Patch notes 2025-06-11 (Main branch) — Timberborn Steam update #169326

Hello, everyone! We've just pushed our latest experimental update to the main branch. Enjoy! ModdingWe believe the modding scene is a huge part of...

Steam App
Timberborn (1062090)
Event type
patch note
Published
11 June 2025 - 06:56:21 UTC
Source
steam_community_announcements
Hello, everyone! We've just pushed our latest experimental update to the main branch. Enjoy! ModdingWe believe the modding scene is a huge part of Timberborn, and we've got exciting developments coming, including a little something today. All shaders now land zipped in StreamingAssets, so modders can access them easily. Recently, we’ve created a dedicated channel (and a new role) on our Discord server. If you want to be up to date with everything mod-related we do - in greater detail than regular patch notes allow - be sure to join us there. Bug fixes Helped beavers getting stuck in Double Lodge’s steps. Fixed some buildings having an unflipped model, but a flipped animation. Tubeways built in place of demolished tunnels now connect correctly. Fixed badwater’s texture that wouldn’t hide in Badwater Discharge. The Settlement Panel now correctly lists workplace construction sites without a...

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