SPSTEAMPULSELIVE ANALYTICS
Shieldwall Chronicles: Swords of the North

Shieldwall Chronicles: Swords of the North Steam metadata

Wave Light Games Inc. | Dec 16, 2018 | game

Released

2players observed · 4 October 2026 - 15:52:24 UTC

ActionAdventureIndieRPGStrategySteam Store

  • Latest observed players2 · 4 October 2026 - 15:52:24 UTC
  • SteamPulse tracked peak3
  • Units sold (VGI)5,206
  • Revenue (VGI)$54,058
  • Review score76% positive

Shieldwall Chronicles: Swords of the North metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players2 · 4 October 2026 - 15:52:24 UTC
  • SteamPulse tracked peak3
  • Units sold (VGI)5,206
  • Revenue (VGI)$54,058
  • Review score76% positive
  • Total reviews180
  • Release dateDec 16, 2018
  • DeveloperWave Light Games Inc.
  • PublisherWave Light Games Inc.

Genres: Action, Adventure, Indie, RPG, Strategy

Company pages: Developer: Wave Light Games Inc.Publisher: Wave Light Games Inc.

Top Steam chartsTop 100 gamesGame directorySteam Store page

Shieldwall Chronicles: Swords of the North Steam metadata

Shieldwall Chronicles: Swords of the North metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/951260/metadata
Steam Storehttps://store.steampowered.com/app/951260/
Steam Communityhttps://steamcommunity.com/app/951260
PCGamingWiki search
IGDB searchSearch IGDB for Shieldwall Chronicles: Swords of the North

Reviews, pricing, and metadata

Review summary

Mostly Positive

76% positive, 137 positive, 43 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Family Sharing

Achievements

22

Platform releases
  • Steam 17 December 2018

Latest Steam announcements

  • New Game Launching in the New Year! - 29 December 2020

    Hi everyone, Just want to let you know that Strike Team Gladius, the next entry in the Strike Team series is launching in early access on Jan 15. The game's campaign is complete and the main reason for early access rather than normal launch is to have a period where I can get more player feedback for game balance and gameplay fine-tuning. New elements in the gameplay include destructible terrain objects, events that occur when creatures die (acid blood spray, etc.), lots of new passive ability mechanics and new traits like attacks that penetrate armour, attacks that auto-hit and those that have a blast radius. The gameplay also takes place planet-side so look for much more open battlefields that have room for bigger units like tanks and mobile artillery. Please share among your friends and add to your wish list. Every wish list entry helps a lot in rankings on launch day so is super imp…

  • Bug Fix Patch Released - 23 December 2020

    Today's patch addresses some minor bugs such as the mind control achievement and some animation bugs for the dwarf bombardier class (among a few other tweaks). The update has been delayed because it was part of a major upgrade to the underlying Unity game engine. If you see anything odd, please let me know and I'll address it asap. It's possible the engine update broke something but it appears to be working well.

  • 1.6 Patch Update - New Character Class, New Levels, New Passive Abilities - 9 July 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33977232%2F41989a63220390711e7277ee21506013f83d4ad7.png Hi everyone, Today's 1.6 patch includes a significant amount of new content. - New playable character class: The dwarf bombardier is a heavily armoured warrior armed with a medieval handgun. The male variant is a close range fighter / shooter hybrid with a large shield. The female is a longer range marksman with a long rifle. Each has a separate set of skills and stat line to suit their role so play very differently from one another. - 3 new extra battle levels added set in the drakefang mountains. These feature large waves of higher level enemies including goblins, monsters and undead. - All playable characters (and most enemies) now have passive abilities. These include aura effects and abilities that kick under specific conditions (low health, surrounded, etc.). Th…

  • Upcoming Dwarf Gunner Class Preview - 8 March 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33977232%2F24f3bf0b555f25e4ecf686943277af3bc9d7632d.png Here is a quick WIP of the Dwarf Gunner class, tentatively called Dwarf Bombardier. However, we may change it to something more fantasy-esque such as "Gate Warden" or something similar. If you have a good suggestion, please share below or in the community discussion. The male version will be heavily armoured and armed with a hand-cannon and tower shield. It will be a front-line unit but one that relies on a powerful missile attack to actually kill his enemies. He will have various defensive buffs and artillery weapons such as oil bombs and perhaps be able to summon a mechanical ally of some kind. The design for the female variant may be a slightly longer range missile unit that replaces the tower shield for a long rifle. She will be designed to be a more mid-range sho…

