SPSTEAMPULSELIVE ANALYTICS
Mesh Maker VR

Mesh Maker VR Steam metadata

CreateThis.com | Jan 4, 2017 | game

Released

0players observed · 22 September 2026 - 01:33:57 UTC

Animation & ModelingEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)1,036
  • Revenue (VGI)$3,599
  • Review score94% positive

Mesh Maker VR metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)1,036
  • Revenue (VGI)$3,599
  • Review score94% positive
  • Total reviews16
  • Release dateJan 4, 2017
  • DeveloperCreateThis.com
  • PublisherCreateThis.com

Genres: Animation & Modeling, Early Access

Company pages: Developer: CreateThis.comPublisher: CreateThis.com

Top Steam chartsTop 100 gamesGame directorySteam Store page

Mesh Maker VR Steam metadata

Mesh Maker VR metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/576790/metadata
Steam Storehttps://store.steampowered.com/app/576790/
Steam Communityhttps://steamcommunity.com/app/576790
PCGamingWiki search
IGDB searchSearch IGDB for Mesh Maker VR

Reviews, pricing, and metadata

Review summary

Positive

94% positive, 15 positive, 1 negative

Price and discount

Free to play

Platforms

Windows

Categories

Tracked Controller Support, VR Only

Achievements

Not available

Platform releases
  • Steam 4 January 2017

Latest Steam announcements

  • Bug Fix Release: Improved keyboard mode switching reliability (and more) - 19 May 2017

    Bug Fix Release: Improved keyboard mode switching reliability There were some bugs in the keyboard mode switching buttons. There may still be a few quirks, but the reliability is much improved. 1PM EST UPDATE: Added Deselect button, Save As confirmation popup, and fixed bug "When selecting a vertex, the vertex should change colors immediately, rather than after unselected"

  • Bug Fix Release: Improved keyboard mode switching reliability (and more) - 19 May 2017

    Bug Fix Release: Improved keyboard mode switching reliability There were some bugs in the keyboard mode switching buttons. There may still be a few quirks, but the reliability is much improved. 1PM EST UPDATE: Added Deselect button, Save As confirmation popup, and fixed bug "When selecting a vertex, the vertex should change colors immediately, rather than after unselected"

  • Bug Fix Release: Opening a new OBJ broke the grip - 18 May 2017

    Bug Fix Release: Opening a new OBJ broke the grip Fixed an annoying bug where opening a new OBJ would cause the grip to become inoperable on the same controller until the mode was changed. Also, we have a new icon image for MMVR, but steam doesn't appear to install it when MMVR updates automatically. If you're still seeing a moldy brick icon, try uninstalling and reinstalling MMVR from steam. 9:52PM EST UPDATE: Fixed bug where SaveAs followed by Save wasn't using the SaveAs file path.

  • Bug Fix Release: Opening a new OBJ broke the grip - 18 May 2017

    Bug Fix Release: Opening a new OBJ broke the grip Fixed an annoying bug where opening a new OBJ would cause the grip to become inoperable on the same controller until the mode was changed. Also, we have a new icon image for MMVR, but steam doesn't appear to install it when MMVR updates automatically. If you're still seeing a moldy brick icon, try uninstalling and reinstalling MMVR from steam. 9:52PM EST UPDATE: Fixed bug where SaveAs followed by Save wasn't using the SaveAs file path.

  • Feature Release: Save As - 16 May 2017

    Feature Release: Save As Save your work anywhere you want with Save As! You'll find this in the Tool menu next to Object->Open. In order to implement this, we needed a VR keyboard, so we made one. Boy was that a lot of work. It's a little raw at the moment, but it will improve with time and feedback. Enjoy!

  • Feature Release: Save As - 16 May 2017

    Feature Release: Save As Save your work anywhere you want with Save As! You'll find this in the Tool menu next to Object->Open. In order to implement this, we needed a VR keyboard, so we made one. Boy was that a lot of work. It's a little raw at the moment, but it will improve with time and feedback. Enjoy!

  • Feature Release: 3D Physical Buttons - 12 May 2017

    Feature Release: 3D Physical Buttons Just push them! This is exactly how buttons work in real life. No trigger necessary. The trigger is no longer used in any UI element, so you'll never place a vertex by accident. Here's a quick animated gif demo: http://i.imgur.com/k4CysCr.gifv If pushing it doesn't work, try the grips. Some trigger actions have been moved to the grip buttons, like the snap spacing slider and the Object -> Open scroller. Finally, the pointer cones now reflect the current fill color for a nice visual reminder.

