- ChilloutVR 2026r182 Hotfix 4 - 26 August 2026
ChangelogAdded debug info for hardware decode and low latency mode to video player UIAdded setting for choosing videoplayer backend in game (Implementation -> Video Player -> Video Decoder)This setting only applies to video players spawned after it's changedChoices are AVPro (Default), VLC, Disabled (won't spawn new video players)Added Steam Signups username picking (will still get the 4 characters at the end)Added supported extension check to AvPro to skip YTDLP for containers that should workChanged the authentication to use the User Id instead of UsernameThis should address the authentication issues when changing UsernameCustom build of VLC with the d3d11 frame stutter patch appliedFixed accepting/rejecting friend requests not clearing the message in certain scenariosFixed blank space on main menu message when no image is givenFixed cached videos getting stuck in resolving UI stateFi…
- ChilloutVR 2026r182 Hotfix 3 - 7 August 2026
ChangelogAdded Cache Management category to Main Menu SettingsContent, Image, and Video caching is now located hereAdded Damage Number function to Object health components and in the runtime gizmos for damage RaycastersAdded Default Max Resolution and Default Audio Only Mode options for video playersOnly affects newly loaded players (world join/prop spawn)Added download progress on scrubbing bar (uses the buffer indicator)Added expected pause logic to resolve livestreams pausing after playback startsThis bug appears to be an upstream issue with AvPro/Windows Media FoundationAdded game server compatibility check systemThe client will now prevent and tell you why you cannot join an instance with breaking network differences from the client you are runningthis may or may not be related to a certain update to a certain game serverAdded long video length confirmation for hour plus videos and…
- ChilloutVR 2026r182 Hotfix 2 - 7 July 2026
ChangelogAdded Patreon button to the "Settings" support tabReverted the change to put avatars into a normalized pose on loadThis addresses the viewpoint/voicepoint positional drift on some avatars, but once again breaks avatars uploaded not facing forward being able to use self portrait.The shutter sound when taking a picture is now networked Support ChilloutVR Like every development team, we need financial support to be able to push updates and improve our project. We are grateful for every bit of support we get. If you want to support us, you can do so from our Patreon. We are more than thankful for your support! July 5th Monthly Patreon Meetup Group Photo
- ChilloutVR 2026r182 Hotfix 1 - 30 June 2026
Changelog Avatars are now put into a normalized IK pose before being configured for wearingThis addresses an issue where avatars which were not uploaded facing world forward would calibrate incorrectly for some game systems that initialized before IK calibration (like self portraits face tracking)Being immobilized no longer pushes you out of your current movement stateThis addresses switching worlds kicking you out of flight modeExposed button hold wait timer value as a propertyFixed BetterScheduleSystem to include the overshooting time when running each frame (results in steadier timing for recurrent tasks)Fixed content details and full image button images disappearing in some casesFixed group owner avatar image url for when the group owner is not in the instanceFixed video player audio sources which were not enabled by default not playing once enabledRefactored CVRTexturePropertyParse…
- ChilloutVR 2026r182 Release - 19 June 2026
Shader Performance ViewerA tool for analyzing Shader performance in VR and Desktop modes. Bios and PronounsMore words and such to put in your profile! Let people know who you are! Skeletal Finger TrackingFull rework of our skeletal finger tracking system, now properly supports SteamVR Skeletal Input and more! Prop ManagementYou can now view and manage props in an instance from your Quick Menu! Blocking, hiding, select and more! Video Player SafetyBetter video player safety including an untrusted URL popup and the ability to toggle video players on an off! Video Player UpgradesAvPro v3 and more updates to LibVLC (LibVLC is still a bit funky lol) Third PersonYet ANOTHER way to look at yourself! Comfort Alignment (VR Only)Accessibility option to adjust your playspace orientation to align your view with the world horizon Full ChangelogAdded bio to the clientYou can modify your bio on your o…
- ChilloutVR 2026r181 Release - 28 March 2026
