SPSTEAMPULSELIVE ANALYTICS
Simmiland

Simmiland Steam metadata

Sokpop Collective | Aug 15, 2018 | game

Released

5players observed · 22 September 2026 - 14:28:12 UTC

IndieSimulationGod GamePixel GraphicsCard GameSteam Store

  • Latest observed players5 · 22 September 2026 - 14:28:12 UTC
  • SteamPulse tracked peak35
  • Units sold (VGI)40,154
  • Revenue (VGI)$144,000
  • Review score87% positive

Simmiland metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players5 · 22 September 2026 - 14:28:12 UTC
  • SteamPulse tracked peak35
  • Units sold (VGI)40,154
  • Revenue (VGI)$144,000
  • Review score87% positive
  • Total reviews1,921
  • Release dateAug 15, 2018
  • DeveloperSokpop Collective
  • PublisherSokpop Collective

Genres: Indie, Simulation

Company pages: Developer: Sokpop CollectivePublisher: Sokpop Collective

Top Steam chartsTop 100 gamesGame directorySteam Store page

Simmiland Steam metadata

Simmiland metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/932850/metadata
Steam Storehttps://store.steampowered.com/app/932850/
Steam Communityhttps://steamcommunity.com/app/932850
PCGamingWiki search
IGDB searchSearch IGDB for Simmiland

Reviews, pricing, and metadata

Review summary

Very Positive

87% positive, 1,677 positive, 244 negative

Price and discount

$4.99

Platforms

Windows, Mac

Categories

Single-player, Steam Achievements, Full controller support, Steam Cloud, Family Sharing

Achievements

27

Platform releases
  • Steam 30 November 2018

Latest Steam announcements

  • mac meteor crash - 14 July 2022

    Gave another go at fixing this issue where the game crashes when playing a meteor card on Mac. Let me know if it still doesn't work!

  • hotfix sustaining swamps etc. - 20 July 2021

    fixed a bug where humidity dropped back down to 50% making it very hard to sustain swamps.

  • hotfix (again) for humans getting evil too fast - 16 July 2021

    i removed humans becoming evil from not having too much food. apparently this used to be bugged, but i accidentally "fixed" it during adding the translations.

  • hotfix salt deposits and getting evil too fast - 12 July 2021

    - enabled salt deposits again - slowed down the nature decay when not having enough food with x0.25

  • hotfix - 6 July 2021

    fixed the crash that occurred in the new localization build

  • Chinese and Spanish translations! - 6 July 2021

    I found some time to implement the translations or Chinese and Spanish that the community made! You can change the language in the main menu.

  • Mac build fixed! - 8 July 2020

    finally figured out the problem. mac builds should work again.

  • 64-bit mac build - 13 March 2020

    uploaded a 64-bit build for macosx. however, i'm not a 100% sure it was the right version. let me know if there is something off.

  • patch 1.4.14 - 11 December 2018

    Quite a small patch this time. Thanks to you all for helping making the game better! changelog - fixed steam screenshot/pictures - fixed base/human info window glitches - fixed a achGet crash - changed some things so the reason to the 120 IQ cap doesn't seem like a bug to people anymore - fixed some minor issues - fixed some typos

  • patch 1.4.13 - 7 December 2018

    v-sync - added a v-sync option in options/settings - default is now OFF to fix the black screen people had (hopefully) - if your game is running suuuuuuuuuuuuuuuper fast, turn it ON! fixes - can't click on humans and other things anymore behind the cards - pausing the game now deselects your current card - added an option that saves the windows you have open and their positions - added an option to switch between window opaque and transparent styles

  • patch 1.4.12 - 6 December 2018

    food values - added a food multiplier based on the amount of humans where food values are x2 with 0 humans and x1 with 10 or more humans - the spawn countdown timer for new humans (infants) stops if there isn't enough food to support them - this means that food is less of a problem in the early game, but will keep it's intended "puzzle" for those that get to the late-game changes & fixes - fixed a pathfinding bug where items wouldn't get picked up - this was also indirectly the cause for some cases where humans were constantly idle/praying/eating. So that's fixed now as well! - fixed game freezing when a UFO is landing and there is no land in sight - added a double check before quiting/restarting from the menu - added a reset savefile option - added names for humans with a length of 5 letters (previously up to 4) - changed some compendium entries - chickens should be less talkative

  • patch 1.4.11 - 5 December 2018

    changelog - fixed the memory leak (out of memory fatal error) - poison berries now don't count for food is humankind doesn't have enough herbs - humans won't gather poison berries and harvest poison berry bushes anymore if there is a food shortage and they don't have herbs - raw meats will now also be picked up when there is a food shortage and the cookpot exists - flour will now also be picked up when there is a food shortage and the oven exists - humans won't harvest poison berry bushes anymore if they have more than +10 in the bank and herbs exists in the world - using the 1 - 6 hotkeys for windows will now close them if they are already open

  • patch 1.4.10 - 4 December 2018

    changelog - humans should now only mine ice blocks if they wear a shirt - lowered all food values - fixed church meteor crash - fixed the rocket looking for a portal crash - fixed meteor tile change crash - fixed playing endless -> going to menu -> playing classic with no save file results in endless mode - fixed cacti suggested in smelting compendium entry - fixed the sheep & bears compendium entries - fixed some memory leaks (out of memory error) - oil refinery doesn't need to be build on desert/sand anymore EDIT - also fixed "the colonies" and "creator of many things" achievements