  • Feature Release: 3D Physical Buttons - 12 May 2017

    Feature Release: 3D Physical Buttons Just push them! This is exactly how buttons work in real life. No trigger necessary. The trigger is no longer used in any UI element, so you'll never place a vertex by accident. Here's a quick animated gif demo: http://i.imgur.com/k4CysCr.gifv If pushing it doesn't work, try the grips. Some trigger actions have been moved to the grip buttons, like the snap spacing slider and the Object -> Open scroller. Finally, the pointer cones now reflect the current fill color for a nice visual reminder.

  • Feature Release: Save - Drive Letters, Documents, Downloads, and location - 5 May 2017

    Feature Release: Save - Drive Letters, Documents, Downloads, and location Touchpad/Joystick changes: Touchpad/Joystick -> Save now saves the last opened file, rather than blindly saving load.obj every time. This is a precursor to Save As, coming very soon. The Object -> Open interface has the following changes: Drives - Any drives on your system should show up here ( C:\ for example ). What's more, the list will update in real time every two seconds, so feel free to plug that USB reader or stick. Special Folder shortcuts - We now have dedicated buttons for Documents, Downloads, and Desktop. Interface spawns like the other menus, tilted slightly away from the user for readability/comfort. New panel for drive letters and special folders is grabbable, so you can fine tune the positioning if desired. Panel grows to the right for long lists of drive letters or long paths. This is our first a…

  • Feature Release: Save - Drive Letters, Documents, Downloads, and location - 5 May 2017

    Feature Release: Save - Drive Letters, Documents, Downloads, and location Touchpad/Joystick changes: Touchpad/Joystick -> Save now saves the last opened file, rather than blindly saving load.obj every time. This is a precursor to Save As, coming very soon. The Object -> Open interface has the following changes: Drives - Any drives on your system should show up here ( C:\ for example ). What's more, the list will update in real time every two seconds, so feel free to plug that USB reader or stick. Special Folder shortcuts - We now have dedicated buttons for Documents, Downloads, and Desktop. Interface spawns like the other menus, tilted slightly away from the user for readability/comfort. New panel for drive letters and special folders is grabbable, so you can fine tune the positioning if desired. Panel grows to the right for long lists of drive letters or long paths. This is our first a…

  • Feature Release: Save Notification and Unsaved Changes Dialog - 3 May 2017

    Feature Release: Save Notification and Unsaved Changes Dialog Nothing fancy today. Just a Save confirmation popup and an Unsaved Changes dialog to help prevent lost work. The menu spawn point system has been slightly overhauled as well. The menu no longer spawns on your controller, but now spawns directly in front of you, as far from you as your controller, with a minimum distance for readability. Finally, the alignment tools on/off checkbox in settings has been repaired. I'm not sure how long it's been broken, but no one appears to have noticed.

  • Feature Release: Save Notification and Unsaved Changes Dialog - 3 May 2017

    Feature Release: Save Notification and Unsaved Changes Dialog Nothing fancy today. Just a Save confirmation popup and an Unsaved Changes dialog to help prevent lost work. The menu spawn point system has been slightly overhauled as well. The menu no longer spawns on your controller, but now spawns directly in front of you, as far from you as your controller, with a minimum distance for readability. Finally, the alignment tools on/off checkbox in settings has been repaired. I'm not sure how long it's been broken, but no one appears to have noticed.

  • Feature Release: Modeless Object Move and Scale - 2 May 2017

    Feature Release: Modeless Object Move and Scale Changes: Now you no longer have to switch to Object Mode to Move or Scale your object, interrupting your workflow. Instead, just grab empty space at any time to move or scale your object. This release also includes a nice new folder model, submitted by BlaXun, in the Object -> Open interface. Thanks, BlaXun! Finally, we fixed a bug where using the Object -> Open interface would render the Tools panel immovable.