  • Patch 1.5 Notes - 1 March 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33977232%2Fdd11c24db9a75f4265e6a59514dc50c2660fe124.png The 1.5 patch contains two new playable characters as well as several improvements and bug fixes. New Content: Male and female Centaur classes added to playable character list bringing the total character selection to 32. New combat mechanic called "Charge Bonus" for fast moving flyers and cavalry units (including the new Centaur class). This mechanic provides a combat bonus whenever these units move 5 or more tile in a single move. Improvements: The shop instructions now appear only when you first enter the shop. Players can now close the game directly from the game menu. Players can now change the names of any of their characters in the camp site menu from the "Manage Team" menu. Increased the amount of magic items rewarded from winning a battle. Bug Fixes: Players…

  • Preview of Centaur Class - 22 February 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33977232%2F38e19d8070eff77bfe2ab806a6ad26d7c5602f0f.png Here's a WIP of the upcoming Centaur character class. It will be a hybrid archer / fighter and also the fastest of the character classes. Able to gallop across the battlefield in a single turn, the Centaur will be able to launch arrows from afar and charge into vulnerable wizards and archers at will. The male version will be more melee focused with tougher stats and more melee-focused abilities while the female will be faster and more focused on healing and archery. Hope you like the look of the new class. Feel free to share any feedback.

  • Patch 1.47 Details - 19 February 2019

    A small update today that includes a bug fix for the new draggable UI screens, a new ending cinematic and a new game mechanic. Here are the details: Bug Fix - The stat sheet and terrain information screens have been reset to a central position by default. Players can then drag them to their desired screen position and then save it by clicking the end-turn position. The "L" key now resets these screens to the default centre position. This change was made as some users were not seeing the UI windows on their monitors. Enhancement - If a character moves next to an enemy that is hiding behind a half cover obstacle, that enemy will be forced to stand up fully and no longer benefit from that half cover. This represents the fact that half cover is low on the ground and requires characters to crouch down to benefit from them. This also allows players to use melee fighters to disrupt half cover…

  • Patch 1.46 Details - 13 February 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33977232%2Fef734e1f3464b224d75acbab183d93c64635967b.png New Content: 3 new random encounter levels added set in the ruins of the lizardmen temple. These are unlocked once the player reaches the lizardmen ruins in the campaign. Ambermage and Gatekeeper magic item set added. Each item adds a new ability for its wearer and other stat bonuses. These items are available as battle rewards and in the shop. Added a new cinematic scene that plays after the final campaign level. Enhancements: Unit stat and terrain stat screens can now be moved to any position on the screen. The position is saved once the player presses the end turn button. Reduced the zoom out during the enemy turn. Reduced the size of close buttons so that they appear less blurry. Added names of character classes below the portrait on team re-select screen. Bug Fix…

  • New Magic Items Preview - 6 February 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33977232%2Fe78bd1c17b72dcf2c357ca0b387b684977393874.png The next update will include some new magic items in one or more sets. The Ambermage item set has been completed and is a nature-themed set suitable for wizards and healers. The items have health and strength buffs and all grant one new ability. These abilities are nature-themed and consist of summoning wolves, heals, boosting melee strength and so on. Hopefully, the next update will include at least one more set of magic items that will be more suited for a warrior class. The next update will also include more random encounter levels and the usual round of improvements and bug fixes.

  • Patch 1.45 Details - 4 February 2019

    Here are the details for today's update: Fixed the bug where burning ground effects (e.g. burning arrow or oil bomb) would heal the damage they do to a character occupying the position. If a character’s life regeneration per turn became negative (due to an enemy debuff), the damage is displayed correctly and the character plays a damage animation at the start of the turn. Fixed a bug where hit chance was capped between 15% and 85% instead of 5% and 95%. Moved the attack summary window to the bottom of the screen so as not to obscure the active character’s HUD. Added counter attacks, morale indicators, and action point information on the tooltip displayed when you hover the mouse over an opposing faction’s character. Added the breakdown of the parameters that decide final hit chance in the attack summary. This now shows the impact attack range, target evasion, target cover bonus and surr…

  • Preview of UI Improvements - 31 January 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33977232%2F7fb39e324a8162795ccf0fde520c58f3b4c43630.png The next patch will include several quality of life improvements. One of them is a full breakdown of hit chance and critical chance to explain why those values are what they are. In addition, the counter attack information will now give the player the % hit chance of the counter attack, the damage range it will do and the critical chance on it. In addition, the unit summary displayed when hovering over an enemy now includes more useful infomration. The counter attacks, unit's morale and remaining action points are also displayed. The next update should land tomorrow and includes several other improvements and bug fixes.

