SPSTEAMPULSELIVE ANALYTICS
Hide and Seek

Hide and Seek Steam metadata

Llama Software | Aug 31, 2017 | game

Released

0players observed · 4 October 2026 - 14:19:38 UTC

CasualFree To PlayIndieFree to PlayMultiplayerSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)18,685
  • Revenue (VGI)No data available
  • Review score40% positive

Hide and Seek metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)18,685
  • Revenue (VGI)No data available
  • Review score40% positive
  • Total reviews383
  • Release dateAug 31, 2017
  • DeveloperLlama Software
  • PublisherLlama Software

Genres: Casual, Free To Play, Indie

Company pages: Developer: Llama SoftwarePublisher: Llama Software

Top Steam chartsTop 100 gamesGame directorySteam Store page

Hide and Seek Steam metadata

Hide and Seek metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/596940/metadata
Steam Storehttps://store.steampowered.com/app/596940/
Steam Communityhttps://steamcommunity.com/app/596940
PCGamingWiki search
IGDB searchSearch IGDB for Hide and Seek

Reviews, pricing, and metadata

Review summary

Mostly Negative

40% positive, 152 positive, 231 negative

Price and discount

Free to play

Platforms

Windows

Categories

Multi-player, PvP, Online PvP, Co-op, Online Co-op, Family Sharing

Achievements

Not available

Platform releases
  • Steam 31 August 2017

Latest Steam announcements

  • 1.0.4.101 Patch Notes - NOW LIVE - 15 December 2018

    Update 16 December Now LIVE!. Check for updates to play now! Overview New Level! Space Station is now available to play on! After much design, redesign, test, redesign, test some more, it's finally here! Some other notable changes are, the flashlight is more realistic, you can actually see it and it's not just a light appearing from nowhere. You can see your own body, hands, and legs. Some network usage improvements, and a crash fix. New Level - Space Station It's been a long time coming and it's finally here! Play Hide and Seek on a Space Station filled with new unique gameplay elements. The Space Station is the largest level yet, with teleporters, jumping obstacles, flying air, an elaborate ventilation system, and of course plenty of places to hide! Check out some gameplay here: https://www.youtube.com/watch?v=aiEEoDpl1s4 And a level flytrhough: https://www.youtube.com/watch?v=ShpQ8t_…

  • 1.0.3.53 Patch Notes OUT NOW - 6 January 2018

    Overview The UI has been almost completely rewritten from scratch. Every menu, every HUD element, and the logic behind it all. This was the main purpose of this patch. In addition to the new menu eye candy, the total size of Hide and Seek has shrunk by approximately 1.3gb. This should result in faster loading of levels and less stutter (loading from disk is actually what makes the game appear like it is crashing) especially on computers with slower hard disks. There are also a lot of visual upgrades in game such as upgraded fog on the levels with fog, Screen Space Multiple Scattering, improved volumetric lighting, and more. And, very importantly importantly, a bug fix where if you didn't adjust graphic settings, made the game default to max settings resulting in very bad performance on lower end machines. UI Overhaul The UI is totally new. You can see an early preview here, or just laun…

  • 1.0.3.53 Patch Notes OUT NOW - 6 January 2018

    Overview The UI has been almost completely rewritten from scratch. Every menu, every HUD element, and the logic behind it all. This was the main purpose of this patch. In addition to the new menu eye candy, the total size of Hide and Seek has shrunk by approximately 1.3gb. This should result in faster loading of levels and less stutter (loading from disk is actually what makes the game appear like it is crashing) especially on computers with slower hard disks. There are also a lot of visual upgrades in game such as upgraded fog on the levels with fog, Screen Space Multiple Scattering, improved volumetric lighting, and more. And, very importantly importantly, a bug fix where if you didn't adjust graphic settings, made the game default to max settings resulting in very bad performance on lower end machines. UI Overhaul The UI is totally new. You can see an early preview here, or just laun…

