SPSTEAMPULSELIVE ANALYTICS
Arsenal of Democracy: A Hearts of Iron Game

Arsenal of Democracy: A Hearts of Iron Game Steam metadata

BL-Logic | Feb 23, 2010 | game

Released

18players observed · 22 September 2026 - 00:24:39 UTC

StrategyGrand StrategyWorld War IIHistoricalSteam Store

  • Latest observed players18 · 22 September 2026 - 00:24:39 UTC
  • SteamPulse tracked peak93
  • Units sold (VGI)20,622
  • Revenue (VGI)$126,000
  • Review score85% positive

Arsenal of Democracy: A Hearts of Iron Game metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players18 · 22 September 2026 - 00:24:39 UTC
  • SteamPulse tracked peak93
  • Units sold (VGI)20,622
  • Revenue (VGI)$126,000
  • Review score85% positive
  • Total reviews389
  • Release dateFeb 23, 2010
  • DeveloperBL-Logic
  • PublisherParadox Interactive

Genres: Strategy

Company pages: Developer: BL-LogicPublisher: Paradox Interactive

Top Steam chartsTop 100 gamesGame directorySteam Store page

Arsenal of Democracy: A Hearts of Iron Game Steam metadata

Arsenal of Democracy: A Hearts of Iron Game metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/42850/metadata
Steam Storehttps://store.steampowered.com/app/42850/
Steam Communityhttps://steamcommunity.com/app/42850
PCGamingWiki search
IGDB searchSearch IGDB for Arsenal of Democracy: A Hearts of Iron Game

Reviews, pricing, and metadata

Review summary

Very Positive

85% positive, 329 positive, 60 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Multi-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 24 February 2010

Latest Steam announcements

  • 1.12 Released - 27 July 2020

    We are proud to announce the release of 1.12, A huge content update, including: 14 new nations including European Coal and Steel Community, Republic of Canada, Benelux Union, Padania, Far Eastern Federation and Transcaucasian Republic. reworked german surrender to improve liberation of nations after WW2. reworked Lend Lease to use offmap resources. USA AI is now more reactive when Northern America is invaded. Japan utilizes more puppets to pacify its conquests in china. adjusted balance in german-soviet-war closer to 50:50. new scenario vanguard36, with rebalanced building queues and manpower. and lots of improvement / bugfixes in both AI, softcoding and general issues. special thanks to all involved in 1.12, for example (in no particluar order): LordZsar Pioniere Pang Bingxun Peter baltzer Aarne K jamiroquai000 Quinto Fabio Massimo Ericafaq Denniss Commander666 Vaximillian Complete cha…

  • 1.12 RC1 is out on experimental - 29 May 2020

    We are now at the final strech and this is the complete changelog in 1.12: CTD Fixes: Divide by zero caused by infastructure repair fixed. Ships retreating during naval strike could cause a endless loop, Entering trade screen when there where no countries left to trade with. Fixed a race condition on annex. General Fixes: AI now doesnt load moving paratroopers into transport planes AI now doesnt use paratroopers for invasions GFX Speedup, by precalculating lightning Convoy system now is less frantic about trade convoy target port not belonging to the trade partner. causing less checks for better ports - quite a big speedup lategame. Interceptor sprite now correctly falls back to the national fighter instead of the neutral fighter sprite if no specific interceptor sprite is present. Fix for broken counters. Improved multiplayer messaging. A fix for retreat rules, where paratroopers dropp…

  • 1.12 BETA 8 is out on experimental - 24 March 2020

    BETA 8 Changes since BETA 7: Fixed a possible CTD on annex. Fix for broken counters. 29 new models. 4 new nation including "Padania". 103 new leaders. 163 new ministers. 41 new tech teams. reworked japanese surrender and the following outbreak of wars in Korea and China. adjusted balance in german-soviet war. new event chain allows Italy to surrender to Soviet Union. new event makes Japan liberate Northern China. Finetuned China-Nanjing. AI Japan may now end its mastery over China-Nanjing. reduced chances that Germany will not surrender before its annexation. France will now inherit Vichy after german surrender. AI Germany and AI Japan may now liberate Azad Hind. "historical outcome of events" now again results in Tiso. mitigated offmap resources and ic. Remember to report any bugs you find on bugfixing thread, so we can see them and they get fixed :) Previus changelogs: 1.12 BETA 7: 33…