  • 1.41 Patch Details - 22 January 2019

    Bug Fixes Fixed a bug where critical damage was always set to maximum damage multiplied by 50% instead of a straight 50% increase to melee damage. Some minor UI bug fixes. Changes Reduced the range of damage from melee and missile attacks to reduce the randomness of attack damage values during combat. Increased the starting life of the melee-focussed character classes by 4 points. This is a minor patch that fixes a bug introduced in the previous update. It also makes some changes to arrive at the correct value of armour and critical hits.

  • 1.4 Patch Uploaded - 21 January 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33977232%2F33227352034dd8b919e334094fb8f838813e780d.png New Content: 3 new random encounter levels added for the northern forest regions. These levels feature large, randomly appearing enemy patrols. New background music tracks added. These tracks replace most of the previous background music tracks used at launch. New circular indicators added to replace the life / AP bars for each character. Replaced the huscarle in the camp site menu with a higher resolution character model. Game Balance Changes: Changed the minimum melee and ranged attack damage for all player characters and enemies to have larger range. Most attacks have a minimum attack value of 1 - 3 and a larger maximum damage value. This is to make the armour stat more relevant in the combat mechanics. Critical hits no longer ignore all armour. Instead, the armour…

  • Preview of new life indicators and random encounter level. - 17 January 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33977232%2Fc0cff9b9a3a4d30f9482dd8817b27cbbfcb715b9.png Here is a preview of the upcoming changes to the character life indicators. The existing life and AP bars will be replaced by these circular rings that will indicate remaining life. Please let me know your thoughts. Also, the screenshot shows one of the new random encounter levels that will be in the next update.

  • 1.33 Patch Notes - 10 January 2019

    Changes: Added a new bonus for surrounding a target with 3 or more enemies. If attacking an enemy while it has 3 or more enemies in adjacent tiles, the attack receives a +25 attack skill bonus. New cinematic scene added before the level where the player confronts the mountain dragon. Various minor game balance changes. Bug Fixes: Fixes a bug where on some levels the game would lock up during the enemy turn. Fixes a bug where cancelling the option to overwrite an existing save game would bring up the load menu rather than the new save menu. Fixed various minor bugs.

  • 1.32 Patch Details - 7 January 2019

    The latest patch includes some bug fixes and a new zone of control mechanic to allow players (and the AI) to prevent players passing through the tiles adjacent to an enemy unit without first engaging that enemy. Changes: New zone of control mechanic added where a unit can no longer move through the tiles adjacent to an enemy except to engage with that enemy. The mystic barrier hit points have been increased to 300 to allow sufficient time for players to rescue Osmod in the wizard's tower level. Reduced the number of lizardmen in the temple entrance level. Bug Fixes: Huscarle's War Cry ability now correctly reduces enemy morale by 20 points instead of 200. The border around active effects in the unit stat sheet is now visible. Please note that the zone of control mechanic is still experimental. If you have feedback or find any bugs in its implementation, please let us know. https://steam…

  • 1.31 Patch Notes - 3 January 2019

    Here are the details for the latest patch: Bug Fixes: Fixed the bug where a character might run on the spot indefinitely if trying to get to a position on the map they have no way of reaching. The mystic barrier at the battle to save Osmod is no longer in the wrong faction. Golems on that level can no longer attack past the barrier to hit Osmod directly. Changes: Added the character's level to the unit stat sheet. Reduced the increase of AP attack cost and move cost in complex mode from 2 x character level to 1.5x. Changed the AP and life gain per level up for fighters, wizards and missile characters to be consistent to allow a more uniform upgrade path. Improved the enemy AI to use defensive stance (when available) if on low health or low morale. Improved the enemy AI to use offensive stance more often when on high health and enemy are within attack range.

