SPSTEAMPULSELIVE ANALYTICS
Indivisible

Indivisible Steam metadata

Lab Zero Games | Oct 8, 2019 | game

Released

12players observed · 22 September 2026 - 20:55:44 UTC

ActionIndieRPGFemale ProtagonistPlatformerSteam Store

  • Latest observed players12 · 22 September 2026 - 20:55:44 UTC
  • SteamPulse tracked peak53
  • Units sold (VGI)137,000
  • Revenue (VGI)$3,500,000
  • Review score71% positive

Indivisible metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players12 · 22 September 2026 - 20:55:44 UTC
  • SteamPulse tracked peak53
  • Units sold (VGI)137,000
  • Revenue (VGI)$3,500,000
  • Review score71% positive
  • Total reviews3,688
  • Release dateOct 8, 2019
  • DeveloperLab Zero Games
  • Publisher505 Games

Genres: Action, Indie, RPG

Company pages: Developer: Lab Zero GamesPublisher: 505 Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Indivisible Steam metadata

Indivisible metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/421170/metadata
Steam Storehttps://store.steampowered.com/app/421170/
Steam Communityhttps://steamcommunity.com/app/421170
PCGamingWiki search
IGDB searchSearch IGDB for Indivisible

Reviews, pricing, and metadata

Review summary

Mostly Positive

71% positive, 2,623 positive, 1,065 negative

Price and discount

$19.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Multi-player, Co-op, Shared/Split Screen Co-op, Shared/Split Screen, Steam Achievements

Achievements

29

Platform releases
  • Steam 8 October 2019
  • Xbox 8 October 2019
  • PlayStation 3 November 2015

Latest Steam announcements

  • Humble Choice December 2020 includes 14 games and a month of EA Play Pro - 4 December 2020

    Another month is here, which means it's time to look at the next round of PC games available in the subscription bundle. There are plenty of excellent indies this week, and while there's no massive triple-A title among the official selection, Humble is offering a notable extra: a one-month bonus subscription to EA Play Pro. The EA Play Pro bonus is only for new subscribers, and only for the next week - existing subscribers will instead get $5 off a month of EA's service. EA Play Pro is normally $14.99 USD per month, and gets you access to pretty much the publisher's entire catalogue through the Origin client. Like Xbox Game Pass or Ubisoft Plus, it gets you access to new EA games on the day they launch. (The basic EA Play subscription, priced at $5 USD per month, includes access to a catalogue of titles at least a year old.) Both old and new subscribers at the Classic or Premium tier wi…

  • 505 Games confirm that Indivisible is finished due to Lab Zero Games imploding - 12 October 2020

    With all the issues surrounding Lab Zero Games and the owner Mike Zaimont, after most of the team left and the rest were let go - 505 Games have given a statement. Read the full article here: https://www.gamingonlinux.com/2020/10/505-games-confirm-that-indivisible-is-finished-due-to-lab-zero-games-imploding

  • With Lab Zero gone, Indivisible wont be getting any more updates - 10 October 2020

    Indivisible is as finished as it’ll ever be. There may have been plans to add a number of crossover and crowdfunded characters to the turn-based-but-not RPG, but the implosion of developers Lab Zero has put one hell of a wrench in the works. This week, publishers 505 Games clarified the situation regarding future Indivisible updates, and regret to inform that there’ll be no further work done on the game. (more…)

  • Patch Notes - #42940 - August 3, 2020 - 3 August 2020

    After quite a while since the last update, we have a new patch with a bunch of bug fixes! General Hunoch is now playable in co-op! Hunoch’s additional attacks now cost ½ of a pip. Baozhai and Kampan now have ammo displays. Fixes for Phoebe battle AI. Fixed Regional Delicacies icons showing up on the map before Kogi was recruited. A bunch of Japanese localization updates. New “ninja vanish” pose for Ren to use when leaving cutscenes. Soldier Enemy - Lengthened their post-shot reload time so players have a longer window to interrupt them. Soldier Enemy - Modified the Port Maerifa variant’s damage value to be more reasonable. Adjusted Port Maerifa / Act2 first-visit Iron Kingdom variants’ damage to be slightly lower. Soldier Enemy - Updated the very first Soldier fight (after recruiting Baozhai) to have a proper battle speed. New Game+ Fixed an issue that made it possible to miss the bow p…