  • Devblog 6 - January 1 2018 - 2 January 2018

    Happy New Year! Reflection on December As you have noticed, there was no patch released in December :). I was hoping to release it some time between Christmas and New Years however there were a couple issues in testing that I haven't quite resolved yet so in the next week or so I should be able to push that out. I'm really excited for all the stuff in this patch and really want to get it out to you all. Looking Forward I want to change how I handle Devblogs and Patches. With the current paradigm I am "rewarded" for promising to do smaller tasks that can be released within a month so on the following devblog I can write "look at all these cool things I have delivered in the last month". While this is cool and has been beneficial to the overall health of the game, since there was a need for all of these smaller tasks, it also prevents me from working on the longer term items, or what we c…

  • Devblog 6 - January 1 2018 - 2 January 2018

    Happy New Year! Reflection on December As you have noticed, there was no patch released in December :). I was hoping to release it some time between Christmas and New Years however there were a couple issues in testing that I haven't quite resolved yet so in the next week or so I should be able to push that out. I'm really excited for all the stuff in this patch and really want to get it out to you all. Looking Forward I want to change how I handle Devblogs and Patches. With the current paradigm I am "rewarded" for promising to do smaller tasks that can be released within a month so on the following devblog I can write "look at all these cool things I have delivered in the last month". While this is cool and has been beneficial to the overall health of the game, since there was a need for all of these smaller tasks, it also prevents me from working on the longer term items, or what we c…

  • Devblog 5 - December 4 2017 - 5 December 2017

    Reflection on November November was an unsuccessful month for me. I said I was going to do the UI/Menu Updates, along with some other stuff that was mostly already done, and also work on the Space Station level. In reality I mostly worked on the Space Station level, released what I had (almost all) already completed, and pushed some impressive performance improvement on Haunted House. So why was I unsuccessful? There's 2 major reasons. The biggest one: I allocated way too much time to the Space Station. While its progress is really awesome and I'm really excited about it, I did not deliver on the features that add value now that I said I would be doing. The other big issue is I underestimated the UI update. After working on it I discovered parts of it I was hoping to defer to a future update need to be done now to provide the most compelling experience while playing Hide and Seek. And..…

  • Devblog 5 - December 4 2017 - 5 December 2017

    Reflection on November November was an unsuccessful month for me. I said I was going to do the UI/Menu Updates, along with some other stuff that was mostly already done, and also work on the Space Station level. In reality I mostly worked on the Space Station level, released what I had (almost all) already completed, and pushed some impressive performance improvement on Haunted House. So why was I unsuccessful? There's 2 major reasons. The biggest one: I allocated way too much time to the Space Station. While its progress is really awesome and I'm really excited about it, I did not deliver on the features that add value now that I said I would be doing. The other big issue is I underestimated the UI update. After working on it I discovered parts of it I was hoping to defer to a future update need to be done now to provide the most compelling experience while playing Hide and Seek. And..…

  • 1.0.2.16 Patch Notes (21 November 2017) - 21 November 2017

    Overview Here's the short list of updates, scroll down to read full details about each topic. Hedge Maze got a minor performance improvement. Haunted House got a giant performance improvement (like a factor of 3 or 4 in the previously-really-bad spots). AFK players will be automatically kicked, so don't go away in the middle of a round. Chat Commands are here! Chat Panel got a little UI rework. Mature Language filter is here and enabled by default. Go to settings to turn it off. There's now a way to bring back up the "How to play" popup. Hedge Maze You should see a relatively minor performance improvement on the Hedge Maze. this is attributable to some improperly configured trees, and also from what was done on the Haunted House which I'll talk about in that section. The grass detail also extends farther out so you should see..grass farther away when looking outside the level. Haunted H…