  • 1.12 BETA 7 in experimental - 6 October 2019

    Hi everyone Some bugfixes and again lots of changes for soft coding: Change Beta 7 from Beta 6: 330 new leaders. 161 new ministers. 58 new tech teams. 10 new models. Fixed AI-bug regarding ASW. AI now builds more destroyer divisions. Added 272 new events for german surrender. Added 4 new events for Portugal intervening in SCW. Finland now avoids joining the war vs. Norway. Ireland AI may now build coastal forts. Japan AI may now create Far Eastern Federation as a puppet. Nationalist Syria now gets offmap ic and resources. Which of the 3 Chinas can be liberated now matches the intrinsic_gov_type. Croatia has now claims on 5 more provinces corresponding with 2013 borders. Swieciany is now a claim by Lithuania instead of Latvia. Japan now loses its cores on Korea upon surrender to the USA removed nonowned cores from Mongolia to ensure a more historic outcome in late WW2. made historic year…

  • 1.12 BETA 6 in experimental - 2 July 2019

    Hi everyone This time we have some bigger changes for soft coding: 157 new tech teams. 792 new ministers. 467 new leader. 13 new division models. 7 new nations including Czech Republic, Republic of Canada and Benelux Union. New event makes Newfoundland join Canada in 1949, or earlier if London is lost. Repaired event "The assassination of Admiral Darlan". Event "War with Yugoslavia" no longer occurs if war has started already. Event "An Independent England" no longer teleports units back to Berlin. Moved gains from the event "An Independent England" to the second part of the event chain. Event "Independent Croatia" no longer teleports units back to Berlin. Moved gains from the event "Independent Croatia" to the second part of the event chain. A new rebel flag. Many minor tweaks. Hardcode change: A fix for retreat rules, where paratroopers dropped on a province were detected by units ret…

  • 1.12 BETA 5 in experimental - 5 May 2019

    Hi everyone This time a smaller but important fix for map modding. Mop code now doesn't require all the pre-computed files, which makes them compliant with the standard HOI2 map editor, so modders can replace it with one of their choosing. Remember to report any bugs you find on bugfixing thread, so i can see them and they get fixed :) changelog: BETA 4: CTD fix: Entering trade screen when there where no countries left to trade with. Improved multiplayer messaging. New leaders, ministers and tech teams BETA 3: Mod dir support New countries: American State, Far Eastern Federation, Transcaucasian Republic Lend Lease event chain reworked New leaders, ministers and tech teams USA now intervenes if its neigbors are invaded. Many minor changes BETA 2: CTD Fix: Divide by zero caused by infastructure repair fixed. CTD Fix: Ships retreating during naval strike could cause a endless loop, AI now…

  • 1.12 BETA 4 in experimental - 28 March 2019

    Hi everyone Here is a mixed bag of soft and hardcode changes. Softcode wise we have ~30 new leaders & ministers + some tech teams. Germany: 1 new leader. Ukraine: 1 new minister, 1 new leader and 1 tech team. Transural Republic: some new minister & leaders + 2 tech teams. Texas: some new leaders + tech teams. Azad Hind: got a few more ministers + 1 tech team. American State: 19 new leaders, 1 tech team + 2 ministers. Hardcoding wise we improved multiplayer support as well as fixed a CTD bug with the trade screen when there where no countries to trade with anymore. Remember to report any bugs you find on bugfixing thread, so i can see them and they get fixed :) changelog: BETA 4: CTD fix: Entering trade screen when there where no countries left to trade with. Improved multiplayer messaging. New leaders, ministers and tech teams BETA 3: Mod dir support New countries: American State, Far E…

  • 1.12 BETA 3 in experimental - 22 January 2019

    Hi everyone Here is the first 1.12 release with softcoding files. Also the mod dir has been fixed for better support of of mods. Remember to report any bugs you find on bugfixing thread, so i can see them and they get fixed :) changelog: BETA 3: Mod dir support New countries: American State, Far Eastern Federation, Transcaucasian Republic Lend Lease event chain reworked New leaders, ministers and tech teams USA now intervenes if its neigbors are invaded. Many minor changes BETA 2: CTD Fix: Divide by zero caused by infastructure repair fixed. CTD Fix: Ships retreating during naval strike could cause a endless loop, AI now doesnt load moving paratroopers into transport planes AI now doesnt use paratroopers for invasions GFX Speedup, by precalculating lightning Convoy system now is less frantic about trade convoy target port not belonging to the trade partner. causing less checks for bette…

  • 1.11 D hotfix is out - 5 January 2019

    Hi Guys Since 1.12 BETA 2 fixed some pretty serius CTD issues. And no adverse issus where deteected by testing, I decided to release the code changes as a 1.11 D Hotfix. Many thanks to the forum users that found bugs and provided savegames. The previus 1.11 can be accessed by the beta tab if a issue arises, but please keep reporting all issues you find in the bug thread so they can get fixed. changelog: 1.11 D CTD Fix: Divide by zero casued by infastructure repair fixed. CTD Fix: Ships retreating during naval strike could cause a endless loop, AI now doesnt load moving paratroopers into transport planes AI now doesnt use paratroopers for invasions GFX Speedup, by precalculating lightning Convoy system now is less frantic about trade convoy target port not belonging to the trade partner. causing less checks for better ports - quite a big speedup lategame. Interceptor sprite now correctly…

