our awesome, awesome player…

  • Update 20: Major UI Overhaul, and Out-Of-Memory Fix - 30 June 2016

    Hey All, We’ve finally got the overhauled build ready! ːPhantasmalSeekerː Here is a short video overview of the latest changes: https://youtu.be/_uFnkUqxA4w Apologies for the time it took to get sorted. A lot of fundamental changes were necessary to replace the deprecated UI we had, and upgrade to a much newer Unity version. The new UI should be a lot cleaner than the old one. ːPhantasmalEyeː We’ve also changed the fundamental structure of the level generation now, so hopefully this will address most of the memory issues that some users were having. Just note that with the new UI, we will have some teething issues. There are currently a couple of issues including the key mapping, which currently doesn’t take effect until the game is restarted. We’ll truck on and iron these out. We’ll also be looking at making those new room variants next! Once again thanks to our awesome, awesome player…

  • Demos at CCAsia - 15 May 2016

    https://1.bp.blogspot.com/-mbnCgQ9aEMI/Vzjn0UwpVPI/AAAAAAAABbs/hvG_TJ-HXm05QuvN1wA3vSnk_-QmzU0hwCLcB/s320/SNAP%2BJW.png http://asia.casualconnect.org/images/logo.png Hey guys, I'm due to go to Casual Connect Asia today for their Indie Dev Showcase in Singapore, so feel free to pop by if you're in the area! http://asia.casualconnect.org/ I'll also be documenting the trip, Phantasmal demo and the many other cool indie games that are on show there via Snapchat I'm a total noob at it - so will be a bit of a learning curve! :PhantasmalSkull:

  • Demos at CCAsia - 15 May 2016

    https://1.bp.blogspot.com/-mbnCgQ9aEMI/Vzjn0UwpVPI/AAAAAAAABbs/hvG_TJ-HXm05QuvN1wA3vSnk_-QmzU0hwCLcB/s320/SNAP%2BJW.png http://asia.casualconnect.org/images/logo.png Hey guys, I'm due to go to Casual Connect Asia today for their Indie Dev Showcase in Singapore, so feel free to pop by if you're in the area! http://asia.casualconnect.org/ I'll also be documenting the trip, Phantasmal demo and the many other cool indie games that are on show there via Snapchat I'm a total noob at it - so will be a bit of a learning curve! ːPhantasmalSkullː

  • Update 19.1 - Interim Fixes - 9 May 2016

    https://2.bp.blogspot.com/-s-44Sbdr8Qw/VzAf9hScQVI/AAAAAAAABbQ/nG9IzGziLfo746lYQGnlC_gbjTGXKGzlwCLcB/s320/supporter%2Broom.png Hey All, We’ve been hard at work on the Unity Engine upgrade, so I thought I’d sneak in a few bug fixes as well as the Supporters’ room in the meantime. This room is a huge thank you to our top players including some super star twitch streamers and youtubers. Apologies that we've been a bit slow with some of the bug fixes: we also have a conference in Singapore called Casual Connect Asia next week so we’ve been conscious about not breaking the game too! :PhantasmalSkull: Fixed Dr Room so that junkies can’t phase through the doors (they open now when they go through) Reduced player collider size Added Supporters’ room Reduced view bobbing by more than half to reduce nausea issues for some players Removed storeroom planks that couldn’t be picked up Fixed creature…

  • Update 19.1 - Interim Fixes - 9 May 2016

    https://2.bp.blogspot.com/-s-44Sbdr8Qw/VzAf9hScQVI/AAAAAAAABbQ/nG9IzGziLfo746lYQGnlC_gbjTGXKGzlwCLcB/s320/supporter%2Broom.png Hey All, We’ve been hard at work on the Unity Engine upgrade, so I thought I’d sneak in a few bug fixes as well as the Supporters’ room in the meantime. This room is a huge thank you to our top players including some super star twitch streamers and youtubers. Apologies that we've been a bit slow with some of the bug fixes: we also have a conference in Singapore called Casual Connect Asia next week so we’ve been conscious about not breaking the game too! ːPhantasmalSkullː Fixed Dr Room so that junkies can’t phase through the doors (they open now when they go through) Reduced player collider size Added Supporters’ room Reduced view bobbing by more than half to reduce nausea issues for some players Removed storeroom planks that couldn’t be picked up Fixed creature…

