V0.1.2 Fixes, Improvements, and Balance Changes — 碎镜 Shardmirror Steam update #93889

Hello everyone, V0.1.2 focuses on stability, interaction polish, and card balance. This update fixes battle crash-related issues, improves selection and...

Steam App
碎镜 Shardmirror (4709210)
Event type
patch note
Published
13 June 2026 - 09:59:52 UTC
Source
steam_community_announcements
Hello everyone, V0.1.2 focuses on stability, interaction polish, and card balance. This update fixes battle crash-related issues, improves selection and targeting behavior, and adds Penguin and Tide Seer adjustments. BUG - Fixed a split-card animation hang during battle resolution. In `CardAnimationService`, some `Tween` targets could be freed before `await tween.finished` resumed, leaving the split-resolution chain suspended. The animation path now uses `_await_tween_completion()` polling and clears `SplitUpperSliceGhost` plus card exchange state on abort. - Fixed stale potion reward state on the reward screen. `RewardScene` now listens to `EventBus.run_potion_inventory_changed`, and `RewardEntryBuilder.refresh_potion_entry()` re-derives the potion button disabled state, tooltip, and presentation after potion-slot changes. - Fixed upgraded card text overlay errors. When `CardUpgradeReso...

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