  • 1.3 Patch Notes - 1 January 2019

    Here are details for the latest patch: New Content New cinematic cut scenes with dialogue added before the ghoul ambush. New cinematic cut scenes with dialogue added before the confrontation with the death mage. New cinematic cut scenes with dialogue added before the battle with the werewolf at the ruined temple. New cinematic cut scenes with dialogue added before the ambush of the dwarven caravan by the Ratmen. Changes: In Complex mode, the cost of performing an attack and a movement is now increased by 2 x the character's current level. This is to prevent characters from becoming too powerful as they level up in this mode. Improved the AI to use heals more effectively. Improved the AI to not advance into melee range if the unit is primarily a missile unit. Improved the AI for spearmen units to try and retreat out of range of counter attacks where possible. Improved the AI for missile…

  • 1.2 Patch Details - 20 December 2018

    New Content New cinematic cut scenes with dialogue added at the start of campaign. New cinematic cut scenes with dialogue added before the confrontation with the bandit chieftain. New cinematic cut scenes with dialogue added before tavern brawl. Bug Fixes Fixed a bug where the return to Osmod’s tower level would not load if you chose to betray the dwarf king. Fixed a bug where the game would hang if you shot a fire arrow or threw a grenade at a point where the caster would also be caught in the blast radius. Mystic barriers are no longer difficult to target for attacks. Fixed a typo in the description for Potion of Rage item. Fixed a bug where the ability description screen would not disappear if you killed the last enemy on a map with an attack ability such as Sweeping Blade. Fixed a bug where a character would run on the spot and cause the game to hang if they tried to hide behind the…

  • 1.1 Patch Details - 18 December 2018

    Hi everyone, here are details on the first patch. These are a mix of bug fixes and feature requests from the userbase. - Fixed bug where overwriting an old save with a new campaign would prevent progressing in that campaign properly. - Fixed bug where the buttons in the camp site would not be easy to click on certain resolutions. - Fixed exploit where using buffs to reduce attack or move AP cost below zero would result in a character gaining AP when they moved or attacked in Complex gameplay mode. - Fixed a bug that was preventing the Heavy Hitter achievement from being awarded. - Fixed the reward backpack position so that it is not off screen when setting the UI scale option has been increased. - Fixed a bug that made the infobox explaining that units with unused action points will go on guard show up more than once. After the first time, it will not display again for the user. - Patro…

Patch notes and updates

S.noRelease datePatch nameGID number
123 December 2020Bug Fix Patch Released3917534300070768745
29 July 20191.6 Patch Update - New Character Class, New Levels, New Passive Abilities2436926440610705381
31 March 2019Patch 1.5 Notes2534869043309108502
419 February 2019Patch 1.47 Details3702426087256701212
513 February 2019Patch 1.46 Details2465061982068987225
64 February 2019Patch 1.45 Details2461683368375079771
722 January 20191.41 Patch Details2426778849035367382
821 January 20191.4 Patch Uploaded2426778849031879395
910 January 20191.33 Patch Notes2417771014049673683
107 January 20191.32 Patch Details2417770561725389256
113 January 20191.31 Patch Notes2417769111335422621
121 January 20191.3 Patch Notes2417769111327348134
1320 December 20181.2 Patch Details2417769111283838126

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID951260
Live current players2
SteamPulse tracked peak3
Live count (today's peak floor)2
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateDec 16, 2018
DeveloperWave Light Games Inc.
PublisherWave Light Games Inc.
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMostly Positive
Positive review percent76%
Positive reviews137
Negative reviews43
Total reviews180
Steam recommendations171
Achievements22
Average playtime forever2,304 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/951260/

Short description

Shieldwall Chronicles: Swords of the North is a gripping, tactical RPG that lets you build a powerful band of adventurers and partake in a grand adventure.