  • Shounen-y punch 'em up Indivisible now has a DLC with 40 new challenges - 8 May 2020

    If you didn’t feel challenged enough by Indivisible ‘s main platforming and punching campaign, here’s some good news for ya. Lab Zero have released a new DLC for their turn-ish-based RPG today that promises the “forty specially crafted levels await to test your platforming and combat skills.” The Razmi’s Challenges DLC is available now, so you can pop right over if that sounds like your bag. (more…)

  • Razmi’s Challenges DLC Available Now! - 7 May 2020

    We are excited to announce that Razmi’s Challenges, the first DLC for Indivisible, is launching today! Razmi’s Challenges consists of Forty specially crafted levels that will test your platforming and combat skills. Perfect your technique, and learn some new ones, as you use Ajna’s abilities to get through each cunning construct. Each level allows only pre-selected abilities, so you’ll need to combine actions in new ways to succeed. And if you don’t succeed? Razmi will be very pleased with her handiwork. The challenges will appear in Ajna’s inner realm once you reach Mt Sumeru for the first time (or if you’ve saved past that point). If you are playing from the beginning, challenges will unlock as you learn new abilities. We hope you enjoy Razmi’s Challenges! https://store.steampowered.com/app/1233840/Indivisible__Razmis_Challenges/

  • Razmi's Challenges DLC Announcement - 4 May 2020

    Razmi’s been hard at work inside Ajna’s brain! She’s crafted a series of fiendishly clever challenges that will require Ajna’s unique set of skills to complete. It’s Indivisible’s first official DLC and it’s available this Thursday, May 7th, on PS4, Xbox One and PC for $7.99! Constructed by everyone’s favorite shaman, Razmi’s Challenges features forty unique levels that will test Ajna’s platforming and combat prowess. To make sure each level isn’t too easy, Razmi allows only a handful of abilities to be used in each one. You can access the challenges by talking to Razmi in Ajna’s Inner Realm after reaching Mt. Sumeru for the first time. As you progress through the game and acquire more traversal abilities, more challenges will be unlocked! Look for Razmi and her fancy tent, just don’t ask where she got the materials for it. Your progress through Razmi’s Challenges is saved along with yo…

  • 4-Player Couch Co-op and New Game Plus now available! - 15 April 2020

    Dearest Indivisible fans, today we have the juiciest of FREE updates for you! Certainly these updates are also free if you are Indivisible-ambivalent or even an Indivisible detractor, but they're not for you, then, really... IT'S FINALLY HERE! Upon updating your game today, you shall receive...4-Player Couch Co-op and New Game Plus!As well has a boatload of fixes, additions, and balance adjustments!...for console players, these updates should be live tomorrow morning, April 16th. Version number: 42416 There's a lot to list, so I'm gonna break it up by type: 4-Player Couch Co-op That's right, up to FOUR BEINGS CAPABLE OF HOLDING CONTROLLERS can now play Indivisible together! Just plug in more controllers and you're good to go - drop in and out at any time. Co-op players control the Incarnation of their choice, and explore the world along with Ajna, in both platforming and battle! Major b…

