SPSTEAMPULSELIVE ANALYTICS
Worlds Collide

Worlds Collide Steam metadata

otter otter game | Jun 12, 2019 | game

Released

0players observed · 4 October 2026 - 05:52:06 UTC

StrategyRTSHex GridSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)1,655
  • Revenue (VGI)$13,428
  • Review score62% positive

Worlds Collide metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)1,655
  • Revenue (VGI)$13,428
  • Review score62% positive
  • Total reviews47
  • Release dateJun 12, 2019
  • Developerotter otter game
  • Publisherotter otter game

Genres: Strategy

Company pages: Developer: otter otter gamePublisher: otter otter game

Top Steam chartsTop 100 gamesGame directorySteam Store page

Worlds Collide Steam metadata

Worlds Collide metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/968730/metadata
Steam Storehttps://store.steampowered.com/app/968730/
Steam Communityhttps://steamcommunity.com/app/968730
PCGamingWiki search
IGDB searchSearch IGDB for Worlds Collide

Reviews, pricing, and metadata

Review summary

Mixed

62% positive, 29 positive, 18 negative

Price and discount

$0.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 14 December 2018

Latest Steam announcements

  • 1.2.9 Update Log - 6 July 2019

    Fixed bug where language could not be switched.

  • 1.2.8 Update Log - 4 July 2019

    Added the feature to rotate camera using the buttons. Try to fix the bug of only wood in the map.

  • 1.2.7 Update Log - 26 June 2019

    Fix several bugs related to disaster events. Training hero level events are not triggered when all heroes reach max level. The frequency of information prompts is reduced. Mercenary camps can now only hire units of the previous era. Increasing the types of units that can be hired in mercenary camps. New units: Mongolia rider, Swiss halberdman, Cossack cavalry.They can be recruited at mercenary camps.

  • 1.2.6 Update Log - 21 June 2019

    Fixed a bug where the fortress could not be built on forest terrain. Fixed a bug where the attack of the fortress was not displayed correctly.. Fixed a bug that unit move first when attacking a city. Adjusted the resurrection time of the units. The resurrection time of the units is affected by both the level and the age of the unit.

  • 1.2.5 Update Log - 20 June 2019

    The level of experience required for country's level is lowered. The country's experience is affected by the difficulty of the game. Raised the technical points needed in the steam era. The attack range is displayed on the units panel. The movement speed is now displayed correctly. Fixed the AI problem of the barbarian. Click on the target picture to return to the current location of the target.

  • 1.2.4 Update Log - 19 June 2019

    The attack of MK1 is adjusted to 125. The attack of the cannon is adjusted to 75. The BUG of the game crash is modified.

  • 1.2.2 Update Log - 17 June 2019

    Fixed bug in reading archive. Fixed a bug where the city could occupy the water hex. Trying to fix a bug with a negative population after reading archive. Modified some descriptions. Fixed bug where the mouse sensitivity was too low.

  • "World Collision" 1.21 full release version - 12 June 2019

    The description of technology and production lines adds rich text. Optimized production line display, now you can see the unlocked production line. After occupying the city, the city's health will return to 30%, up from 20%. Revised the tech points needed for some technologies. Soldiers recovering HP will consume the city's population. If the cityls population is less than 50, they will not be able to replenish. The conditions of killing barbarians in the time quest will not be reset. Fixed a lot of bugs. AI will be more brave enough to attack other cities. AI is more flexible in the choice of arms. The war resources of AI will be bonused under high difficulty.

  • 201906031 Update Log - 3 June 2019

    Technical point adjustment for technology. Units value adjustment. Fix bug. Fix AI.

  • 201905291 update log - 29 May 2019

    Fixed a bug that sometimes could not be occupied when the city occupied the plot. Fixed a bug where the village model appeared 2 times after reading the archive. Adjusted the value of the barbarian Fixed a bug where the village icon is not displayed in the shadow Fixed bugs where some production lines could not be built Optimized the AI of the units to restore HP(Restoring HP requires a sufficient population in the city.) This update will cause the previous archive to be unreadable

  • 201905281 Update Log - 28 May 2019

    Optimized production line. This update will cause the old version of the save to be unavailable.

  • 201905241 Update Log - 24 May 2019

    The probability of resources is revised, greatly increasing the probability of coal Add icons to tech descriptions and resource descriptions. Full-level heroes will not appear in the training of the mercenary camp. Death downgrade mechanism canceled. Fix bug. Game AI optimization. UI optimization.

  • 201905141 Update Log - 14 May 2019

    Optimize game performance. Barbarian attack speed and death refresh rate reduced. Modify the technology and units description to make it more accurate. Fix UI related bugs. Fix TIP display error.

  • 201905131 update log - 13 May 2019

    Adjust the scale of the plot generation. Significantly increased the proportion of forest plot. Forest plot must have tree resources. The barbarian refresh rate is reduced. The development speed of AI players is adjusted. Fix UI level bugs. Fix some bugs in the save archive.

  • 20190508 update log - 10 May 2019

    This "World Collision" ushered in a large number of updates, redo some system in the game, added the Era Quest systems, neutral building systems, country traits system, replaced the UI. New country trait system Now you can choose a number of national traits to play at the beginning of the game, there are more strategies to choose from in the game. As the country level and total level increase, more traits can be unlocked. New Era Quest system Now every country enters a new era and needs to complete the quest of the times. You can choose any number of multiple quest to complete. The new era will increase the number of city's construction and recruit new heroes. Technology system redo Technology tree structure optimization. Some derivative technologies are not displayed at the beginning of the game and require front-end technology. Most of the technology is redone. City's production line…

  • 2019.1.10 update log - 10 January 2019

    The saving mechanism has been modified so that saving now takes a small amount of time, and loading the save is more efficient. Older versions of the archive will not be available. Modified the bug about getting the technology of iron. Modified the bug about AI will not supplement war resource in certain situations. *Gameplay of production line systems and technology systems is the focus of subsequent optimization.

