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I Am Overburdened

I Am Overburdened Steam metadata

Magic Item Tech | Nov 2, 2017 | game

Released

0players observed · 26 September 2026 - 05:17:30 UTC

CasualIndieRPGRogue-likeTurn-BasedSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)2,986
  • Revenue (VGI)$9,887
  • Review score88% positive

I Am Overburdened metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)2,986
  • Revenue (VGI)$9,887
  • Review score88% positive
  • Total reviews157
  • Release dateNov 2, 2017
  • DeveloperMagic Item Tech
  • PublisherMagic Item Tech

Genres: Casual, Indie, RPG

Company pages: Developer: Magic Item TechPublisher: Magic Item Tech

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I Am Overburdened Steam metadata

I Am Overburdened metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/690560/metadata
Steam Storehttps://store.steampowered.com/app/690560/
Steam Communityhttps://steamcommunity.com/app/690560
PCGamingWiki search
IGDB searchSearch IGDB for I Am Overburdened

Reviews, pricing, and metadata

Review summary

Very Positive

88% positive, 138 positive, 19 negative

Price and discount

$4.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Steam Cloud, Family Sharing

Achievements

31

Platform releases
  • Steam 2 November 2017

Latest Steam announcements

  • I Am Overburdened, 1.2.10. don't mess up. - 22 April 2022

    Hello there! Hot-fix time. Sadly version 1.2.9. contained some "glitches" :( Bugs everywhere First and foremost please accept my apology for the bugs that I left in the game. Multiple discussions were started and you reached out to me with detailed descriptions and useful reproduction steps. I'm really thankful for having such an understanding and helping community. You are awesome! Besides delivering the fixes I will do my best to minimize the occurrence of issues of any caliber in future updates. That is a promise ;) Nightmare retry A glaring issue. I'm really sorry about it. I don't know how I could miss this. Originally (before the 1.2.9. update) when retrying or restarting the game on Nightmare difficulty, the new game would also start on Nightmare difficulty. I messed this up with the Nightmare and Treasury shuffling and changes in the Inn and it always switches back to Normal. No…

  • I Am Overburdened, 1.2.9. two steps forward, one step back. - 24 March 2022

    Hi everyone! As the title suggests progress has been made, but I took a really bumpy road to get here. I'm done with a new update, but even though I mentioned around two weeks multiple times, it took more than a month :/ Big-ish? Or lots of small-ish? I wanted to release some of the new goodies of the planned expansion pack without spoiling the new content. Just new functionality. For this to happen I had to make a version of the game which is halfway between my current development build and the existing released builds, which took way more time than I originally expected. Silly me. Regardless of not featuring new content, it does bring lots of convenience features and quality of life changes ;) Teleport to target There's a new mouse control mode in town: teleport! If you play the game a lot and dislike waiting for the movement animations this will speed it up to be *instantaneous. Path…

  • I Am Overburdened, 1.2.8. a trail of broken dreams. - 12 February 2022

    Hello there! Not much news on my front, but I'm doing game development (at least some, sort-of) and I'm still alive :) Where have you been? I disappeared for a looong time from the online world and from I Am Overburdened development. I really wanted to continue releasing updates for the game, but I wasn't in a good place and my circumstances did not allow it. I hope you can understand and forgive the prolonged silence. Where are you going to? Not a Blue Cafe specifically, but I wish to finish my plans. I wasn't putting in many hours, but progress did happen bit by bit on the I Am Overburdened content update. I'm excited to return to it. I don't know if I'll be releasing it piece by piece or as a big package, but you can come with me if you are still interested in this journey ;) I want to know what is new! Hold your horses (and your enthusiasm) just yet. This is a small update. Kind of…

  • I Am Overburdened, happy holidays! - 21 December 2019

    No big updates this time, but I wanted to post an entry to wish everyone happy holidays, a fun-filled winter and most importantly an awesome new year :) Plus I'm sharing some info nuggets about the upcoming Overburdened update. Artifacts Progress is steady on the development of the expansion pack. I've finalized all the new items (+17, totaling at 139) and I'm really proud of the results. Many became pretty extreme :D Hopefully with their inclusion fresh strategies will emerge. Flying to safety Knocking back your enemies Combusting your surroundings Let me know what you think. Since we are close to the end of the year (and the decade :O) I'm going to spend most of my time with my family so I may become a bit dormant and disconnected, but I will check on the boards every now and then. Thank you for being the awesome community you are and for being so supportive :) Take care and again hav…