  • New Game+ and Couch Co-Op Launch Next Week! - 31 March 2020

    **UPDATE** April 1, 2020 Hey, everyone! We are going to have to push the release of New Game+ and Couch Co-Op to next week. Unfortunately, this isn't an April Fools' joke. We apologize for the inconvenience and appreciate your patience as we make the update as solid as it can be for release! We are excited to announce that our next game update will include two new game modes! New Game+ and Couch Co-Op will be arriving on all platforms for FREE on April 2nd. New Game+ let’s you replay Indivisible with abilities, weapons and incarnations acquired in your previously completed game. Right from the start, you’ll be able to access secret areas and take shortcuts that require advanced abilities. You’ll also have your full roster of friends fighting alongside you, because everyone should get the chance to help smash Lord Ravannavar’s face in! Don’t think it’s going to be easy! We’ve made all th…

  • Action-RPG Indivisible and Eldritch strategy Sea Salt heading to Xbox Game Pass on PC - 22 January 2020

    As January nears its inevitable conclusion, Microsoft has tossed a few last-minute additions onto its list of PC titles heading to Xbox Game Pass this month. Earlier in January, Frostpunk and Children of Morta made their debut on Microsoft's subscription service, and tomorrow, 23rd January, sees the arrival of the visually sumptuous exploratory platform-RPG Indivisible - which launches alongside the previously announced, and rather wonderful, stealth adventure A Plague Tale: Innocence. Indivisible is the latest game from Lab Zero Games, the studio behind well-regarded fighter Skullgirls, and tells the story of Ajna, a "fearless girl with a rebellious streak" with the power to absorb and manifest as other characters, all with their own distinct personalities and abilities. Inevitably, it's a power that proves invaluable as Anya's combat-rich adventure progresses. Read more

  • Patch Notes - #40093 - おはよう! - 29 November 2019

    Title screen build number 40093 PCバージョンの言語設定に日本語を追加しました!大変お待たせ致しました! (Added Japanese text to the PC versions! Thank you for your patience. :^) Spoilers - Fixed the Manote's second summon group so it comes out even if the enemies from the first group are alive, again. Balance Spoilers - Updates to Frug and Paidal. Sorry, I'm unable to be more specific at this point. :^)

  • Patch Notes - #39986 - Nov 25th, 2019 - 25 November 2019

    Title screen build number 39986 General Added a 4th digit to the hits counter; new maximum is now 9999! After running up and attacking, characters now stay in place until the player's combo fully ends instead of running back to their idle position after about half a second. Should help with combos. Hitting a sprite that's being grabbed now correctly deals armored damage to the victim without liberating it from the grab. Fixes a LOT of things. Fixed a sprite culling bug - stretched sprites are now properly displayed onscreen even if their origin is offscreen. More environment fixes! More credits fixes! We even sped them up so the end-game credits are a whole two minutes faster! And here you thought the excitement was dying down...!!!!!!!!!!! Upgrade/Ringsel info line at the top of Party Select no longer cuts off the end after you have enough upgrades/Ringsels to make the text really long…

  • Patch Notes - #39810 - 11/13/2019 - 13 November 2019

    Title Screen Build Number: 39810 / PS4: 1.06 / Xbox One: 1.0.0.8 GeneralFixed a few more issues where you could outrun the world loading and end up in walls or fall into the abyss (Ashwat, etc.) Battle bugfixes:Characters and enemies spread out from walls again, inadvertently removed after the last Backer Preview. Sprites remember their last grounded position if they fall into a pit, and try to drop down from high platforms if they're way higher than their target. Inputting a super on the exact frame a normal attack begins no longer just wastes iddhi without actually doing a super. In addition to pressing both buttons simultaneously, Ajna's heal super now has an alternate input of "Hold Meter Burn and press All Guard", the same way all other supers can be input as "Hold Meter Burn and press an attack button." Hopefully this helps! The in-game timer now ignores all loading times! Tweaked…