  • 1.12 BETA 2 in experimental - 31 December 2018

    Hi everyone Progress continues on the softcoding side, where Pioniere has worked on 3 new countries including ministers, leaders, tech-teams etc. In the meantime there are also some improvements i can do in code :) This time we have 2 CTD fixed, nice speedup and bugfixes. Remember to report any bugs you find on bugfixing thread, so i can see them and they get fixed :) changelog: BETA 2: CTD Fix: Divide by zero casued by infastructure repair fixed. CTD Fix: Ships retreating during naval strike could cause a endless loop, AI now doesnt load moving paratroopers into transport planes AI now doesnt use paratroopers for invasions GFX Speedup, by precalculating lightning Convoy system now is less frantic about trade convoy target port not belonging to the trade partner. causing less checks for better ports - quite a big speedup lategame. BETA1: Interceptor sprite now correctly falls back to th…

  • 1.12 BETA 1 in experimental - 27 December 2018

    Hi everyone For 1.12 im planning to focus on bugfixing and performance. While Pioniere, Pang Bingxun and the other modders are looking at the softcoding and AI scripts. So while they are polishing the first batch of softcoding files, i wanted to push out a small fix that Viper requested on the 1.11 release post. Though please use the bugfixing thread, so i can see them :) BETA1: Interceptor sprite now correctly falls back to the national fighter instead of the neutral fighter sprite if no specific interceptor sprite is present.

  • 1.11 B and C are up - 13 December 2018

    After the engine upgrade to the new SDL based renderer some people reported some issues, which have been adressed in the B and C Hotfixes. Changes 1.11 B: File cleanup: images & files not used anymore have been removed Game now can handle high DPI scaling, for those with high resolutions but small screen. Changes 1.11C: Fixed a SDL bug that would cause Game not to load on some systems.

  • 1.11 is OUT! - 11 November 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F3955914%2F660127e3dbd7b2b512c1265efd206103027dc09d.jpg Hi everyone Its now the end of 11.11.2018, 100 years after WW1. So to celebrate the end of WW1, we now announce the beginning of WW2 :) For those that havent been using the experimental: Fully working on modern systems, which required: +New rendering engine +New networking engine +Big cleanup and rewrite of the base code. Also: Complete overhaul of all research AIs. As this uses a new syntax 1.11 is not savegame-compatible with earlier patches. 10 new nations. Many new leaders, ministers and tech teams. Many bug fixes and minor changes. IMPORTANT: This will contain breaking changes, and as such we advise to play a new game. So if you want to complete a current 1.10 campaign with no issues, use the 1.10 "beta" option in steam to keep the current version and switch when…

  • 1.11 Beta12 in experimental branch - 28 October 2018

    Hi everyone I think we are nearing the end of the road for 1.11 beta. Unless a new bug report pops up, this could be regarded as a RC for 1.11. If anyone has any issue please report it back on the 1.11 thread, and i will look at it. Inside this release: Cleanup of country destruction code, Fixing a null reference / CTD error.

  • 1.11 Beta11 in experimental branch - 29 September 2018

    Updated Launcher that allows the new SDL features FullScreen/Windowed mode now fully supported Fixed PING command and savegame transfer for multi player. Improved memory cleanup on savegame transfer Fixed a few counters Fixed death dates of leaders Fixed combat scenario's setup Fixed a bug in initialization of fonts Added network log for release.

  • Hotfix for Beta 10 - 7 September 2018

    Just some small tweaks: ESE value changed for capital a bit. Find province shortcut key added (?) Zoom Fixed shortcut (+/-)

  • 1.11 Beta10 in experimental branch - 4 September 2018

    New shortcuts: r = radar p = improve port o = improve airport Ghost Fleet's removed on savegame load Fixed Causes of ghost fleet creation. Wrote a manual 8 bit renderer, thus reducing memory footprint by 500MB Fixed paratrooper over command limit. Fixed network / router section in manual to reflect the new networking system. Changed ESE calculation to reduce effect of capital bombing. As always with the experimental branch, please do report any issues you had, with a savegame and way to reproduce in the discussion thread

  • 1.11 Beta9 in experimental branch - 30 July 2018

    Fixed typo in the Italy AI Fixed typo for the japanese event chain in 1944 scenario Fixed IC calculation & resource income in low resource situations. Fixed Memory leak in SDL Small speed in rendering compared to 1.08 by adding a fast path for creating half intensity textures. As always with the experimental branch, please do report any issues you had, with a savegame and way to reproduce in the discussion thread