  • I Am Overburdened, 1.2.7. what is to come - 22 November 2019

    I Am Overburdened, what is to come. Hi there! Been pretty much out of touch with the online world in the last few weeks. So I guess it is time to break the silence with an I Am Overburdened update and some news about the expansion :) ?! The update Showcasing version 1.2.7. will be short as it is a refinement build. Nothing spectacularly, just a bunch of fixes and tunings. DPI/mouse issue bug-fix There was a problem limiting the mouse movement which occurred on non-default DPI settings and/or high desktop resolutions. Now it is fixed and there is no need for using the workaround posted on the community forums of the game. Book of monsters enhancements To fix the confusion around the monster unlocks I've added progress visualization. You just have to kill a single monster from a given kind and then you can check how much more of it you have to fight to successfully open detailed informati…

  • I Am Overburdened, 1.2.6. looney tuning - 16 September 2019

    Hello there! Time for one last small update before I go into full promotion mode regarding the new I Am Overburdened expansion pack ;) Update The new 1.2.6. version is more of a refinement over the existing stuff, but it packs a lovely change which I hope receives a warm welcome. Screen transition I've been fighting with level change for a long while to make it look good and readable. I always wanted to help the player instantly recognize where Joey is when entering a new dungeon floor. Finally what I have now feels really good :) https://www.youtube.com/watch?v=juvf24hARWY I should have looked into cartoons for inspiration long ago. Bug-fixes While testing the new content I made for the expansion I've stumbled into a few issues :( https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30852012%2F6982dc73a4ca18b63a0622613c391442d56d6aef.png A huge error found its way into the…

  • I Am Overburdened, 1.2.5. optimize prime - 16 August 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30852012%2F67a4d10e04e9f21df74c6a18e3a3600f32f15cf8.gif Hi everyone! Here comes a not so spectacular, but hopefully funny update for I Am Overburdened. As the name suggest version 1.2.5. is way more swift than the previous one, plus it is equipped with a nasty new trick to terrorize artifact hunters ːsteammockingː Hallucination 2.0 Please welcome "positive" hallucinations. Previously when you accidentally drank poison or a venomous creature attacked you, monster phantasms (non-existent hallucinated creatures) would be placed randomly on the following dungeon level. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30852012%2F248c60c7e5df5c4da99f9d518d6a05c9973834b1.gif This feature always felt fun, but a bit insignificant. Its impact was quite low because if you played a lot you could figure out in many case…

  • I Am Overburdened, 1.2.4. cracks showing - 23 July 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30852012%2F67a4d10e04e9f21df74c6a18e3a3600f32f15cf8.gif Hello everyone! This update is a tiny one with bug-fixes only. Life has interesting ways of slowing things down. If you stay till the end of the post and can put up with my whining I'll explain how come I could only make a hot-fix build in a whole month. The update Some glaring issues have been discovered lately and I just managed to repair a few long-standing problems so version 1.2.4. contains important fixes. Not saved https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30852012%2F82a31fa526979392be3c0a65b118c05a22377045.png Sadly the path was not "ensured" (existence of directories) in all cases when saving the game. I estimate, that this could affect quite a few people theoretically, but not many reported it so far. I hope this means it worked for mo…

  • I Am Overburdened, 1.2.3. experience tidbits - 25 June 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30852012%2F67a4d10e04e9f21df74c6a18e3a3600f32f15cf8.gif Hi there! So it came to pass, that only a tiny update gets completed within two weeks while working on another way bigger project :D Hopefully, the user interface enhancements in version 1.2.3. will be appreciated still ;) The book of monsters The biggest (albeit functionally neglectable) change is the new "Book of Monsters" layout. Now the unlocked monsters can be explored using a scrollable grid just like in the case of the "Tome of Artifacts". It looks much less crammed + this was a necessary change for the future ;) https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30852012%2Fb78b82725ed26aedd66cad32a71455b26da1533d.gif Yep, this also means new monsters will join the party with the upcoming bigger content update (currently it looks like 4 to be more…