  • Phantasmal: Behind the Scenes Part 1 - 7 May 2016

    http://www.eyemobi.com/presskit/images/Street%20Stairs.png Hey Guys, I've been a bit crap with posting updates recently - we're still hard at work on the 64 bit build which is a big task at the moment. I thought I'd try something a bit different in the mean time and give you a sneak peek on some dev stuff: https://youtu.be/q6I-4jbgwiQ I add in a new room at the start with recognition for some of our biggest supporters. Feel free to let me know if there's other stuff you'd like to see for the future! Dope Fish has been an absolute star player recently adding in a wiki, lots of bug reports and screenshots. It was an honor for us to be able to have his as one of our players and include his name in the game! :PhantasmalSkull: I'd like to thank our other recent contributors: Sir.Culocane Nice Puppies Banzai Bonsai Marshalvs1 iKhu47 sbobo3113 And also our youtubers and streamers! Zalzar Dashi…

  • Phantasmal: Behind the Scenes Part 1 - 7 May 2016

    http://www.eyemobi.com/presskit/images/Street%20Stairs.png Hey Guys, I've been a bit crap with posting updates recently - we're still hard at work on the 64 bit build which is a big task at the moment. I thought I'd try something a bit different in the mean time and give you a sneak peek on some dev stuff: https://youtu.be/q6I-4jbgwiQ I add in a new room at the start with recognition for some of our biggest supporters. Feel free to let me know if there's other stuff you'd like to see for the future! Dope Fish has been an absolute star player recently adding in a wiki, lots of bug reports and screenshots. It was an honor for us to be able to have his as one of our players and include his name in the game! ːPhantasmalSkullː I'd like to thank our other recent contributors: Sir.Culocane Nice Puppies Banzai Bonsai Marshalvs1 iKhu47 sbobo3113 And also our youtubers and streamers! Zalzar Dashi…

  • Update 19: Higher Resolutions and Default Gamma Config Fix - 17 April 2016

    Hi Guys, As per the title we’ve pushed through a hotfix to help with an issue that is affecting some users. We’ve done a temporary work-around for gamma and brightness, so you may need to recalibrate when you start the game again. Remember you can always start the game after that and manually configure the gamma/brightness in the in-game menu (Esc->Options->Configure). You now have the ability to type in your gamma/brightness settings textboxes to fine tune the values. This change should hopefully solve the dark screen problem with new players. Note that although the current implementation isn’t ideal, we have a full UI overhaul planned in the next couple of weeks which will address most of these residual issues. We’ve included in this patch the inclusion of higher resolutions. Unfortunately we don’t have access to 4K monitors, so please check this out if you do. Let us know if this doe…

  • Update 19: Higher Resolutions and Default Gamma Config Fix - 17 April 2016

    Hi Guys, As per the title we’ve pushed through a hotfix to help with an issue that is affecting some users. We’ve done a temporary work-around for gamma and brightness, so you may need to recalibrate when you start the game again. Remember you can always start the game after that and manually configure the gamma/brightness in the in-game menu (Esc->Options->Configure). You now have the ability to type in your gamma/brightness settings textboxes to fine tune the values. This change should hopefully solve the dark screen problem with new players. Note that although the current implementation isn’t ideal, we have a full UI overhaul planned in the next couple of weeks which will address most of these residual issues. We’ve included in this patch the inclusion of higher resolutions. Unfortunately we don’t have access to 4K monitors, so please check this out if you do. Let us know if this doe…

  • Indie Streams Phantasmal! - 15 April 2016

    https://3.bp.blogspot.com/-ZeD8YUIfzXA/VxCgBmKuvnI/AAAAAAAABYg/rbiO0LTNNoErabJCg7SXW_-NvegvdOX3QCLcB/s320/i%2Bam%2BIndie%2Btwitch%2Bprofile%2Bcopy.png Hey guys Indie, an amazing and entertaining Twitch streamer, will be playing Phantasmal this coming Saturday 11AM PDT! I'll be on the show too, so drop by - it's going to be awesome! You can see Indie's announcement on Twitter here: @theRealIndie www.twitch.tv/indie