About this game

In Shieldwall Chronicles: Swords of the North, you lead a mercenary band into the perilous and cold northlands of Tarren. Your search for fortune will see you pitch blade and spell book against a host of enemies including the undead, demons, and lizardmen and many other creatures. In a battle that is part game-book and part tactical RPG, you will build a powerful band of warriors and wizards and tilt the balance of power in the northern kingdoms. Key Features Take part in deep, turn-based combat. Combat is realistic and incorporates details such as weapon range, damage effects, and counter attacks without slowing down gameplay. Players will also have to use cover and line of sight effectively to be successful. Build a party from among 15 different classes. Choose a party of six heroes that range from scholarly wizards to hardened warriors. Using each character type to their fullest is vital to securing victory as most excel in only certain tasks. Wizards have massively destructive magic but will fall quickly to a simple spear thrust while great warriors can hold off a horde if properly supported. A unique morale system adds an entirely new tactical layer to the combat. Warriors will fight far better if they believe the tide of battle is on their side and will begin to panic if they believe otherwise. Watching a friend fall or an enemy leader slain drastically affects morale. Arrows and spells, even when they miss, will affect the courage of both friends and foes in their area of effect. Finally, the bloodlust mechanic means certain warriors will find new sources of energy for each foe they slay. Collect hundreds of powerful magic items to equip your party. Each character can equip up to nine items from swords, shields, cloaks, rings to helmets. Each item can range from a common item that grants only a small benefit to legendary items that can both boost stats and grant entirely new powers to its bearer. Fighters can equip magical rings that can allow them to conjure fireballs or summon undead guardians, for example. The magic item system allows you to customize your party even further and develop entirely new tactics and battle plans. Enjoy over 50 hours of…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
esrbtNot available
pegi16Not available
dejus14Violência
steam germany16Drastische Gewalt
igrs18Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 4, 2026 to Oct 4, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Shieldwall Chronicles: Swords of the North's USD price history spans from Oct 4, 2026 to Oct 4, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Shieldwall Chronicles: Swords of the North's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Oct 4, 2026 through Oct 4, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Shieldwall Chronicles: Swords of the North at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-04$14.99$14.99No discountSteam Store

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1Counter-Strike 21,207,3394 October 2026 - 17:05:02 UTC1,818,368
2Dota 2863,9584 October 2026 - 17:06:01 UTC1,291,328
3Wallpaper Engine89,7584 October 2026 - 17:06:28 UTC150,271
4Once Human25,0284 October 2026 - 16:35:59 UTC231,343
5Brotato13,3694 October 2026 - 14:30:32 UTC23,754
6Party Animals10,7124 October 2026 - 15:28:26 UTC57,806
7Escape From Duckov1,4534 October 2026 - 00:52:13 UTC301,322
8Brotato: Abyssal Terrors00
9LoveChoice2574 October 2026 - 05:26:12 UTC1,139

Related Steam games by tag and genre

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim205,5304 October 2026 - 16:44:46 UTC498,478533,888Iron Gate AB
Rust149,6784 October 2026 - 16:55:50 UTC259,6461,403,838Facepunch Studios
The Witcher 3: Wild Hunt130,7464 October 2026 - 16:40:53 UTC137,187877,306CD PROJEKT RED
Project Zomboid82,1764 October 2026 - 15:58:41 UTC122,811467,999The Indie Stone
Stardew Valley81,6554 October 2026 - 16:22:06 UTC236,6141,016,067ConcernedApe
Warframe78,2444 October 2026 - 15:19:35 UTC181,509676,031Digital Extremes
Aniimo76,5314 October 2026 - 08:56:16 UTC140,219Not availablePawprint Studio
Baldur's Gate 368,9944 October 2026 - 16:20:34 UTC875,343836,282Larian Studios
Palworld68,9334 October 2026 - 17:02:37 UTC2,101,535451,088Pocketpair
TBH: Task Bar Hero67,4544 October 2026 - 17:04:57 UTC546,13043,714Nugem Studio, Tesseract Studio
Cyberpunk 207754,6164 October 2026 - 17:04:34 UTC830,387932,948CD PROJEKT RED
Terraria45,9464 October 2026 - 17:03:46 UTC486,9181,521,492Re-Logic

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS238,0994 October 2026 - 16:42:56 UTC399,748Not availableBULKHEAD
Valheim205,5304 October 2026 - 16:44:46 UTC498,478533,888Iron Gate AB
Bongo Cat174,3674 October 2026 - 17:04:04 UTC193,859110,826Marcel Zurawka, Julius Krüger
Rust149,6784 October 2026 - 16:55:50 UTC259,6461,403,838Facepunch Studios
Wallpaper Engine89,7584 October 2026 - 17:06:28 UTC150,2711,008,495Wallpaper Engine Team
Project Zomboid82,1764 October 2026 - 15:58:41 UTC122,811467,999The Indie Stone
Stardew Valley81,6554 October 2026 - 16:22:06 UTC236,6141,016,067ConcernedApe
Slay the Spire 271,5784 October 2026 - 17:06:06 UTC574,638199,438Mega Crit
Palworld68,9334 October 2026 - 17:02:37 UTC2,101,535451,088Pocketpair
TBH: Task Bar Hero67,4544 October 2026 - 17:04:57 UTC546,13043,714Nugem Studio, Tesseract Studio
The Outlast Trials63,5834 October 2026 - 16:41:16 UTC90,646101,323Red Barrels
How to Fish57,9374 October 2026 - 17:03:11 UTC373,97130,342Dazed Games

