Patch Notes — Tank 99 Steam update #1355703

Combat feel LV1 / LV2 fire faster (less “one shot per second” at base level). Clock lasts 12s and slightly boosts your fire rate while enemies are...

Steam App
Tank 99 (4583560)
Event type
patch note
Published
6 August 2026 - 11:57:19 UTC
Source
steam_community_announcements
Combat feel LV1 / LV2 fire faster (less “one shot per second” at base level). Clock lasts 12s and slightly boosts your fire rate while enemies are frozen. Heavy tanks capped per stage (4 in 1P, 5 in 2P). Fewer armored normal / fast / sniper variants (N2 / F2 / S2 hard caps + lower weights). Maps — handcrafted Stages 33 / 47 / 49 (map_17 / 24 / 25): clearer alleys, short iron covers, less brick-sea feel; HQ brick ring left intact. Maps — procedural (random stages) New block-city layout: left / mid / right corridors + 3×3 street modules (alley fight focus). Bricks use clean half-edge pieces (easier to dig, less messy). Mid-lane steel gate in front of the base; the tile next to HQ is half-steel so you can still slip past along the base edge. Side-lane brick gates slow straight edge rushes (breakable). Enemy spawn exits cleared so tanks aren’t walled in at spawn. Late stages get more crossro...

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