  • I Am Overburdened, 1.2.2. cosmetics - 13 June 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30852012%2F67a4d10e04e9f21df74c6a18e3a3600f32f15cf8.gif Hello everyone! This time instead of launching new content or features I'm upgrading the graphics of the game a little. Graphical facelift This is the first update for I Am Overburdened focusing only on the visual aspect. If the response is good I may create another similar one :) Let me know what you think! Auto-Tiling The biggest graphical improvement is the auto-tiling feature of the dungeon levels. In short, it is a technique to (dynamically) change tiles based on their neighbors to achieve a much less "blocky" look and to add depth to the scenes. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30852012%2Fdbae8d320212bccc032107dca037e85c0e8b0c97.gif To me, the difference is night and day. It does make the grid structure of the levels less readable…

  • Incoming graphical facelift #1 - 31 May 2019

    Hello there! I don't usually share upcoming updates in detail as I've fallen into the trap of failing to deliver on time before ːsteamfacepalmː, but I'm really close to the finish line with this one. I'm planning to release a series of graphical facelift features and this is how the first step looks like: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30852012%2F2220d0df3778b56345e29e9c8abdfea9eed85149.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30852012%2F23b210da1bd9ea411503521327b506feec41e45c.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30852012%2Fc4985afbf6d7135272da5a2fc1880136a810cc39.png Jokes aside IMHO in-game the new tile system looks better and the dungeons feel a bit more claustrophobic. I'm almost done with all the tile-sets so I can ship it soon with more goodies ;) Hope you all like it ːsteamhappyː Let me…

  • I Am Overburdened, 1.2.1. journal entry - 16 May 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30852012%2F67a4d10e04e9f21df74c6a18e3a3600f32f15cf8.gif Hi there! My apologies for being dormant for so long. I'll explain what happened, but I want to jump right into the details of the latest update I've just released. I'm leaving the boring rambling to the end ːsteammockingː ! Update Version 1.2.1. has a plethora of changes, but mostly just fixes and tiny additions. It is not THE huge content update I've been teasing, but has a bunch of nice things I hope many will appreciate. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30852012%2F1fc6de880336702311389830f6e442c273734efd.png The game has been localized to German ( https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30852012%2Ff6cead36339e76673a43872fa948326db75eae64.png ...) and Spanish ( https://steamcdn-a.akamaihd.net/steamcommunity/p…

  • I Am Overburdened, 1.2.0. saving my soul update - 14 November 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30852012%2F67a4d10e04e9f21df74c6a18e3a3600f32f15cf8.gif Hello everyone, I've been away from working on games for months, but thanks to some new opportunities it looks like the time has come for me to return to active development again ;) Version 1.2.0 is live and the highlight of it is the save-game feature! Besides this one major addition, it is mostly a bug-fix and tweak build. Save & Exit Finally the game can be suspended in the dungeon and continued later. Since a full play-through is relatively short plus I Am Overburdened is primarily a rogue-like and save-scumming would undermine this core idea so only one save slot exists. Of course more could be added with slots only having a continue option if there are genuine requests for it, but I think the game works well this way. This is more like a convenience feature to b…

  • I Am Overburdened, 1.1.8. tiny achievement update - 7 June 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30852012%2F67a4d10e04e9f21df74c6a18e3a3600f32f15cf8.gif Hi there artifact hunters! It is time for another tiny update. 1.1.8 is online, featuring mostly fixes and fine-tunings, but lets see in detail what it has to offer! Changes Achievement bug fixed https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30852012%2F0edaac3a02726d6177d45984445209346badeb1b.png Due to some timing and file-reading mistakes in rare cases some achievements were not unlocked. The boss, monsters and the four artifact unlocking related trophies may have been affected for some players. Now the problem is solved and I added an extra step to the startup logic of the game so that achievements missed by previous versions will be unlocked automatically (e.g.: if you unlocked all the monsters, but the achievement is missing). My apologies for…