  • 1.11 Beta8 in experimental branch - 25 May 2018

    AI now handles synthetic plants better AI research now handles tech blueprints better Resource Tooltip fixed Fixed a bug relating to giving techteams and leaders to/from nonexisting countries Fixed transparent scaled images like unit health bars. Added more keyboard special key support like "!%/ etc Tweaked Encirclement and VOV losses. Fixed reinforcement during combat on day change. Tweaked ESE rules to prevent capital bombing exploit. + LOTs of softcoding changes (added below). As always with the experimental branch, please do report any issues you had, with a savegame and way to reproduce in the discussion thread \ai\arg_1936.ai reinforcement = 0.5000 changed to 0.0000 upgrading = 0.3500 changed to 0.0000 \ai\bra_1936.ai infantry = 50 changed to 55 interceptor = 30 changed to 25 increased preference for BB increased preference for CV1918 increased preference for ship assemably line \…

  • 1.11 Beta7 in experimental branch - 14 April 2018

    A cause for the AI placing more than 4 Air units in a stack has been resolved. F1(HELP) button fixed Tutorials fixed Battle events images now synced to the actual event. AI research tweaked further. Changed AI build preferences, so it follows its script more accurately. Fixed several CTD bugs Improved low manpower situation handling of the AI. As always with the experimental branch, please do report any issues you had, with a savegame and way to reproduce in the discussion thread

Patch notes and updates

S.noRelease datePatch nameGID number
12 July 20191.12 BETA 6 in experimental2436926440585094640
25 May 20191.12 BETA 5 in experimental2404270358334381349
322 January 20191.12 BETA 3 in experimental2426778849033825309
45 January 20191.11 D hotfix is out2417770561719223578
531 December 20181.12 BETA 2 in experimental2417769111323583093
627 December 20181.12 BETA 1 in experimental2417769111310334836
77 September 2018Hotfix for Beta 102447032995769281086
829 October 20161.10 is now released3819571572127384533
920 October 20161.10 Ready to launch3819571572127384666
1011 October 20161.10 public beta now available3819571572127384807
1121 October 2010Arsenal of Democracy: A Hearts of Iron Game Update Released1087811160895840043
1218 May 2010Arsenal of Democracy: A Hearts of Iron Game Update Released524847170071183866
137 April 2010Arsenal of Democracy Update Released529347050539394091

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID42850
Live current players18
SteamPulse tracked peak93
Live count (today's peak floor)18
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateFeb 23, 2010
DeveloperBL-Logic
PublisherParadox Interactive
Owners estimatedNot available
SteamSpy owner estimate minimum50,000
SteamSpy owner estimate maximum100,000
Review typeVery Positive
Positive review percent85%
Positive reviews329
Negative reviews60
Total reviews389
Steam recommendations336
AchievementsNot available
Average playtime forever3,713 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/42850/

Short description

Taking place from 1936-64, Arsenal of Democracy lets you play as any nation during the era of WW2, complete with detailed models for economics, diplomacy, research, and intelligence. Warfare is also fully represented with all three branches of operations: land, sea, and air.

About this game

Taking place from 1936-64, Arsenal of Democracy lets you play as any nation during the era of WW2, complete with detailed models for economics, diplomacy, research, and intelligence. Warfare is also fully represented with all three branches of operations: land, sea, and air. The game builds on the experience and community input of the successful Hearts of Iron titles. Developed by BL-Logic, a development studio made up of fans of the series and active members of the modding community, Arsenal of Democracy is the ultimate World War II simulation. It is described by Project Leader Lennart Berg as "Hearts of Iron II on steroids!" Rewrite history as the head of any nation during World War II in a variety of single-player and multi-player scenarios Use advanced combat mechanics based on historical research and the work of military theorists to destroy your foes on land, sea, and air Master the most detailed and flexible economic and production systems of the series Keep your war efforts operating smoothly with realistic logistics and trading subsystem Engage in espionage, intelligence, diplomacy, and global trade to give your nation a decisive edge Determine your country’s national identity, social policy, and ethnic culture Create your own campaigns, units, countries, minister traits, and national ideas with extensive modding capabilities Experience classic Hearts of Iron gameplay, improved with a fine-tuned technology tree, refined balance, advanced statistics, and polished graphics Removed Province Limit: build your own maps without limitations

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Nudez Linguagem imprópria
steam germany16Drastische Gewalt Sexuelle Andeutungen Schimpfwörte
igrs18Penampilan Tokoh Kekerasan Horor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Arsenal of Democracy: A Hearts of Iron Game's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Arsenal of Democracy: A Hearts of Iron Game's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Arsenal of Democracy: A Hearts of Iron Game at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$9.99$9.99No discountSteam Store

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Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.