  • 1.0.2.16 Patch Notes (21 November 2017) - 21 November 2017

    Overview Here's the short list of updates, scroll down to read full details about each topic. Hedge Maze got a minor performance improvement. Haunted House got a giant performance improvement (like a factor of 3 or 4 in the previously-really-bad spots). AFK players will be automatically kicked, so don't go away in the middle of a round. Chat Commands are here! Chat Panel got a little UI rework. Mature Language filter is here and enabled by default. Go to settings to turn it off. There's now a way to bring back up the "How to play" popup. Hedge Maze You should see a relatively minor performance improvement on the Hedge Maze. this is attributable to some improperly configured trees, and also from what was done on the Haunted House which I'll talk about in that section. The grass detail also extends farther out so you should see..grass farther away when looking outside the level. Haunted H…

  • Devblog 4 - November 7 2017 - 8 November 2017

    Devblog 4 - November 7 2017 Reflection on October October was a relatively successful month in terms of feature commitment->delivery. However it was also a relatively small commitment, and I did not deliver the chat commands (though technically those weren't promised on a timeline...). The new Post Processing stack is available with the Halloween Update, and it looks pretty nice. The Halloween Hedge Maze was delivered as promised and I really think it came out nicely. It also gave some nice improvements to the normal Hedge Maze. The Dedicated Servers actually run very stably now. I basically don't have to pay attention to it anymore, except that the system it's running on has really low RAM so sometimes it gets full, or Window Update installs & restarts without consent. I've noticed many comments about how I need to host more servers. The problem with this is, I don't have any additiona…

  • Devblog 4 - November 7 2017 - 8 November 2017

    Devblog 4 - November 7 2017 Reflection on October October was a relatively successful month in terms of feature commitment->delivery. However it was also a relatively small commitment, and I did not deliver the chat commands (though technically those weren't promised on a timeline...). The new Post Processing stack is available with the Halloween Update, and it looks pretty nice. The Halloween Hedge Maze was delivered as promised and I really think it came out nicely. It also gave some nice improvements to the normal Hedge Maze. The Dedicated Servers actually run very stably now. I basically don't have to pay attention to it anymore, except that the system it's running on has really low RAM so sometimes it gets full, or Window Update installs & restarts without consent. I've noticed many comments about how I need to host more servers. The problem with this is, I don't have any additiona…

  • 1.0.1.70 Patch Notes (25 October 2017) - 25 October 2017

    Overview This is a hotfix to Halloween Update. Fixed some places on the Halloween Hedge Maze you could get stuck, or it was difficult to get out. Fixed overlapping text on UI of Filters that prevent you from toggling Hedge Maze, or Halloween Hedge Maze out of your filter.

  • 1.0.1.70 Patch Notes (25 October 2017) - 25 October 2017

    Overview This is a hotfix to Halloween Update. Fixed some places on the Halloween Hedge Maze you could get stuck, or it was difficult to get out. Fixed overlapping text on UI of Filters that prevent you from toggling Hedge Maze, or Halloween Hedge Maze out of your filter.

  • HALLOWEEN UPDATE - 1.0.1.68 Patch Notes (24 October 2017) - 25 October 2017

    Overview Halloween Update! A reskinned version of the Hedge Maze is now available (and on rotation on the server I am hosting)! Watch the trailer here! Some minor optmizations were made to the Haunted House. And, the new Post Processing Stack is now here, which includes motion blur so if you like, it's at the bottom of the Graphics Menu. I will be hosting 2 servers for at least a couple of weeks - 1 for Halloween Hedge Maze only, and 1 with all 3 maps on rotation. Halloween Hedge Maze A dark and spooky version of the Hedge Maze! Filled with pumpkins, spider webs, spiders, and ghostly skeletons! And a flying Witch! Totally reskinned the level with new textures, dark lighting, and lamps are on to provide targeted light Atmopsheric fog Smashable Pumpkins Spider webs throughout the maze Underground tunnels got a new look and more detail in general Patrolling Spider - if it runs into you, yo…

