SPSTEAMPULSELIVE ANALYTICS
Painted Kingdoms: Tower Defense & Firefighting

Painted Kingdoms: Tower Defense & Firefighting Steam metadata

Hectiq | To be announced | game

Coming Soon

GameSteam Store content

ActionIndieStrategy

  • Steam app typegame
  • Steam App ID3596730
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperHectiq

Painted Kingdoms: Tower Defense & Firefighting metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID3596730
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperHectiq
  • PublisherHectiq
  • Parent gameNot available

Genres: Action, Indie, Strategy

Company pages: Developer: HectiqPublisher: Hectiq

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Painted Kingdoms: Tower Defense & Firefighting Steam metadata

Painted Kingdoms: Tower Defense & Firefighting metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3596730/metadata
Steam Communityhttps://steamcommunity.com/app/3596730
PCGamingWiki search
IGDB searchSearch IGDB for Painted Kingdoms: Tower Defense & Firefighting

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Gamepad Recommended, DualShock Controller Support, DualShock Controller Support

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Hotfix - 0.9.18 - 31 July 2026

    GameplayIssue that caused biome to evolve at weird times, even if you were not painting with this color.Issue with rally points during the night.Issue with dens not respawning units if the ground under it was burnt but the building was still alive.Issue with Retry from last wave that could removed some buildings.LevelsRemove some inaccessible trees that were messing with units stuck trying to attack them.Visuals / FXLeaking paint on the edges of the world.Some FX were missing.

  • Demo Update - 0.9.12 - 27 July 2026

    ChangesMenus/UIImproved biome descriptions when close to a Paint Well.Improved readability of biome evolution conditions.Improved information in the Level selection about what can be unlocked in the demo.Links to join us or leave feedback have been made more consistent. We need your feedbacks to make a better game.Cleaned up some menus (Pause, end game, etc.)You can now see the team when leaving the game !GameplayWe hid a small reward (a Stamp) in the demo.Added an active attack with the water hose. (Improved the corresponding UI too).Hero and units dying are not sliding while dying anymore.Hero respawn with full life (avoid chain kill a bit).StoryIntegrate few story slidesLevelsNew tutorial level with more explanations and a guy you can start hating.Finish the tutorial to have a glimpse at what you could expect in the whole game.Visuals / FXFires feel a bit different depending on the b…

  • Hotfix - 0.8.9 - 3 July 2026

    GameplayFix a blocking issue when picking up Meadow "Rabbits Fighters" evolution.

  • Hotfix - 0.8.8 - 2 July 2026

    Fixes Gameplay Upgrades based on external variables (e.g. Number of rabbits) were messed up. Visual Several issues linked to rally points visuals that could, in certain cases put the game in a weird state.

  • Demo Update: QOL - 0.8.7 - 1 July 2026

    Changes Localisation Few fixes in English Full pass on French (C'est mieux maintenant ! 🥖) Menus/UI Add information about spawned unit for projectiles that spawn units on hit Add evolution progression counter in HUD to help keeping track on evolution conditions Change biome-related icons. Notable understandability improvement for biome first levels Improved displayed information for projectiles that apply an effect on hit Improved displayed information for dynamic buildings statistics (e.g. statistics depending on the number of sheltered rabbits) Add a panel that summarizes current building statistics in upgrade panel Other tower upgrade description improvements Gameplay Trees from meadow do not count to evolve the forest (also avoid evolving the forest while painting meadow) Meadow trees do not apply root effect anymore Add fresh time multiplier to Freshness upgrade (Rapid tower upgra…

  • Hotfix - 0.7.17 - 9 June 2026

    Menus / UI Quick visual refresh of menus Few icons updates Enemies HP bar position adjustments English Localisation Full pass Short message explaining color purpose when unlocking them Compendium stats cleaning Audio Add new SFX on different events Gameplay Enemies collider radius adjustments Proper perks forced for tutorials Lake biome level 3 bubbles no longer aim at trees — now give freshness on impact Jackpot projectile now applies wet status to targets Meadow biome level 3 condition is easier to reach Visuals / FX Projectile VFX now change according to tower upgrade (WIP) Fixes Fixed tutorial soft lock when building too much instead of upgrading the tower Fixed hard lock when trying to build or upgrade during a RTC Fixed biome evolution being locked to level 1 when the "Easy" seal was selected Misc fixes

