- Update v16.1 - Runemaster Boss, Master Runes, and Master League PvP - 16 September 2026
New Content:Runemaster Boss: a new Ultra Boss that is unlocked at wave 45k. Featuring a few new challenging mechanics, killing this boss will reward Master Runes.Master League PvP Boss: enter this league by killing the boss (2.15b dmg) in any previous league. This league changes to a coop mode, where your entire bracket shares the same reward based on how much total damage you all dealt together. Enjoy new challenging mechanics and better rewards (Mastery Points and Master Runes)!Changes:The time spent attacking the PvP Immortal Boss will be used as a tie-breaker when multiple people deal the same damage.QoL Improvements:Minor redesign to the Runes menu.Added your total Automation Upgrade Reduction time to the Stats menu.Bug Fixes:Fixed a rare bug where a poor network connection while loading the game could cause a rollback.Several minor UI fixes.
- Patch v16.03 - Event and Premium Buffs - 24 August 2026
Changes:The Damage, Kill Gold, and Skill Power limited-time event bonuses, as well as the Damage and Gold premium purchases in the Store (Combat Bundle), now scale with your highest wave (+100% every 10k waves), ensuring their bonuses remain strong and relevant in the late game. QoL Improvements: Giftcode bonuses are now correctly displayed in the 'Permanent Rewards' section of the Stats menu.Bug Fixes:Fixed an issue with the Weekly Community Mission not resetting correctly. Miscellaneous: Added more anti-cheat and auto-ban logic. Updated several third-party plugins. Several backend improvements.
- Patch v16.01 - Automation Balance Improvements - 10 August 2026
New Content: New Tournament upgrade to reduce Automation upgrade times. Changes: Reduced Automation upgrade times for the first 5 levels of each Stat Boost upgrade (damage, gold, energy, and exp) to help new players build a decent stack of these functions quicker and earlier. Reduced the requirements of the Auto Claim Active Play Bonus Function so that the Reward Bonus upgrade is fully attainable for F2P players. Reduced Supreme Alien automation wave requirement from 45k to 40k. Capped Automation upgrade times to a max of 20 days (before reduction upgrades are applied). This makes some of those super long end-game upgrade times more reasonable. Bug Fixes: Fixed various minor UI issues.
- Update v16.0 - Language Localization and Automation Improvements - 3 August 2026
New Content: You can now play the game in up to 8 different languages (and more are coming soon)! Change your language selection in the Settings menu to experience the game in your native language. Added new upgrades to almost every Automation Function to increase bonuses, add super procs, improve active play bonuses, increase Prestige Intro Skip, spawn Golden and Supreme Bosses, etc. Changes: Removed all boss stalling strategies (you can’t spawn new bosses manually or from Automation until the previous set was killed). Stalling was super OP, so this may feel like a nerf, but several changes were made in an attempt to balance the loss. Removing stalling was heavily favored by 95% of the community. More buffs to bosses will be coming in a later patch. Changed the mechanics of the stat boost Automation Functions (damage, gold, energy and exp) to allow them to stack to MUCH higher values.…
- Patch v15.22 - Bug Fixes - 19 June 2026
Bug Fixes Fixed server data save/load logic flow to avoid rare rollback scenarios. Improved backend processes to work better with the new save system. Fixed bug related to spawning the PvP Immortal Boss on the wrong day. Fixed bug related to Community Event scores not updating correctly. Fixed bug where Task Master Chest progress started counting at wave 2500 rather than wave 5000.
- Patch v15.21 - Bug Fixes and Balance Improvements - 15 June 2026
Changes: Reduced the 2x Reward Procs on Supreme Ultimus challenge requirements from 35 to 25. Changed the description of the “Purchase all Leaderboard Icons” challenge to just "Purchase Leaderboard Icons" because you don't need all of them (just 110 out of 114). Changed the server save/load system to avoid future issues related to file sizes and server limits. Bug Fixes: Fixed bug with the average super/ultra energy calculations. This should boost most of your energy gains from skills, spells, mimics, and power mages (but wave income is not affected). Fixed bug with skill cooldowns increasing, rather than decreasing, if your synergy or milestone bonuses were too high. Fixed bug where the 10m kills on all melee heroes challenge was not applying the +250% bonus damage reward correctly. Fixed bug where the Mimic Prestige Bonus from the new leaderboard icon was not applying the bonus correc…
- Update v15.2 - New Challenges, Leaderboard Fonts, and Task Master Chests! - 26 May 2026
New Content: New Task Master Chests that provide bonus rewards (even some permanent stat boosts) for consistently completing your daily and weekly tasks. All new Leaderboard Player Font challenges to complete, all of which grant powerful stat boosts! Customize how your name is displayed on the Leaderboards by unlocking these cool colors and font styles! Tons of new Leaderboard Player Icons to purchase, all of which grant powerful stat boosts! Several new Leaderboard Player Background challenges to complete, all of which grant powerful stat boosts! Several new Challenge Missions to complete, all of which grant powerful stat boosts! Changes: Buffed Prestige Power rewards (in Res Packs, Battlepass, Daily Gifts, etc) if you have Mimic Chest Prestige Power unlocked (since Prestige Power earnings from the Mimic are so strong). Rebalanced the Community Event personal contribution amounts. The…