  • HALLOWEEN UPDATE - 1.0.1.68 Patch Notes (24 October 2017) - 25 October 2017

    Overview Halloween Update! A reskinned version of the Hedge Maze is now available (and on rotation on the server I am hosting)! Watch the trailer here! Some minor optmizations were made to the Haunted House. And, the new Post Processing Stack is now here, which includes motion blur so if you like, it's at the bottom of the Graphics Menu. I will be hosting 2 servers for at least a couple of weeks - 1 for Halloween Hedge Maze only, and 1 with all 3 maps on rotation. Halloween Hedge Maze A dark and spooky version of the Hedge Maze! Filled with pumpkins, spider webs, spiders, and ghostly skeletons! And a flying Witch! Totally reskinned the level with new textures, dark lighting, and lamps are on to provide targeted light Atmopsheric fog Smashable Pumpkins Spider webs throughout the maze Underground tunnels got a new look and more detail in general Patrolling Spider - if it runs into you, yo…

  • Devblog 3 - October 1 2017 - 1 October 2017

    Notice Hey all, I am going to Poland for the next week. I will be back on the 8th. Unfortunately that means until then I will not be able to be very responsive, will not be doing development on Hide and Seek, and will be much less attentive to the Dedicated Server I am hosting. Reflection on September I think the patches in September were pretty successful. The only remaining item promised was the upgraded post processing stack (which includes motion blur). I think most players actually won't notice the difference unless provided a side-by-side comparison, but image quality enthusiasts should be happy with the new result. The performance patch vastly improved the general case performance of Hide and Seek, and also vastly improved loading times & application responsiveness while loading. The Halloween Hedge Maze map is mostly complete, I need to do some private testing to ensure everythi…

  • Devblog 3 - October 1 2017 - 1 October 2017

    Notice Hey all, I am going to Poland for the next week. I will be back on the 8th. Unfortunately that means until then I will not be able to be very responsive, will not be doing development on Hide and Seek, and will be much less attentive to the Dedicated Server I am hosting. Reflection on September I think the patches in September were pretty successful. The only remaining item promised was the upgraded post processing stack (which includes motion blur). I think most players actually won't notice the difference unless provided a side-by-side comparison, but image quality enthusiasts should be happy with the new result. The performance patch vastly improved the general case performance of Hide and Seek, and also vastly improved loading times & application responsiveness while loading. The Halloween Hedge Maze map is mostly complete, I need to do some private testing to ensure everythi…

  • 1.0.1.45 Patch Notes (30 September 2017) - 30 September 2017

    Overview Not a lot to say here, it's all Dedicated Server stability & logging improvements so Dedicated server should misbehave less frequently and When it does misbehave I can much more easily identify what the actual cause of this is.

  • 1.0.1.45 Patch Notes (30 September 2017) - 30 September 2017

    Overview Not a lot to say here, it's all Dedicated Server stability & logging improvements so Dedicated server should misbehave less frequently and When it does misbehave I can much more easily identify what the actual cause of this is.

  • 1.0.1.44 Patch Notes - 26 September 2017

    Overview This is a small patch targeting some issues found with 1.0.1.41 upon release (mostly with dedicated server). Bug Fixes Fixed - Hedge Maze had some hedges with too big colliders that made some areas difficult to walk through normally Fixed - Server would not always update Steam Servers with the proper current map name Fixed - Newly introduced a bug where player disconnects were not logged to chat. Fixed/Improved - The game should get into an invalid Round state less frequently, and will now try to detect if Rounds are in an invalid state. If this is detected, it will try to correct this automatically. Improvements Clearer network logging, removed some data that was pointless Server Administration Panel got some usability improvements, especially focused on Dedicated Server setup.