"Wait, wasn't the last update r181???" Yeah, but it's 2026 now so it's betterer. :D Anyway... Personal PenPlayers can now spawn a personal pen to draw anywhere with various customization options such as thickness, smoothness, and visibilityThe Pen color syncs with your chosen player color Chatbox now supports multiple languages!We've updated the fonts used in chatbox (and a few other places) with more languages, including:JapaneseKoreanSimplified ChineseTraditional Chinese...and EmojisIf your language is not supported, please let us know! Dynamic Bone & Magica Cloth 1/2 ImprovementsWind interaction is now unified across all bone movement solutions for worlds with Wind Zones (Unity, Magica 1, Magica 2)Bones with either component applied to them will no longer snap or jitter when teleporting as well YouTube now works again in video players...until it doesn't (thx yt)Some players may still…
- ChilloutVR 2025r181 Hotfix 3 - 1 January 2026
Changelog:Fixed rtsp(t) URL's no longer working in video players
- ChilloutVR 2025r181 Hotfix 2 - 31 December 2025
Changelog:Added border and background colour on button blocks in category list view tabsAdded friend/prop/world/avatar category creation and deletion to menu and hooked up api endpointsAdded in-game profile pic uploadingFixed an issue where if a remote client loaded your avatar faster than you, you would appear stuck in place for the remotesFixed an issue where your avatar would briefly hover after settling down from footsteps in Half-body & DesktopFixed 'ContentCloneManager' not getting animator in parent if the component was disabledFixed highlighting filtering pass not functioning properlyFixed mirror pickupable state not being respected on startupFixed props spawned by SYSTEM and LocalServer bypassing the entirety of the filtering pipelineNow they are integrated into the visibility check which is force-bypassed, so filtering is safely bypassed where it matters, without skipping requ…
- ChilloutVR 2025r181 Hotfix 1 - 20 December 2025
Changelog:Fixed avatar loading pipeline getting stuck for the session if it encountered an avatar with 1000+ renderersFixed issue with pickup markers exploding if they receive the texture to apply as they are destroyedFixed present collider being interactable prior to the present landing on the groundFixed present collider being reenabled after the death animation had playedFixed present poof particles not having player colors properly appliedFixed spawned presents failing setup when trying to apply their color too earlyRemoved CVRBuilderSpawnables built-in trigger collider generation due to it being bad
- ChilloutVR 2025r181 - 20 December 2025
Player Colors Choose between preset 15 color pallets to associate with yourself via your profile page in the Main Menu Applies both locally and on remote clients for: Controller RayObject & Player HighlightCamera Indicator (synced)Dropped Portals (synced) https://chilloutvr.net/assets/releases/r181/CVR-Color.png Camera Indicator Overhaul The Camera Indicator has been completely reworked with a fancy new model, support for the new player colors, and a neat little animation when capturing an image! Big thanks to Exterrata and Racush for their work on this https://chilloutvr.net/assets/releases/r181/CVR-Camera.gif Portable Camera Changes New settings are now available to take more betterer pictures, including: Show World mask (for transparency)Lock Portable Camera UIAnchor Camera viewport in world space (VR Only)Pin to Player and Pin to WorldStereoscopic (side-by-side) capture modeSupport…
- ChilloutVR 2025r180 Hotfix 2 - 4 October 2025
We have just released a Hotfix update to ChilloutVR that addresses the following issues: Changelog: Fixed a regression with the menus rendering in the background despite being disabled Fixed an error that could break content loading when registering Magica Cloth colliders Upgraded to Unity 2021.3.45f2 to address Unity's Security Update Advisory It is recommended that you update as soon as possible. For Creators: The reported security issue does not affect the editor, so you are okay to keep your projects on 2021.3.45f1 with whatever current CCK you are using. If you do not feel comfortable ignoring Unity Hubs alert regarding the vulnerable version, you are also able to update to Unity 2021.3.45f2 without a CCK update. Both the latest Release CCKs (3.16.x) and latest Preview CCKs (4.0.0) are functional on 2021.3.45f2. Release CCK is available from our Documentation Preview CCK is availab…
- ChilloutVR 2025r180 Hotfix 1 - 12 September 2025
We have just released a Hotfix update to ChilloutVR that addresses the following issues: Changelog: Added Filter Own Avatar and Filter Own Spawned PropAdded new User Interface category to hold all UI related settingsAdded toggle for UI joystick scrolling in VRAdded toggle to disable smooth scroll in the menuAdded VRCFT UnifiedExpressions license to ThirdPartyLicenses.mdChanged AbiCreateAccount and TosUrl to the correct https://chilloutvr.net urlsFixed invalid home world getting user stuck at login roomFixed keyboard settings not saving properlyFixed player height being able to be set to less then 0 and crashing the gameFixed portal de-spawn timeFixed Quick Menu and Main Menu clocks showing 00 for hours at midnight in 12-hour modeFixed Steam Overlay screenshots saving in the incorrect colour spaceFix nameplates not rendering properly in mirrors and portable camerasHide tooltip when Toggl…