  • Feature Release: Modeless Object Move and Scale - 2 May 2017

    Feature Release: Modeless Object Move and Scale Changes: Now you no longer have to switch to Object Mode to Move or Scale your object, interrupting your workflow. Instead, just grab empty space at any time to move or scale your object. This release also includes a nice new folder model, submitted by BlaXun, in the Object -> Open interface. Thanks, BlaXun! Finally, we fixed a bug where using the Object -> Open interface would render the Tools panel immovable.

  • Feature Release: Cancel primitives - 1 May 2017

    Feature Release: Cancel primitives Now you can cancel a primitive in-progress by simply pressing the grip button. Thanks to BlaXun for requesting this feature on April 28th 2017.

  • Feature Release: Cancel primitives - 1 May 2017

    Feature Release: Cancel primitives Now you can cancel a primitive in-progress by simply pressing the grip button. Thanks to BlaXun for requesting this feature on April 28th 2017.

  • Bug Fix Release: Handle materials with slightly different colors but same HTML name - 1 May 2017

    Bug Fix Release: Handle materials with slightly different colors but same HTML name There was a bug in MMVR's automatic material naming code. Internally (and in the generated MTL file) we name materials based on the HTML color value. For example, if you edit a MTL file with a text editor, you'll see something like this: newmtl Material_#E600FF00 Ka 1 1 1 Kd 0.9019608 0 1 Ks 0.5 0.5 0.5 Tf 1 1 1 Ke 0 0 0 Ns 96.07843 Ni 1 d 1 illum 2 In the above example, "Material_#E600FF00" is the material name. "#E600FF00" is the HTML color value in this case. We were running into issues where materials with slightly different colors would have the same HTML color value. For example: Kd 0.9019608 0 1 and Kd 0.9019607 0 1 both generate the same HTML color value #E600FF00. In order to make MMVR more robust, this second color value will now generate a numerically ascending material name: "Material_#E600FF…

  • Bug Fix Release: Handle materials with slightly different colors but same HTML name - 1 May 2017

    Bug Fix Release: Handle materials with slightly different colors but same HTML name There was a bug in MMVR's automatic material naming code. Internally (and in the generated MTL file) we name materials based on the HTML color value. For example, if you edit a MTL file with a text editor, you'll see something like this: newmtl Material_#E600FF00 Ka 1 1 1 Kd 0.9019608 0 1 Ks 0.5 0.5 0.5 Tf 1 1 1 Ke 0 0 0 Ns 96.07843 Ni 1 d 1 illum 2 In the above example, "Material_#E600FF00" is the material name. "#E600FF00" is the HTML color value in this case. We were running into issues where materials with slightly different colors would have the same HTML color value. For example: Kd 0.9019608 0 1 and Kd 0.9019607 0 1 both generate the same HTML color value #E600FF00. In order to make MMVR more robust, this second color value will now generate a numerically ascending material name: "Material_#E600FF…

  • Feature Release: Object -> Open interface for OBJ files - 28 April 2017

    Feature Release: Object -> Open interface for OBJ files Tired of using load.obj in the application directory? Now you can use Tools -> Object -> Open to load a file from a folder of your choice. Careful! It doesn't ask you to save your work yet. The interface is pretty bare bones right now, but it will improve with time. This is the first time I've seen a functional File -> Open dialog in VR. If it's not a first, it's rare, so there is a lot of UI Design frontier to explore. Who wants to 3d design a recognizable folder mesh in Mesh Maker VR to replace our placeholder cubes?

  • Feature Release: Object -> Open interface for OBJ files - 28 April 2017

    Feature Release: Object -> Open interface for OBJ files Tired of using load.obj in the application directory? Now you can use Tools -> Object -> Open to load a file from a folder of your choice. Careful! It doesn't ask you to save your work yet. The interface is pretty bare bones right now, but it will improve with time. This is the first time I've seen a functional File -> Open dialog in VR. If it's not a first, it's rare, so there is a lot of UI Design frontier to explore. Who wants to 3d design a recognizable folder mesh in Mesh Maker VR to replace our placeholder cubes?