Patch notes and updates

S.noRelease datePatch nameGID number
115 December 20181.0.4.101 Patch Notes - NOW LIVE3244179105167522790
26 January 20181.0.3.53 Patch Notes OUT NOW4249665521687215672
36 January 20181.0.3.53 Patch Notes OUT NOW2284879949565660976
421 November 20171.0.2.16 Patch Notes (21 November 2017)4249665521687215946
521 November 20171.0.2.16 Patch Notes (21 November 2017)2486412956121120791
625 October 20171.0.1.70 Patch Notes (25 October 2017)4249665521687216147
725 October 20171.0.1.70 Patch Notes (25 October 2017)2140759684340386521
825 October 2017HALLOWEEN UPDATE - 1.0.1.68 Patch Notes (24 October 2017)2407631646375616310
925 October 2017HALLOWEEN UPDATE - 1.0.1.68 Patch Notes (24 October 2017)2140759684336971197
1030 September 20171.0.1.45 Patch Notes (30 September 2017)4249665521687216408
1130 September 20171.0.1.45 Patch Notes (30 September 2017)2175660043472045519
1226 September 20171.0.1.44 Patch Notes4249665521687216483
1326 September 20171.0.1.44 Patch Notes2149763711110266298
1421 September 20171.0.1.41 Patch Notes (20 September 2017)4249665521687216569
1521 September 20171.0.1.41 Patch Notes (20 September 2017)2149763711088992031
164 September 20171.0.0.5 Patch Notes (04 September 2017)4249665521687216746
174 September 20171.0.0.5 Patch Notes (04 September 2017)2095718613782192855
182 September 20171.0.0.4 Patch Notes (01 September 2017)4249665521687216923
192 September 20171.0.0.4 Patch Notes (01 September 2017)2095718613771816010

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID596940
Live current players0
SteamPulse tracked peak4
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD—
Current price USDFree
Release dateAug 31, 2017
DeveloperLlama Software
PublisherLlama Software
Owners estimatedNot available
SteamSpy owner estimate minimum100,000
SteamSpy owner estimate maximum200,000
Review typeMostly Negative
Positive review percent40%
Positive reviews152
Negative reviews231
Total reviews383
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/596940/

Short description

Hide and Seek follows the traditional 1 Seeker vs many Hiders model of hide and seek that everyone is familiar with. Seeker counts, Hiders hide, Seeker seeks, Hiders come back to base! Hide and Seek was developed by a single developer!

About this game

Play Hide and Seek online with your friends! Hide and Seek is a first person multiplayer "FPS" game where you play hide and seek in various environments. Hide and Seek follows the traditional 1 Seeker vs many Hiders model of hide and seek that everyone is familiar with. Hide and Seek was developed by a single developer! It took more than 2 years for the first release, and still is being developed. Gameplay As a Hider you have a short period of time to get away from Base after the round starts. The Seeker will be stuck in Base until that time expires. Base will then be locked for a period of time. During this time, all Hiders must try to stay away from the Seeker , who will be hunting for them. Once this Hide Time expires, Base will reopen and all Hiders must make it back before the round ends. Hide and Seek requires an internet connection to play. You can host your server own through the in-game menus, or join one someone else is hosting. Don't see a server you like? Join up with some friends and host a LAN party. Hide and Seek is 100% free to play. There are no costs to play or to host your own server. If you wish to support the continued development of Hide and Seek consider purchasing a Hat or two. Visit the Steam Community Hub to leave suggestions or feedback, find groups to play with, and stay up to date with all news.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
1Multi-player
49PvP
36Online PvP
9Co-op
38Online Co-op
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 4, 2026 to Oct 4, 2026
  • Lowest observed: Free
  • Highest observed: Free

Hide and Seek's USD price history spans from Oct 4, 2026 to Oct 4, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Hide and Seek's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Oct 4, 2026 through Oct 4, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Hide and Seek at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-10-04FreeFreeNo discountSteam Store

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Team Fortress 280,6594 October 2026 - 14:26:40 UTC253,2251,230,475Valve
Warframe78,2444 October 2026 - 15:19:35 UTC181,509676,031Digital Extremes
TBH: Task Bar Hero77,7764 October 2026 - 13:28:15 UTC546,13043,714Nugem Studio, Tesseract Studio
Overwatch®77,7414 October 2026 - 14:38:58 UTC164,636420,984Blizzard Entertainment, Inc.
Aniimo76,5314 October 2026 - 08:56:16 UTC140,219Not availablePawprint Studio