  • 2018.12.28 update log - 28 December 2018

    Optimized the display of the arms. The number of technologies needed to upgrade to the Middle Ages and the Steam Ages was lowered. Increased the number of defensive units in the AI's city. The map size has been adjusted. More rivers will appear on the map now. Fixed a bug in Patriotic. Fixed the skill error of King Arthur.

  • 2018.12.22 Update log - 22 December 2018

    Saving mechanism optimization, it is now possible to read a saving anywhere (the old version of the saving will not be available) Can modify the saving name Can modify city, hero, unit name Optimized the unit's pathfinding logic Optimized in-game music Optimized the guard model of the hero who is good at cavalry Increased the frequency of barbarian refreshes Increased the value of some units Optimized the order of city’s occupation of land and does not require repeated exploration Fixed a bug where the city name was empty Repair logistics service replenishment speed Fix the wrong event text Fixed the bug in the production line error

  • Game in the immediate future - 18 December 2018

    Strengthen the game play of multiple arms, long front lines and multi-line battles. Strengthen the ability of the classical age and the middle age arms. Optimize the game save mechanism. If you have other game content you would like to see, please leave message.

  • Dec 17 2018 update log - 18 December 2018

    Update: The rules for cities to automatically occupy land are smarter. Cities can now automatically explore resources on occupied land. Resources from different eras do not need to repeatedly explore the land. Bug fix: Fixed a bug about the population lacked debuff. Fixed a bug about hero war supplies.

Patch notes and updates

S.noRelease datePatch nameGID number
16 July 20191.2.9 Update Log2436926440598559620
24 July 20191.2.8 Update Log2436926440590567792
326 June 20191.2.7 Update Log2436926440562690611
421 June 20191.2.6 Update Log2415533798134888447
520 June 20191.2.5 Update Log2415533798131295800
619 June 20191.2.4 Update Log2415533798127568065
717 June 20191.2.2 Update Log2408777766651201503
812 June 2019"World Collision" 1.21 full release version2408777766633268619
93 June 2019201906031 Update Log2400895196218664940
1029 May 2019201905291 update log2400895196200885462
1128 May 2019201905281 Update Log2408775863536787422
1224 May 2019201905241 Update Log2408775863522772879
1314 May 2019201905141 Update Log2405396896225922806
1413 May 2019201905131 update log2405396896222631970
1510 May 201920190508 update log2405396896211787079
1610 January 20192019.1.10 update log2417771014046887284
1722 December 20182018.12.22 Update log2417769111290573791
1818 December 2018Dec 17 2018 update log3244179105176284872
1915 December 2018"Worlds Collide" Early Access release3244179105165447480

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID968730
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$0.99
Free to playNo
Discount0%
Original price USD$0.99
Current price USD$0.99
Release dateJun 12, 2019
Developerotter otter game
Publisherotter otter game
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeMixed
Positive review percent62%
Positive reviews29
Negative reviews18
Total reviews47
Steam recommendationsNot available
AchievementsNot available
Average playtime forever2,221 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/968730/

Short description

Worlds Collide is a real-time strategy game.In the game of Worlds Collide, you will play as a king of your empire, to build a city, expand its territory, gather enough resources, set up more production lines, eventually form your army and conquer others.

About this game

In the game of Worlds Collide, you will play as a king of your empire, to build a city, expand its territory, gather enough resources, set up more production lines, eventually form your army and conquer others. In game,there is no rounds,you can suspend deployment of your strategy at any time. In this world, you will encounter almost all kinds of events that could happen to a real empire: raging natural disasters throughout your land, uprising of your civilians against your reign, an unfortunate falling into the notorious Malthusian trap. Variety of actions must be taken by you in order to survive and win the unltimate victory. Build your city Your city is the foundation of all further development. You must try to increase its influence, occupy more plots and obtain the yields from them. There are some neutral buildings on some plots that will be available to you when your city is occupying the plot. Real-time with Pause This is a real-time strategy game with a pause, you can use the space button to pause the game deployment strategy at any time in the game. Develop technology Changes in technology are the primary source for changes in society. Advanced technology enable your city to have more production lines, a stronger army and better ability to deal with different natual disasters. Create production line The production line mechanism is a major feature of this game. You can use the resources in the city to build a strong production line that will provide you with great benefits for your city and country. Era Quest Complete enough quest for your country to enter a new era! Cultivate heroes Each hero has multiple skills to increase your army and city. Use them properly to get the most out of your army and city. Build your army Send your army to the battlefield to gain experience and level up. Each time upon reaching a new level, three random traits will be available, but only one of them can be chosen. Make your decision and let your army become invincible. Logistics is the guarantee for the victory of the troops. Building a production line for raising war materials in the city and dispatching logistics units for the frontline troops is an important part…

Supported languages

English, Simplified Chinese

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 4, 2026 to Oct 4, 2026
  • Lowest observed: $0.99
  • Highest observed: $0.99

Worlds Collide's USD price history spans from Oct 4, 2026 to Oct 4, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.99, the highest is $0.99, and the first visible tracked price is $0.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Worlds Collide's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.99, from Oct 4, 2026 through Oct 4, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.99. The latest run records $0.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.99
  • Current list price: $0.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Worlds Collide at $0.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.99$0.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.99$0.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-04$0.99$0.99No discountSteam Store

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