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2863,9584 October 2026 - 17:06:01 UTC1,291,3282,758,031Valve
Total War: WARHAMMER III81,7304 October 2026 - 17:05:24 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Slay the Spire 271,5784 October 2026 - 17:06:06 UTC574,638199,438Mega Crit
Baldur's Gate 368,9944 October 2026 - 16:20:34 UTC875,343836,282Larian Studios
Hearts of Iron IV58,0864 October 2026 - 16:18:36 UTC93,196377,014Paradox Development Studio
Arena Breakout: Infinite44,7164 October 2026 - 16:44:13 UTC65,94478,112Morefun Studios
Transport Fever 342,1614 October 2026 - 15:35:27 UTC42,161Not availableUrban Games
Sid Meier’s Civilization® VI40,6424 October 2026 - 17:01:16 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
RimWorld38,4194 October 2026 - 15:41:39 UTC95,851239,107Ludeon Studios
Football Manager 2637,6884 October 2026 - 16:39:37 UTC82,75036,155Sports Interactive
Mount & Blade II: Bannerlord37,0554 October 2026 - 16:33:05 UTC248,034297,199TaleWorlds Entertainment
Crusader Kings III34,7874 October 2026 - 17:03:39 UTC98,474138,767Paradox Development Studio

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 21,207,3394 October 2026 - 17:05:02 UTC1,818,3689,896,033Valve
Dota 2863,9584 October 2026 - 17:06:01 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS385,6054 October 2026 - 17:06:01 UTC3,236,0272,744,193PUBG Corporation
WARDOGS238,0994 October 2026 - 16:42:56 UTC399,748Not availableBULKHEAD
Valheim205,5304 October 2026 - 16:44:46 UTC498,478533,888Iron Gate AB
Apex Legends™162,5264 October 2026 - 15:49:26 UTC624,4731,047,228Respawn
Rust149,6784 October 2026 - 16:55:50 UTC259,6461,403,838Facepunch Studios
Delta Force95,1934 October 2026 - 16:44:47 UTC246,418192,933Team Jade
War Thunder91,0994 October 2026 - 13:53:32 UTC125,317781,076Gaijin Entertainment
Total War: WARHAMMER III81,7304 October 2026 - 17:05:24 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Team Fortress 281,4424 October 2026 - 16:45:17 UTC253,2251,230,475Valve
Tom Clancy's Rainbow Six Siege81,4174 October 2026 - 17:07:36 UTC200,4761,547,383Ubisoft Montreal

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS385,6054 October 2026 - 17:06:01 UTC3,236,0272,744,193PUBG Corporation
Valheim205,5304 October 2026 - 16:44:46 UTC498,478533,888Iron Gate AB
Apex Legends™162,5264 October 2026 - 15:49:26 UTC624,4731,047,228Respawn
Rust149,6784 October 2026 - 16:55:50 UTC259,6461,403,838Facepunch Studios
Delta Force95,1934 October 2026 - 16:44:47 UTC246,418192,933Team Jade
Aniimo76,5314 October 2026 - 08:56:16 UTC140,219Not availablePawprint Studio
Grand Theft Auto V Enhanced72,2004 October 2026 - 16:08:49 UTC161,805217,159Rockstar North
Grand Theft Auto V Legacy69,5044 October 2026 - 12:41:16 UTC360,7612,058,145Rockstar North
Baldur's Gate 368,9944 October 2026 - 16:20:34 UTC875,343836,282Larian Studios
Palworld68,9334 October 2026 - 17:02:37 UTC2,101,535451,088Pocketpair
The Outlast Trials63,5834 October 2026 - 16:41:16 UTC90,646101,323Red Barrels
VRChat54,7294 October 2026 - 17:07:41 UTC74,217269,026VRChat Inc.

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