  • Small Demo Update - 0.7.16 - 29 May 2026

    Changes Menus / UI Improved wave preview icons disposition for clarity. Added descriptions of enemies in compendium and in wave preview in pause menu. This might help you understand the threat better. Gameplay Fire piercer no longer ignores targets while trying to reach targets out of range. Made fire shields easier to remove. Levels Tutorial Simplified tutorial, bringing you into the action quicker. Level Demo Changed the order in which you unlock colors. Balanced first waves accordingly. Better introduction to the fire shield mechanic on night 4. Visuals / FX Added VFX when a rabbit enters a Tower. Added footstep SFX to giant enemies. Added SFX to spawning Bulls. Added SFX feedback when switching biome. Added SFX when the player dies. Added wind ambiance when on unpainted canvas. Added impact SFX to Cannons. Improved feedback. Added building upgrade SFX. Improved rally point SFX. Othe…

  • A major update to the demo, come back and see what's changed - 21 May 2026

    Hey everyone,Over the past two months, we’ve completely reworked the Painted Kingdoms demo.The whole experience has been improved: progression, upgrades, biome systems, quality-of-life, and a long list of fixes.Here’s what’s new:🌱 Painted Biomes now evolve through player choicesEach biome can be upgraded through multiple evolution paths, shaping your strategy and its interactions with the rest of your kingdom.⚙️ Every biome now has its own unique mechanicsForest spreads roots that slow enemiesMeadow lets you manage and assign rabbitsLake introduces a full water-network system…and more.🗼 A fully redesigned upgrade systemWith 30+ new upgrades, including entirely new tower evolutions, effects, and visuals.🎴 Stamps & SealsUnlock new stamps and seals to personalize your runs and adjust the game’s difficulty to your playstyle.🏆 Challenges & LeaderboardsNew ways to test your builds, optimi…

  • Painted Kingdoms is joining the Six One Indie Showcase 2026! 🎉 - 15 May 2026

    We're thrilled to announce that Painted Kingdoms will be featured in the Six One Indie Showcase 2026!To celebrate, we're also giving the demo a fresh coat of paint, expect some nice updates, polish, and a few surprises rolling in ahead of the showcase.Huge thanks to everyone who's been playing, wishlisting, and sharing feedback so far. It's great to have you with us on this journey.Stay tuned for more details on the showcase date and what's coming to the demoThe Hectiq Team!!!

  • Dev Diary - Burning Down the House: Fire as Gameplay - 7 April 2026

    We get this question a lot: why build the whole game around fire? Honestly, we needed something that would mess with the player's plans. Enemies alone weren't enough , you learn their patterns and eventually you're just optimizing a build order. Fire doesn't care about your build order. It shows up, it spreads, and you have to deal with it now. Making that actually work at 60fps on a world made of paper was a different problem entirelyThe Problem: Tower Defense Needs an EdgeEarly on, we knew we wanted to make a tower defense game that didn't feel like every other tower defense game. Enemies are predictable. You learn their patterns, optimize your build, and eventually the challenge flattens out. We needed something unpredictable and relentless; something that forced you to react, not just plan.Fire solved that problem, and then created about twelve new ones: how do you simulate fire spr…

  • Hotfix - 0.6.8 - 24 March 2026

    FixesGameplay Fix the painting UI not appearing after the night. OtherFix some zombie sounds playing in loop, even when exitting a level. Fix some sounds not playing at the right position.

  • Patch 0.6.6 – A Fresh Layer of Polish - 23 March 2026

    Hi! 👋 First, we'd like to thank you all for trying our demo and sharing your feedback 💬 We're aware of several issues and are working to address them to offer the best possible experience.This first patch focuses on the most frequently reported problem: onboarding/tutorial clarity and the overall understanding of some mechanics.The game now starts with a more classic flow: a main menu, followed by a dedicated tutorial that is skippable and replayable It will help you better understand the game and fight the fire! 🔥On a related note, many of you didn't understand the upgrade conditions for Dens. The "depth" actually referred to the radius of painted area required around the Den. While we like this feature, we've chosen to temporarily remove it and bring it back later with a deeper and better integration.A quick RTC is now triggered when a Biome evolves to help you notice that threshol…

  • The first week blew us away. Now we're in the Steam Tower Defense Festival. - 9 March 2026

    Hey everyone,1,050 players and 2,000+ wishlists in 3 days. Honestly? We didn't see that coming. Thank you.And it keeps going. Starting tonight, Painted Kingdoms is part of the Steam Tower Defense Festival. If you haven't jumped into the demo yet, this is the perfect moment. If you already have, bring a friend.We're just getting started.Check the Steam Tower Defense FestWishlist Painted Kingdoms Now! Free Demo Available !!