Patch notes and updates

S.noRelease datePatch nameGID number
123 December 2017Build 2394505 now available (FPS Body)4249665521681354199
23 December 2017Build 2335966 is now live4249665521681354296
317 September 2016Update 21 Released: New Rooms4249665521681354401
430 June 2016Update 20: Major UI Overhaul, and Out-Of-Memory Fix4249665521681354601
517 April 2016Update 19: Higher Resolutions and Default Gamma Config Fix4249665521681354992
611 April 2016Update 17.5: Mini-update4249665521681355383
79 April 2016Update 17: The Penultimate EA Build!4249665521681355586
83 April 2016Update 16: The "Almost There" Build4249665521681355687
922 March 2016Update 15: Bug Fix Extravaganza!4249665521681355877
1011 March 2016Update 14: Tons of New Achievements!4249665521681355981
115 March 2016Update 12, and Steam Full Release Date Announced!4249665521681356185
1219 February 2016Update 11: More Bug Fixes, and an Easter Egg!4249665521681356286
1316 February 2016Update 10: Bug Fixes and refinements4249665521681356407
147 February 2016Update 9: Final Feature Build with Lots of New Content!4249665521681356508
1529 January 2016Update 8 Sneak Preview (and shoutout to our star supporters!)4249665521681356602
1610 December 2015Update 7 is here finally after some delays4249665521681356708
1714 October 2015Update 6 Major Changes!4249665521681356806
185 September 2015Update 5 Now Out! (New Unity 5 enhancements)4249665521681356903
1923 August 2015Update 5 Preview Video4249665521681357000
209 August 2015Update 4 Released4249665521681357092

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID342550
Live current players0
SteamPulse tracked peak4
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD—
Current price USDFree
Release dateApr 14, 2016
DeveloperEyemobi Ltd.
PublisherEyemobi Ltd.
Owners estimatedNot available
SteamSpy owner estimate minimum50,000
SteamSpy owner estimate maximum100,000
Review typeMixed
Positive review percent45%
Positive reviews162
Negative reviews202
Total reviews364
Steam recommendations127
Achievements55
Average playtime forever734 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/342550/

Short description

Experience Terror that is Never the Same Twice with Phantasmal, a Lovecraftian survival horror that evolves every time you play!

About this game

Experience Terror that is Never the Same Twice with Phantasmal: City of Darkness, a procedurally generated survival horror where every playthrough is completely different. You simply cannot rely on your previous experience to guarantee safe passage. You will need to face off against lurking, otherworldly horrors in the perilous, run-down Kowloon Walled City before its destruction in the early 90s. You are fragile. Not just physically, but mentally as well. The grotesque creatures will challenge your very sanity and losing your mind can be a fate worse than death! The odds are stacked steeply against you, but you can prevail through sheer cunning. You must scavenge for resources carefully, sneak past and distract your enemies. If you are caught, you can fight back, but don’t expect to live for very long. The environment has been carefully crafted by none other than Brian Bell , critically acclaimed lighting lead of several Hollywood movies, including Riddick, Life of Pi, Ring 2 . Key Features: Fear the unknown: Every ramshackle, disgusting room and corridor is uniquely generated - battle your anxiety as you’ll never know what comes next! Don't Go Insane: Facing terrifying creatures and skulking in the suffocating darkness will erode your sanity until you can no longer tell the difference between reality and illusion! Tread Softly: Every fight you have could be your last. Sneak past and distract your enemies as much as possible. Light, Both an Ally and Enemy: Every asset to survivability has a price. Use light sources wisely - you’ll need them to restore your sanity, but you’ll risk being seen! Scavenge to Survive: Scrounge the environment for anything you can use: from firecrackers and flares through to wooden boards and metal pipes. Guns are rare, but if you find one remember that every bit of noise you make will attract more creatures, and eventually much, much worse! Permadeath: This is a high stakes game - once you die, the game is over! However you retain any money you've earned to upgrade your stats or buy critical items to help you survive longer next time!