Multiplayer

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS544,3584 October 2026 - 15:36:01 UTC3,236,0272,744,193PUBG Corporation
WARDOGS231,6664 October 2026 - 15:17:34 UTC399,748Not availableBULKHEAD
Bongo Cat180,8284 October 2026 - 14:10:59 UTC193,859110,826Marcel Zurawka, Julius Krüger
Rust149,0714 October 2026 - 15:23:07 UTC259,6461,403,838Facepunch Studios
Delta Force125,5784 October 2026 - 14:42:08 UTC246,418192,933Team Jade
War Thunder91,0994 October 2026 - 13:53:32 UTC125,317781,076Gaijin Entertainment
VRChat56,1814 October 2026 - 13:55:07 UTC74,217269,026VRChat Inc.
DayZ50,5374 October 2026 - 14:44:57 UTC78,739460,377Bohemia Interactive
Arena Breakout: Infinite41,9764 October 2026 - 13:32:26 UTC65,94478,112Morefun Studios
NARAKA: BLADEPOINT39,8604 October 2026 - 08:11:33 UTC385,770302,33024 Entertainment
Path of Exile 236,7104 October 2026 - 14:31:59 UTC578,562209,717Grinding Gear Games
Escape from Tarkov34,7014 October 2026 - 13:14:46 UTC46,24962,122Battlestate Games

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS231,6664 October 2026 - 15:17:34 UTC399,748Not availableBULKHEAD
Bongo Cat180,8284 October 2026 - 14:10:59 UTC193,859110,826Marcel Zurawka, Julius Krüger
Valheim171,2494 October 2026 - 13:32:27 UTC498,478533,888Iron Gate AB
Rust149,0714 October 2026 - 15:23:07 UTC259,6461,403,838Facepunch Studios
Wallpaper Engine111,3574 October 2026 - 14:55:00 UTC150,2711,008,495Wallpaper Engine Team
Stardew Valley97,6854 October 2026 - 14:31:38 UTC236,6141,016,067ConcernedApe
Slay the Spire 289,9284 October 2026 - 15:20:10 UTC574,638199,438Mega Crit
The Outlast Trials84,1974 October 2026 - 15:14:01 UTC90,646101,323Red Barrels
How to Fish79,6204 October 2026 - 13:50:35 UTC373,97130,342Dazed Games
Palworld78,1794 October 2026 - 15:12:06 UTC2,101,535451,088Pocketpair
TBH: Task Bar Hero77,7764 October 2026 - 13:28:15 UTC546,13043,714Nugem Studio, Tesseract Studio
Project Zomboid65,3954 October 2026 - 12:20:15 UTC122,811467,999The Indie Stone

Casual

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat180,8284 October 2026 - 14:10:59 UTC193,859110,826Marcel Zurawka, Julius Krüger
Wallpaper Engine111,3574 October 2026 - 14:55:00 UTC150,2711,008,495Wallpaper Engine Team
How to Fish79,6204 October 2026 - 13:50:35 UTC373,97130,342Dazed Games
TBH: Task Bar Hero77,7764 October 2026 - 13:28:15 UTC546,13043,714Nugem Studio, Tesseract Studio
VRChat56,1814 October 2026 - 13:55:07 UTC74,217269,026VRChat Inc.
Transport Fever 342,1614 October 2026 - 15:35:27 UTC42,161Not availableUrban Games
Dressmaker37,9463 October 2026 - 20:20:13 UTC37,946Not availableelyaradine, raithza, oomsarel
Garry's Mod34,3904 October 2026 - 15:19:36 UTC73,7501,258,308Facepunch Studios
The Sims™ 433,8904 October 2026 - 15:15:04 UTC96,185193,399Maxis
Diablo® IV23,2744 October 2026 - 03:21:31 UTC64,51869,242Blizzard Entertainment, Inc.
Russian Fishing 420,1814 October 2026 - 10:53:48 UTC27,90689,773FishSoft LLC
Factorio18,5424 October 2026 - 10:58:30 UTC118,166235,340Wube Software LTD.

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