- Steam App
- Desecrators (1311570)
- Event type
- patch note
- Published
- 4 March 2022 - 20:15:44 UTC
- Source
- steam_community_announcements
Adjusted secret generation for cave rooms Improved underwater FX Improved remote camera placement for triggered events (e.g. doors opening or unlocking) Improved ice cave textures Improved level texture patterns Added vertex occlusion maps for all vehicles and pickups Added vertex animation for Syntapod view model Optimized material batching for all static objects Fixed missing kill flash FX on clients Fixed a rendering issue that could cause flickering room textures Fixed inconsistent ambient lighting for dropship klaxon Fixed secondary projectile sometimes being fired with an incorrect Z-rotation Fixed a bug where projectiles would behave incorrectly when impacting immediately after interacting with a water surface