  • It's happening, the demo is live! 🔥 - 5 March 2026

    Hey everyone,Tonight is a big night for us.Painted Kingdoms just got revealed live at Les Pégases, the French Game Awards, and as you're reading this, the demo is officially live on Steam.This moment has been a long time coming. A year of work, a lot of late nights, and more playtesting than we'd like to admit. Seeing it out in the world finally feels unreal.If you're here, it means you found us, and that already means a lot.A few things we'd love from you:Play the demo and tell us what you think, we read everythingWishlist the game if you enjoy it, it helps us more than you knowReport any bugs or weirdness in the discussions or discord we're watching closelyWe're genuinely excited to hear your first impressions. The good, the brutal, all of it.This demo is a snapshot of what Painted Kingdoms is, and your feedback will shape where it goes next.Thank you for being here from day one.— The…

  • 3 days. We’re pretending to be calm. - 2 March 2026

    Hi,In 3 days, we’re making our big announcement.We’re handling it very professionally.No one is pacing. No one is triple-checking the game for the 47th time. No one is refreshing Steam every 12 seconds.Everything is under control.In 72 hours, you’ll finally see what Painted Kingdoms really is.Mark your calendar: 📅05/03/2026 🕒 After 8:00 PM - CETIt’s almost time.

  • A New Name. A Bigger Vision. See You in 9 Days. - 25 February 2026

    Hey everyone,We have two pieces of news for you today.First: In 9 days, we'll be making a big announcement. We're super excited and can't wait to share it with you.Second: and you may have already noticed, Paper Castle is now officially Painted Kingdoms. Same team, same game, same passion. Just a new name that better reflects what we're building.Thank you for being here. See you in 9 days. 👑

Patch notes and updates

S.noRelease datePatch nameGID number
131 July 2026Hotfix - 0.9.181839676055887542
227 July 2026Demo Update - 0.9.121839041357036647
33 July 2026Hotfix - 0.8.91836506165570488
42 July 2026Hotfix - 0.8.81836506165567504
51 July 2026Demo Update: QOL - 0.8.71836506165565215
69 June 2026Hotfix - 0.7.171834602721201959
729 May 2026Small Demo Update - 0.7.161833968530891707
824 March 2026Hotfix - 0.6.81827626365765112

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3596730
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateTo be announced
DeveloperHectiq
PublisherHectiq
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Painted Kingdoms is a minimalist strategy game where you paint, build, and defend your Kingdom of paper. Harness the power of paint to protect it from relentless flames and enemy hordes. Will your Painted Kingdom survive the next wave?

About this game

Painted Kingdoms is a minimalist strategy game where you paint, build, and defend your Kingdom of paper. Harness the power of paint to protect it from relentless flames and enemy hordes. Will your Painted Kingdom survive the next wave? Bring the world to life with every brushstroke: forests fortify, lakes calm the flames, and the land itself evolves under your hand. Gather Ashen Pigments to build and paint your kingdom. Strengthen defenses at key spots so they hold against incoming waves. Plan carefully, balance growth and protection before the next attack. Deploy your units with precision, because their placement decides your fate. Protect and keep your Painted Kingdom from burning! Lead your units to hold the line and seal every breach. Switch between water and force to extinguish or strike. Unleash powerful abilities to turn the battle in your favor! Unfold your journey across the pages of a living book where each chapter draws from a different heritage from Europe to China. Paper, textures, music, and colors awaken with every culture’s spirit, painting a world that feels alive and fragile. Face the Cinder Lords, powerful beings born from flame, each embodying the myths and fires of ancient civilizations. Progress through the journey as you unlock new missions and explore the world of Painted Kingdoms. Unlock new weapons, perks, and challenges to (re)approach each mission differently, and if you feel it, compete for high scores on leaderboards!

Supported languages

English * , Simplified Chinese * , French * , Italian * , German * , Spanish - Spain * , Arabic * , Bulgarian * , Traditional Chinese * , Korean * , Danish * , Spanish - Latin America * , Finnish * , Greek * , Hungarian * , Indonesian * , Japanese * , Norwegian * , Dutch * , Polish * , Portuguese - Brazil * , Portuguese - Portugal * , Romanian * , Russian * , Swedish * , Czech * , Thai * , Turkish * , Ukrainian * , Vietnamese * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
60Gamepad Recommended
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
23Steam Cloud
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 4, 2026 to Oct 4, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Painted Kingdoms: Tower Defense & Firefighting's USD price history spans from Oct 4, 2026 to Oct 4, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Painted Kingdoms: Tower Defense & Firefighting's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Oct 4, 2026 through Oct 4, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Painted Kingdoms: Tower Defense & Firefighting at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-10-04$0.00$0.00No discountSteam Store

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