  • patch 1.4.9! - 3 December 2018

    Hi all, here is the 1.4.9 patch! changelog: - you can now use inspect on items in the storage/base window UI - potentially fixed the font cut-off bug - potentially fixed tile bug upon loading a game - maaaaaybe fixed that "black screen though with sound"-bug people had (please let me know if it still persists!) - mankind will now pick up food that's lying around before starving even if their hunger bar is already depleted (added some kind of will to live i suppose) - humans should now pick up tools before crafting new ones (unless they can't reach them) - humans should now double check if food items are actually reachable - humans should now get stuck in a corner anymore trying to grab items that were blown all the way there - humans should now double check if an item is still reachable when gathering and will stop and do something else otherwise - fixed animal pathfinding crash - fixed…

  • Discord channel - 3 December 2018

    Hi everyone! While we are reading through all of the posts and comments and working on a patch for the issues reported, you can discuss the game in the Simmiland channel on our Discord! Join here https://discord.gg/kNpNYsY Thank you so much for the great response! We couldn't be happier!

  • patch 1.4.7 - 1 December 2018

    Quick patch: - fixed 'cooked drumstick' being referred to as 'seaweed' - fixed card count at the end showing the wrong amount - hopefully fixed the crash people reported in the forums - tried some things to get rid of the 'cut off text' bug, but i suspect i'll have to look for another font - changed the driver error message so that you can ignore it the patch isn't live yet for macosx, that will have to wait until monday! have a nice weekend

  • Simmiland released! - 30 November 2018

    Hi all, we are excited to announce Simmiland is finally released on Steam! There is a big content update compared to the old version of the game. Check out the previous announcement to see the details. If you encounter any bugs or have requests for any kind of content, please feel free to post it in the community hub and we will check it out! Thanks!

  • Simmiland coming out tomorrow! v1.4 changelog - 29 November 2018

    Simmiland is coming out tomorrow! Since the game was originally released on itch.io there are some notable changes to the game if you experienced it before. Here is the full v1.4 changelog: gameplay - added critters/animals - added bones/bone meal - added knife - added feather - added fire as a stepping stone (researches automatically if there is fire) - added cooking pot and a bunch of new food - added wool/wool spinning/clothing - added the tundra biome and snowfields biome - added ice (item), ice block (object) - added market - added town/city tiles - added hunting - added a bunch of new researches - added water as an item - added windmill + flour - added rice (random drop from market) - added sushi - added snakes - added bears and polar bears - added leather - added venom - added aliens - added plutonium - added spacetime research and the spacetime portal - mankind will build more v…

Patch notes and updates

S.noRelease datePatch nameGID number
114 July 2022mac meteor crash4937651144685542032
220 July 2021hotfix sustaining swamps etc.4204657340183419624
316 July 2021hotfix (again) for humans getting evil too fast4204657340168748459
412 July 2021hotfix salt deposits and getting evil too fast4036897704066372346
56 July 2021hotfix4032392655108171871
68 July 2020Mac build fixed!3444640809418974266
713 March 202064-bit mac build3893864668614089429
811 December 2018patch 1.4.142416641943190619319
97 December 2018patch 1.4.132416641943176119324
106 December 2018patch 1.4.122416641943172631585
115 December 2018patch 1.4.112416641943168862652
124 December 2018patch 1.4.102415515408487447994
133 December 2018patch 1.4.9!2415515408484149270
1429 November 2018Simmiland coming out tomorrow! v1.4 changelog2415515408468692685

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID932850
Live current players5
SteamPulse tracked peak35
Live count (today's peak floor)5
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateAug 15, 2018
DeveloperSokpop Collective
PublisherSokpop Collective
Owners estimatedNot available
SteamSpy owner estimate minimum100,000
SteamSpy owner estimate maximum200,000
Review typeVery Positive
Positive review percent87%
Positive reviews1,677
Negative reviews244
Total reviews1,921
Steam recommendations1,802
Achievements27
Average playtime forever480 minutes
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/932850/

Short description

Simmiland is a god-like card game. In this game you indirectly influence a small civilization by manipulating their surroundings by playing cards 🃏🃏🃏 Playing cards on different biomes and objects will result in different findings. The way you play the game will define how mankind will develop!

About this game

Simmiland is a god game. Watch how mankind develops! What the heck is Simmiland? In Simmiland you create a small civilization that you can only influence indirectly by playing cards to the land, such as plants🍃 and minerals ⛰️. Playing a plant on a grass biome tile will result in a wheat plant, but playing a plant card somewhere else will also create something else. Try to experiment as much as you can! Playing cards costs ✨ 'faith' ✨ that you gain from the humans when they periodically pray for you, or when you fulfill their wishes. One may wish for a berry bush and another for a deadly plague ☠️ One of the more important cards is the ⚗️ 'inspect' ⚗️ card. This card can be played on items, objects and sometimes just on empty tiles. The inspect card will trigger an invention that will help the humans explore your world further. The way you shape the land and guide the humans will decide which way the humans will develop. They can go as far as to build a rocket! 🚀 The metagame You can play Simmiland in 2 different modes: Normal mode - your card deck is limited and you will find the apocalypse card at the bottom Endless mode - you can play an endless amount of cards, but you won't get any achievements In normal mode you will get achievements. Both achievements and progress will net you some in-game currency which you can use to buy new and more cards to fill your deck, giving opportunity to new possibilities. Features Quick, but relaxing, 10~60 minutes play per game An alternative endless mode where you can shape the land into infinity ~20 different cards 13 different biome types 30+ inventions to discover 40+ different resources to discover 20+ different achievements to find Sokpop makes a new game every two weeks! Subscribe for 3$ per month at

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Simmiland's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Simmiland's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Simmiland at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$4.99$4.99No discountSteam Store

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