  • I Am Overburdened, 1.1.7. first language update - 24 April 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30852012%2F67a4d10e04e9f21df74c6a18e3a3600f32f15cf8.gif Hello there dungeon crawlers! It's been a long while since my last I Am Overburdened update and I haven't posted anything online for more than a month now ːsteamsadː . Version 1.1.7 is online now containing some nice additions ːsteamhappyː , so I'll showcase the changes and I'll go into what happened to me. Changes https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30852012%2F1fc6de880336702311389830f6e442c273734efd.png The game has been localized to French (https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30852012%2F8ec94d54a09ed5a385955e449c8a21aa3faadb49.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30852012%2F7f7ad585f633bb78f7b495fb093584372f2b1f1f.png ...), Danish (https://steamcdn-a.akamaihd.net/steamcommunit…

  • I Am Overburdened, 1.1.6. tiny "input" update - 24 February 2018

    Hello there dungeon crawlers! I know it's been a while since the last update, but this one will be a relatively small one regardless :( . I'll go into why this is the case but lets start with the list of changes and additions first ;) ! Changes Now the game supports a much wider range of controller devices. With older joysticks and game-pads it tries to emulate the mapping of the Xbox 360 controller automatically. In the "Controls" menu you can re-map your buttons if the game fails to capture a sensible layout. If you had to use x360ce before you probably don't need it anymore :) ! Pressing Left Ctrl + R in the dungeon restarts the run immediately without confirmation now. I forgot about this modification, but many of you requested it multiple times so I finally added this hot-key. A little balance fix: the skill of the Zombie was tweaked heavily. Their regeneration now only triggers if…

  • I Am Overburdened, 1.1.6. tiny "input" update - 24 February 2018

    Hello there dungeon crawlers! I know it's been a while since the last update, but this one will be a relatively small one regardless :( . I'll go into why this is the case but lets start with the list of changes and additions first ;) ! Changes Now the game supports a much wider range of controller devices. With older joysticks and game-pads it tries to emulate the mapping of the Xbox 360 controller automatically. In the "Controls" menu you can re-map your buttons if the game fails to capture a sensible layout. If you had to use x360ce before you probably don't need it anymore :) ! Pressing Left Ctrl + R in the dungeon restarts the run immediately without confirmation now. I forgot about this modification, but many of you requested it multiple times so I finally added this hot-key. A little balance fix: the skill of the Zombie was tweaked heavily. Their regeneration now only triggers if…

  • I Am Overburdened, not so "elite" hotfix. - 30 January 2018

    Hello everyone. Sadly I made a mistake in the code of the latest "elite" update ːsteamfacepalmː so I had to upload a new build today. A pesky bug crashed the game on startup if you completed the game prior to the update once (and only once). I guess still many people could run into this wondering why the game is not starting. The problem was with the automatic unlocking logic of the skull candle. Please accept my apology if you wanted to try the new update, but the game did not launch ːsteamsadː . In 1.1.5 this problem is fixed now and the game should work properly. Looks like I'm struggling with keeping the updates bug-free like Joey is struggling with the loot on the animated box art ːsteamhappyː . Sorry ːsteamfacepalmː ! I'm going back to making new features and content now and will try my best to don't make new issues while doing so. Thanks for your understanding and patience!

  • I Am Overburdened, not so "elite" hotfix. - 30 January 2018

    Hello everyone. Sadly I made a mistake in the code of the latest "elite" update ːsteamfacepalmː so I had to upload a new build today. A pesky bug crashed the game on startup if you completed the game prior to the update once (and only once). I guess still many people could run into this wondering why the game is not starting. The problem was with the automatic unlocking logic of the skull candle. Please accept my apology if you wanted to try the new update, but the game did not launch ːsteamsadː . In 1.1.5 this problem is fixed now and the game should work properly. Looks like I'm struggling with keeping the updates bug-free like Joey is struggling with the loot on the animated box art ːsteamhappyː . Sorry ːsteamfacepalmː ! I'm going back to making new features and content now and will try my best to don't make new issues while doing so. Thanks for your understanding and patience!