  • Patch Notes - #39504 - 11/7/2019 - 7 November 2019

    Title screen build number 39504 General Added musical fanfare to all the "Get" screens. Enabled better culling of sprites to improve framerate! Sprites that aren't onscreen are totally skipped. (If you encounter problems with sprites not displaying or flickering, tell me in the comments so I can instantly feel terrible. :^) Improved shadow performance across all platforms; also improves framerate. Continued, the balance updates are! Mmmm. Yes. Additional environment and camera polish. Even more credits updates! Edge-of-your-seat action every time! PC Specific Fixed a freeze on startup on some computers! The default video (in case a video fails to load) was not a valid video file. It has now been replaced with something appropriately ridiculous. :^) Steam version now writes savedata in a much more fault-tolerant way, to help prevent loss of savedata if it crashes while writing. Console S…

  • Patch notes! Build #39320, October 23rd - 24 October 2019

    Title screen version number: 39320 This version SHOULD also now be live on PS4 as version 1.04, and XB1 ... sometime soon? If you were on the Unstable build, you can go back to the normal build now and your savedata should be okay. General fixes: Adjusted Enemy HP, damage, and do-they-block-or-not for many late-game enemies, as well as in quests. Begun, the balance fixes have! Updated the save file format, files are much smaller. Old saves still work! They will be automatically converted. Fixed more battle softlocks. Fixed garbled text in Korean and Chinese. Save/load screen now defaults to the most recently used save slot. Options menus now remember the former cursor position when you back out of a submenu. Collapsing collision no longer restores itself in battle; fixes some possible softlocks. Various translation fixes, Ajna no longer says a German line in the Italian version, etc. Fi…

  • PSA: Indivisible and RivaTuner / MSI Afterburner don't get along! - 18 October 2019

    If your Windows version of Indivisible is crashing on startup - or when you press a key or use the joystick - please try disabling RivaTuner, MSI Afterburner, and any other 3rd-party programs that mess with the graphics card. We've fixed some crashes, but I've now helped several people whose game still crashed - all of them had RivaTuner installed, and exiting it fixed the problem in every case. Here is a thread from our lead programmer about how to fix common problems! Until we can determine the actual problem interaction, please try playing the game with those programs disabled. If it still crashes reliably, please respond to this post and we'll contact you to try and figure out why. Thank you! :^)

  • "Unstable" build update - Oct 17th - #39261 - 17 October 2019

    For those of you on the Unstable build, we've fixed some more things! For those of you on the regular version of the game, please wait patiently while those brave Unstable Build people verify some more fixes, so we can finally update the real game. :^) Changes: FIXED possible random crash when collecting a Ringsel. Fixed at least one more crash-on-load. Yay, the change that made update sizes smaller worked! This update is not 2.8 GB. :^) The DLC validation check happens at a better time now, so you shouldn't be able to boot the game directly into a save with DLC colors and have the colors accidentally removed even though you own them. Savedata file sizes are now much smaller than before! Pause menu: backing out of a submenu now remembers your position, instead of sending you back to the top of the menu each time. Spoiler'd Changes: Fixed Yan having two colors that were the same. :^P Upd…

  • Preorder bonuses fixed! - "Unstable" build update - Oct 15th - #39210 - 15 October 2019

    The preorder bonuses and Roti are now available! Because of the way we needed to fix it, they're available to everyone, even if you didn't preorder! ...as long as you buy the game before we fix that. :^) We've made some updates to the Unstable build! Fixed crash-on-load on dual-core machines! Fixed the buggy text in Korean, Chinese, and Russian on the Travel screen, in dialogue choices, and in the dye shop. The Save/Load Game menus now default to the most recently used save slot. Apparently did something that makes loading faster? I'm not sure what it is, but it worked! :^P Divided the PC packages up better, to drastically reduce the size of future patch downloads. The game now mutes itself when the window is unfocused, except during the startup logo; use launch option -dontmutewhenunfocused to disable this behavior. Changed when the game checks for DLC, so that fast computers can't che…