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
29Steam Trading Cards
18Partial Controller Support
15Stats
62Family Sharing

Regional ratings

BoardRatingDescriptors
esrb13Not available
pegi13Not available
bbfc13Not available
usk13Not available
oflc13Not available
nzoflc13Not available
cero13Not available
kgrb13Not available
dejus13Not available
mda13Not available
fpb13Not available
csrr13Not available
crl13Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: Free
  • Highest observed: Free

Phantasmal: Survival Horror Roguelike's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Phantasmal: Survival Horror Roguelike's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Phantasmal: Survival Horror Roguelike at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-10-05FreeFreeNo discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,094,0845 October 2026 - 19:05:03 UTC1,818,368
2Once Human18,8955 October 2026 - 17:17:00 UTC231,343
3Dota 2767,5625 October 2026 - 19:06:01 UTC1,291,328
4Wallpaper Engine81,8405 October 2026 - 17:18:36 UTC150,271
5Gujian3(古剑奇谭三)1505 October 2026 - 06:53:42 UTC1,381
6TheLostVillage - Peerless Sect for Beta Testing00
7Party Animals5,2535 October 2026 - 18:11:22 UTC57,806
8Lossless Scaling5,0375 October 2026 - 18:36:45 UTC20,899
9Amazing Cultivation Simulator3145 October 2026 - 18:26:01 UTC1,394

Related Steam games by tag and genre

Multiplayer

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS236,9375 October 2026 - 19:06:02 UTC3,236,0272,744,193PUBG Corporation
WARDOGS191,7925 October 2026 - 18:42:24 UTC399,748Not availableBULKHEAD
Bongo Cat168,3655 October 2026 - 18:30:49 UTC193,859110,826Marcel Zurawka, Julius Krüger
Rust129,2455 October 2026 - 18:23:30 UTC259,6461,403,838Facepunch Studios
War Thunder64,5915 October 2026 - 19:00:02 UTC125,317781,076Gaijin Entertainment
Delta Force53,5505 October 2026 - 19:00:33 UTC246,418192,933Team Jade
VRChat50,4635 October 2026 - 16:15:00 UTC74,217269,026VRChat Inc.
DayZ46,7645 October 2026 - 18:17:36 UTC78,739460,377Bohemia Interactive
Arena Breakout: Infinite37,7605 October 2026 - 16:36:37 UTC65,94478,112Morefun Studios
Escape from Tarkov30,8455 October 2026 - 15:09:56 UTC46,24962,122Battlestate Games
Path of Exile 229,8655 October 2026 - 18:23:22 UTC578,562209,717Grinding Gear Games
Diablo® IV24,7495 October 2026 - 16:27:04 UTC64,51869,242Blizzard Entertainment, Inc.

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS191,7925 October 2026 - 18:42:24 UTC399,748Not availableBULKHEAD
Bongo Cat168,3655 October 2026 - 18:30:49 UTC193,859110,826Marcel Zurawka, Julius Krüger
Valheim162,7865 October 2026 - 18:44:30 UTC498,478533,888Iron Gate AB
Rust129,2455 October 2026 - 18:23:30 UTC259,6461,403,838Facepunch Studios
Wallpaper Engine81,8405 October 2026 - 17:18:36 UTC150,2711,008,495Wallpaper Engine Team
The Outlast Trials62,1205 October 2026 - 16:21:06 UTC90,646101,323Red Barrels
Project Zomboid61,2765 October 2026 - 18:28:10 UTC122,811467,999The Indie Stone
TBH: Task Bar Hero61,0035 October 2026 - 18:24:21 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 256,5125 October 2026 - 17:45:15 UTC574,638199,438Mega Crit
Geometry Dash55,8525 October 2026 - 17:43:59 UTC108,707646,789RobTop Games
How to Fish51,9025 October 2026 - 16:11:37 UTC373,97130,342Dazed Games
Palworld50,2455 October 2026 - 17:16:00 UTC2,101,535451,088Pocketpair

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