- ChilloutVR 2025r180 - 27 August 2025
We have just released a Stable update to ChilloutVR that includes various fixes and improvements, including but not limited to: UI / Keyboard ReworkNew home menu with more featuresActivity feed to see what your friends are up toNew Keyboard that is independent from the main menuGroupsCreate a Join groups with common interestsManagement and permissions options for Group ownersNew Public and Private instance types for Group members and friendsPortal ReworkNew circular PortalsFancy closing animationSupport for panaramic images with depth for more immersionNative Face Tracking ReworkEye Tracking and Mouth Tracking are now separate modulesSmoother with support for viseme blendingOSC & OSC Query SupportSend and Receive avatar customization and game inputs from external applicationsOther cool stuff waowRelative SyncingIn-game Content SharingUser NotesUnity UI Input reworkand so much more that…
- Status Report May 2025 - 13 May 2025
Hello there! We have just released a new Status Report for May 2025 detailing changes to our team, branding, the current state of various projects, related promises, and plans for the future. Read the full Status Report
- ChilloutVR 2025r179 - 3 April 2025
We have just released a Stable update to ChilloutVR that includes various fixes and improvements, including but not limited to: Main Menu ImprovementsColor palette adjustment (not UI2)Updated Support pageEasily copy GUIDsBunch of other small fixesContent Discovery PageFind & explore random Avatars, Props, & WorldsHud & Reticle ImprovementsSmooth HudGesture IndicatorHexReticle & SmartReticle nativeReticle only displays when neededDesktop throw indicatorSteam Screenshot IntegrationEasily add & share screenshots taken within ChilloutVR via Steam (if enabled)Legacy Content MitigationPrevented potential mass-delisting of content broken during the engine upgradeMultiPass in Non-SPI WorldsMany small fixes & mitigations after mass review of majority of Legacy contentNew Ways to InteractCan now select Props while the Menu is open in VRCan now hold Control to unlock the mouse in DesktopAllows you…
- ChilloutVR 2025r178 Hotfix 1 - 23 January 2025
We have just released a Hotfix update to ChilloutVR that addresses the following issues: Fixed mirror mask shader to fallback to skip a certain optimization on Hardware that doesn't support it This should address the mirror being black on certain GPUs Fixed CVRMirror mask material & command buffer not being disposed of during mirror cleanup
- ChilloutVR 2025r178 - 15 January 2025
We have just released a Stable update to ChilloutVR that includes various fixes and improvements, including how you interact with objects, players, and mature content. Main Changes: Player Interaction without Input Allow or restrict other players/props from initiating certain interactions without your input, such as attaching objects or teleporting. Worlds always bypass this setting. Desktop Throwing Props & Objects can now be thrown in Desktop by holding the ‘G’ key while held Mature Content Visibility Players with access to Mature Content within ChilloutVR via the DLC now have a global toggle available in both the game Settings menu (General), and Account Settings on the HUB. Unity Upgrade While not a major change, ChilloutVR is now using Unity 2021.3.45f1. This editor version may be used to upload content going forward. Note: CCK related changes, and uploading via Unity 2021.3.45f1,…
- ChilloutVR 2024r177 Hotfix 2 - 23 November 2024
We have just released a Hotfix update to ChilloutVR that addresses the following issues: Fixed video player resolver not working properly
- Status Report November 2024 - 16 November 2024
Hello there, and thank you so much for checking in! We have a fairly short one for you this month while the cooks (devs) are hard at work creating all sorts of crazy concoctions (bugs) in the kitchen (basement). Jokes aside, there's still quite a bit in the pipeline that we're excited to show off, but isn’t quite ready. For now though, we have a couple of topics on the board today including a new safety feature coming soon, and a relatively new benefit for Patreon members. Player Interactions without Input A new safety feature we will be introducing alongside our ever growing list of options to customize your experience in ChilloutVR is the ability to determine if a player can take certain actions without your input. This can be anything from attaching an object to your avatar, to teleportation, typically done with props. The typical adjustments found in similar settings are available h…
- ChilloutVR 2024r177 Hotfix 1 - 20 September 2024
We have just released a Hotfix update to ChilloutVR that addresses some security related issues. We encourage everyone to update as soon as possible. Fixed an issue related to TexturePropertyParser being able to reference non scene objects