  • Added "public_unstable" build for testing fixes! - Oct 12th - 12 October 2019

    Hello, everyone! We've created a special "public_unstable" test depot, where I can put up builds that might fix problems! ....they also might have new problems, so be aware of that and definitely back up your savedata before you try it. :^) If you don't need specific help with an issue, do not use this build! If you have problems while using this build, you were warned. Here's a list of fixes that are currently available in this branch: A fix for "the game crashes on launch". PLEASE try this build if your game doesn't run at all! A fix for "the birds in Kaanul don't respawn". If you're stuck without the Useful Birds because you killed them until they gave up and didn't come back, try this build! BE AWARE that if you switch to this version, your savedata will NOT WORK with the regular version of the game until we update it again! You can continue to play this build, though. To access thi…

  • Patch Notes - Build #39125 - Oct 10th - 11 October 2019

    Patch Notes, build #39125: PC Keyboard Controls Update! Enter and Esc are now always OK/Cancel, and will bring up the Pause menu. The arrow keys are always available as directions. F1 is now a shortcut to open Party Select. You may also map additional keys to OK/Cancel/Pause or movement directions, if desired. Default controls were moved up to W/A/S/D/Q/E. New default world controls: Q/W/E: Guard / Special / Shoot A/S/D: Attack / Jump / Focus(Dash) Space: Additional Jump button, unless mapped otherwise New default battle controls: W/A/S/D: Character battle buttons Q/E: All Guard / Meter Burn The game will switch between displaying controller buttons and keyboard keys onscreen depending on which input device was most recently used. If you have already played the game, your controls will not be overwritten. If you want the new default controls, you may either choose Restore Defaults from…

Patch notes and updates

S.noRelease datePatch nameGID number
13 August 2020Patch Notes - #42940 - August 3, 20203664193578974768020
229 November 2019Patch Notes - #40093 - おはよう!2551782186263751712
325 November 2019Patch Notes - #39986 - Nov 25th, 20192551782186249361309
413 November 2019Patch Notes - #39810 - 11/13/20192448198215007130802
57 November 2019Patch Notes - #39504 - 11/7/20192448197582020586403
624 October 2019Patch notes! Build #39320, October 23rd2504491307402330566
718 October 2019PSA: Indivisible and RivaTuner / MSI Afterburner don't get along!2404285581862937015
817 October 2019"Unstable" build update - Oct 17th - #392612404285581860188905
915 October 2019Preorder bonuses fixed! - "Unstable" build update - Oct 15th - #392103051677487693104011
1012 October 2019Added "public_unstable" build for testing fixes! - Oct 12th3051677487682315562
1111 October 2019Patch Notes - Build #39125 - Oct 10th3051677487676882071
128 October 2019DLC Key and Keyboard Layout Issues2426802221737943997

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID421170
Live current players12
SteamPulse tracked peak53
Live count (today's peak floor)12
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateOct 8, 2019
DeveloperLab Zero Games
Publisher505 Games
Owners estimatedNot available
SteamSpy owner estimate minimum100,000
SteamSpy owner estimate maximum200,000
Review typeMostly Positive
Positive review percent71%
Positive reviews2,623
Negative reviews1,065
Total reviews3,688
Steam recommendations2,461
Achievements29
Average playtime forever1,362 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/421170/

Short description

Indivisible is a hand drawn action RPG platformer from Lab Zero, creators of the critically acclaimed Skullgirls! Set in a huge fantasy world, Indivisible tells the story of Ajna, a fearless girl with a rebellious streak who sets out on a quest to save everything she knows from being destroyed.

About this game

Indivisible is an action RPG platformer featuring stunning hand drawn art and animation combined with unique real-time combat mechanics. Immerse yourself in a fantastical world with dozens of playable characters, a rich storytelling experience, gameplay that’s easy to learn but difficult to master, and the trademark razor-sharp quality that Lab Zero Games is known for! Our story revolves around Ajna, a fearless girl with a rebellious streak. Raised by her father on the outskirts of their rural town, her life is thrown into chaos when her home is attacked, and a mysterious power awakens within her. The game’s huge fantasy world, characters and aesthetic design are inspired by various cultures and mythologies. Throughout Ajna’s quest she’ll encounter many “Incarnations”: people whom she can absorb and manifest to fight alongside her. There are many Incarnations to recruit, each with their own story and personality. By uniting people from faraway lands, Ajna will learn about herself, the world she inhabits, and most importantly, how to save it.