  • I Am Overburdened, 1.1.4. "elite" update. - 29 January 2018

    I've just released another update for I Am Overburdened. It is now at 1.1.4. and received quite a few enhancements since the first major update ;) . Latest additions Elite variant There is a new "decoration" in the inn. If you complete the game twice on normal or on nightmare difficulty you unlock the skull candle. Once lit, there will be one tougher "elite" monster on each dungeon level. If you completed it before the candle will be unlocked automatically. I don't consider this a new difficulty as it is a variant working on both levels, but if someone finds nightmare too easy :P or too painful :( with normal not being a challenge any longer it can spice them up ;) . Ease-of-use The most requested UI enhancement was inventory screen access through the in-game inventory bar. Plenty other UI and mouse control enhancement found their way into the game (e.g.: the handling of speech bubble f…

Patch notes and updates

S.noRelease datePatch nameGID number
122 April 2022I Am Overburdened, 1.2.10. don't mess up.4348797798079235445
216 August 2019I Am Overburdened, 1.2.5. optimize prime3556075649723549585
323 July 2019I Am Overburdened, 1.2.4. cracks showing2413284533111681247
425 June 2019I Am Overburdened, 1.2.3. experience tidbits2436926440560688977
513 June 2019I Am Overburdened, 1.2.2. cosmetics2408777766637738883
616 May 2019I Am Overburdened, 1.2.1. journal entry2905297189246941489
714 November 2018I Am Overburdened, 1.2.0. saving my soul update2413262343930381616
824 February 2018I Am Overburdened, 1.1.6. tiny "input" update4249665521687746227
930 January 2018I Am Overburdened, not so "elite" hotfix.4249665521687746337
1030 January 2018I Am Overburdened, not so "elite" hotfix.2356940715001140391
1129 January 2018I Am Overburdened, 1.1.4. "elite" update.4249665521687746455
129 January 2018I Am Overburdened, 1.1.3 "just" a hot-fix4249665521687746587
137 January 2018I Am Overburdened, 1.1.2 welcome the stash!4249665521687746698
1431 December 2017I Am Overburdened, hot-fix and a happy new year!4249665521687746807
1522 December 2017I Am Overburdened, 1.1.0 first major!4249665521687746934
1623 November 2017I Am Overburdened, 1.0.8 what took me so long?!4249665521687747267
1717 November 2017I Am Overburdened, 1.0.7 tiny change in plans4249665521687747372
1814 November 2017I Am Overburdened, 1.0.6 getting rid of the clones4249665521687747484
1910 November 2017I Am Overburdened 1.0.5 dungeon renovations4249665521687747586
207 November 2017I Am Overburdened, 1.0.4. deadly insect4249665521687747701

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID690560
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateNov 2, 2017
DeveloperMagic Item Tech
PublisherMagic Item Tech
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeVery Positive
Positive review percent88%
Positive reviews138
Negative reviews19
Total reviews157
Steam recommendations138
Achievements31
Average playtime forever337 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/690560/

Short description

I Am Overburdened is a silly turn-based roguelike full of crazy artifacts and a "hero" who has 20 inventory slots.

About this game

I Am Overburdened is a silly roguelike with a fun twist to the tried and true classical formula. The player takes the role of an artifact hunter, who has a surprisingly large carrying capacity, embarking on a quest to search through dungeon after dungeon for mystical artifacts and answers, in a world where magic has long been forgotten... Turn-based roguelike with permanent death. Run focused campaign, playable in short bursts. Fill a huge inventory having 20 slots. Find more than 100 crazy artifacts, all of them unique. Learn the ins and outs of an RPG system that feels approachable and fresh, but familiar and deep at the same time. Crawl in procedural dungeons generated from hand authored layouts. Immortalize your best playthroughs in the "Hall of Fame". Collect details about monsters and artifacts in your journal. Unfold a funny story, packed with vicious evils, puns, and jokes. What is this 20 slots, 100+ unique artifacts RPG nonsense? Simple, your "hero" does not get more powerful magically by beating some orcs to death and he is not a wizard either. In the world of I Am Overburdened the art of magic-wielding was lost, but legendary artifacts and relics retained their power. If you equip these you become stronger, sometimes immeasurably, and you may even learn reactive skills and otherworldly abilities, but no sane person wears two pants...

Supported languages

English, Hungarian, French, Danish, Romanian, German, Spanish - Spain, Polish

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
23Steam Cloud
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 26, 2026 to Sep 26, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

I Am Overburdened's USD price history spans from Sep 26, 2026 to Sep 26, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

I Am Overburdened's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Sep 26, 2026 through Sep 26, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records I Am Overburdened at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-26$4.99$4.99No discountSteam Store

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