Patch notes and updates

S.noRelease datePatch nameGID number
119 May 2017Bug Fix Release: Improved keyboard mode switching reliability (and more)4249665521687092854
218 May 2017Bug Fix Release: Opening a new OBJ broke the grip4249665521687092923
316 May 2017Feature Release: Save As4249665521687092987
412 May 2017Feature Release: 3D Physical Buttons4249665521687093048
55 May 2017Feature Release: Save - Drive Letters, Documents, Downloads, and location4249665521687093112
63 May 2017Feature Release: Save Notification and Unsaved Changes Dialog4249665521687093180
72 May 2017Feature Release: Modeless Object Move and Scale4249665521687093250
81 May 2017Feature Release: Cancel primitives4249665521687093318
91 May 2017Bug Fix Release: Handle materials with slightly different colors but same HTML name4249665521687093386
1028 April 2017Feature Release: Object -> Open interface for OBJ files4249665521687093450
1124 April 2017Feature Release: Preserve OBJ UVs and imports quads4249665521687093513
1222 April 2017Bug Fix Release: OBJ loading with multiple materials using same color4249665521687093575
1316 April 2017Bug Fix Release: Skybox button selection and Reference Image selection4249665521687093638
1414 April 2017Bug Fix Release: Shader wasn't making it to production4249665521687093702
1514 April 2017Feature Release: Improved menu contrast4249665521687093762
1613 April 2017Bug Fix Release: Extrude preserves material colors4249665521687093826
1711 April 2017Bug Fix Release: Performance Improvements4249665521687093894
184 April 2017Feature Release: Milky Way skybox4249665521687093955
192 April 2017Bug Fix Release: Pile O' Bugs4249665521687094019
202 April 2017Bug Fix Release: Tools Wouldn't Work Sometimes4249665521687094080

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID576790
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateJan 4, 2017
DeveloperCreateThis.com
PublisherCreateThis.com
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent94%
Positive reviews15
Negative reviews1
Total reviews16
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/576790/

Short description

Mesh Maker VR is an intuitive, easy to use, and easy to learn VR 3d modeling tool based on vertices. Nearly zero learning curve. Just hop into VR and start making 3d models.

About this game

Mesh Maker VR is an intuitive, easy to use, and easy to learn VR 3d modeling tool based on vertices. Nearly zero learning curve. Just hop into VR and start making 3d models. MMVR is a 100% open source MIT licensed product. Check us out on github: MMVR UI is also 100% open source with an MIT license. Check it out too: Current Features / ChangeLog Save As - 5/16/2017 User Interface (UI) for Load OBJ, including directory traversal - 4/28/2017 Ability to change skybox from Settings (stars, blue sky, and sunset as the first three choices). - 4/1/2017 Eye dropper tool (Tools -> Triangles -> Pick Color) - 3/28/2017 Triangle multi-select mode - 3/24/2017 Fill Tool (ability to color faces) - 3/23/2017 Sphere Primitives - 3/6/2017 Lock Reference Images - 3/3/2017 (allows placing vertices directly on reference image for easy extrusions) Cylinder Primitives - 2/28/2017 Circle Primitives - 2/22/2017 3d Tracing Mode - 2/3/2017 Box Select - 1/29/2017 Box Primitives - 1/27/2017 Selection Flip Normals - 1/27/2017 Extrude Face - 1/26/2017 Merge Vertices - 1/26/2017 Plane Primitives - 1/25/2017 Rotation Snapping - 1/25/2017 Multiselect & Copy/Paste - 1/22/2017 Reference Images - 1/16/2017 (top.png, bottom.png, left.png, right.png, front.png, back.png in same folder as executable) Alignment Tools - 1/16/2017 Object scaling for easy work positioning - 1/19/2017 Settings saved as JSON - 1/16/2017 Ability to adjust snap spacing from Settings - 1/8/2017 Wavefront OBJ Load/Save (no UI for load yet - loads "load.obj" on startup. Save has simple button in radial menu.) Vertex Create/Move/Delete Face Create/Delete/Flip Snapping for Vertex Create/Move Object rotation and movement for easy work positioning Teleporting for easy work positioning Roadmap Features will be implemented over time according to their priority. Urgent priority first, then High priority. Urgent priority: Extrude Along Normal button (locked extrusion axis) Hide snap 3d crosshair lines unless they hit something Make snap crosshair disappear when near Tool/Settings Panel "airspace" Edge extrusion Mirror/symmetry plane Note: completion of Urgent priority items will be followed by a $5 pr…

Supported languages

English

Steam categories

Category IDCategory
52Tracked Controller Support
54VR Only

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

Mesh Maker VR's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Mesh Maker VR's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Mesh Maker VR at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

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