Supported languages

English * , French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Korean, Russian, Traditional Chinese, Japanese * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
22Steam Achievements
28Full controller support
23Steam Cloud
41Remote Play on Phone
42Remote Play on Tablet
43Remote Play on TV
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
esrbtBlood, Fantasy Violence, Suggestive Themes
pegi7Not available
usk12Not available
dejus12Not available
steam germany12Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Indivisible's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Indivisible's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Indivisible at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$19.99$19.99No discountSteam Store

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4Ved: Recure50622 September 2026 - 22:07:26 UTC1,255
5Hero's Land39122 September 2026 - 21:36:44 UTC28,133
6下一站江湖Ⅱ9522 September 2026 - 01:22:30 UTC4,637
7Wallpaper Engine42,89522 September 2026 - 21:12:53 UTC150,271
8Immortal Life1922 September 2026 - 22:00:00 UTC1,152
9Undercover - 4K Videos00

Related Steam games by tag and genre

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Rust77,21922 September 2026 - 20:58:27 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero71,85022 September 2026 - 19:30:43 UTC546,13043,714Nugem Studio, Tesseract Studio
Warframe55,60222 September 2026 - 16:09:05 UTC181,509676,031Digital Extremes
Project Zomboid53,78522 September 2026 - 20:05:07 UTC122,811467,999The Indie Stone
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
Palworld46,67922 September 2026 - 22:13:20 UTC2,101,535451,088Pocketpair
Baldur's Gate 344,09022 September 2026 - 21:57:12 UTC875,343836,282Larian Studios
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
Path of Exile 240,86022 September 2026 - 21:33:06 UTC578,562209,717Grinding Gear Games
Arena Breakout: Infinite36,19422 September 2026 - 14:48:27 UTC65,94478,112Morefun Studios

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Rust77,21922 September 2026 - 20:58:27 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero71,85022 September 2026 - 19:30:43 UTC546,13043,714Nugem Studio, Tesseract Studio
Project Zomboid53,78522 September 2026 - 20:05:07 UTC122,811467,999The Indie Stone
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
Palworld46,67922 September 2026 - 22:13:20 UTC2,101,535451,088Pocketpair
Wallpaper Engine42,89522 September 2026 - 21:12:53 UTC150,2711,008,495Wallpaper Engine Team
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
Geometry Dash39,36822 September 2026 - 20:25:19 UTC108,707590,977RobTop Games
Euro Truck Simulator 233,66222 September 2026 - 14:07:21 UTC73,289940,058SCS Software

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2621,82822 September 2026 - 22:16:49 UTC1,818,3689,826,471Valve
Dota 2474,36222 September 2026 - 22:16:49 UTC1,291,3282,758,031Valve
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Apex Legends™232,32422 September 2026 - 13:05:08 UTC624,4731,047,228Respawn
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
PUBG: BATTLEGROUNDS118,87122 September 2026 - 22:17:19 UTC3,236,0272,744,193PUBG Corporation
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Rust77,21922 September 2026 - 20:58:27 UTC259,6461,359,516Facepunch Studios
The Binding of Isaac: Rebirth76,26922 September 2026 - 14:56:02 UTC156,156391,633Nicalis, Inc., Edmund McMillen
Marvel Rivals75,14122 September 2026 - 21:44:12 UTC642,333409,518NetEase Games
Tom Clancy's Rainbow Six Siege69,21722 September 2026 - 21:32:24 UTC200,4761,547,383Ubisoft Montreal

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