- Patch v15.13 - Extended Battlepass and Offline Reward Changes - 2 May 2026
New Content: The Battlepass now goes up to Lv. 100+ and contains tons of new powerful resources, such as Supreme Tech, Supreme Tokens, and Mastery Points! Changes: Slightly rebalanced many of the Battlepass rewards. They may have increased or decreased for you depending on what stage of the game you're at due to how they scale with your progress. The permanent Rank Exp rewards in particular received a huge buff. If you had previously claimed these Rank Exp rewards already, you'll be able to reclaim them again now with the much larger bonus. Prestige Power is now automatically included in your Offline Progress rewards again (no need to spend gems on an upgrade to unlock it). If you had already spent gems on that previously required unlock, they will be automatically refunded. The gem cost of adding the other resources to offline rewards (runes, tech, battlepass exp, and mastery points) w…
- Patch v15.12 - Offline Progress Changes, Balance Adjustments, and Bug Fixes - 30 April 2026
New Content:Added new upgrades to the Gem menu to buff offline progress and resources (such as adding Battlepass exp and Mastery exp to it). Changes:Rebalanced the Community Event values to scale based on how many players actively participate in these events each week. They are also now fully customizable from the server-side, so I can tweak them as needed. Prestige Power, Runes, and Tech Scrolls are no longer automatically included in your offline progress rewards. You must unlock these via upgrades in the Gem menu. Only the base resources (gold, energy, and rank exp) are initially included in your offline progress gains. QoL Improvements:Adjusted the way late-game upgrades are hidden when they are far out of reach (locked behind much further waves or ranks than you can achieve). Added an info box to the Mimic Spawn Chance text in the Astral Boss Map Perks (because some players might n…
- Update v15.1 - Improved New Player Experience and Balance Adjustments - 9 April 2026
The goal of this update is to improve the new player onboarding experience with more starter tasks, better rewards, rebalanced costs and mechanics, and several UI adjustments to reduce clutter during the early-game. New Content: Extended the new player "Starter Tasks" and increased their rewards. This should guide new players through a few more mechanics than the tutorial previously covered, as well as give them a stronger start with more resources and upgrades. Changes: Added a max stack limit to several mastery skill bonuses. Kill enemy tasks/missions/challenges/etc. now include ALL enemies, including bosses and ultra bosses (it previously only counted normal mob kills). Automation is now unlocked at wave 1k, rather than 2k. Only a few functions are available at wave 1k, and their energy costs to unlock and upgrade have been reduced to be more affordable at these lower wave requiremen…
- Patch v15.04 - Balance Adjustments, QoL Improvements, and Bug Fixes - 16 March 2026
The goal of this patch is to speed up energy gains for mid-game players, and to balance energy farming sources for end-game players. New Content: Several new upgrades across all menus to buff the Mimic Chest Boss. Changes: Buffed automation damage, gold, and energy stats and max levels to make them more useful for pushing and dedicated gold/energy runs. Buffed Arbalest's Energy Source skill from +0.5% to +1% per skill power and also accounts for super/ultra energy chances. Buffed Arbalest's Mastery skill from +3 to +5 energy per level. Buffed Captain's Energy Aura skill to account for super/ultra energy chances. Slightly nerfed Captain's Mastery energy bonus on Power Mages from 10% to 8% per level. It is also capped at 30x Power Mage kills, after which the bonus will stop stacking/increasing. Slightly nerfed Power Mage energy bonus from milestones and synergies (by about 5%). Buffed Pow…
- Major Update (v15.0) - New Map, Map Customization, and End-Game Upgrades! - 2 March 2026
New Content:Astral Battleground: a new map with powerful, specialized perks that rotate twice per week.Map Upgrades: beginning after wave 25k, reaching higher waves on each map will reward "Map Points", which can be used to unlock new map perks, upgrade existing perks, and assign bonuses to individual Hero placement slots.New Level Milestones available at Hero level 10,000.Several new Combat Styles available at Hero rank 2,000+.One new end-game Energy upgrade to buff the Mimic Boss Chest.Several new mid/end-game Prestige upgrades.Changes:Map perks, wave perks, and automation resource functions are now included in your "best hourly" stat calculations, which means they now affect your reward packs (from battlepass, daily gifts, gem resource packs, etc).Hero milestones, synergies, and map perks now also affect Power Mage rewards (you should see a huge buff there).Assassin’s execute skill n…
- Update v14.3 - Balance Adjustments, QoL Improvements, and Bug Fixes - 12 January 2026
Changes:Changed several early-game synergies to make more sense for each hero's purpose. There are now countless more possibilities for strong early-game builds! None of the formerly popular layouts were negatively effected.Increased Ultimus Token rewards in the Battlepass to scale better with your automation upgrades.Rebalanced several Mastery skills:Paladin: changed effect to +X% splash damage per consecutive hit on the same enemy.Battlemage: changed effect to +X% ultra crit chance per enemy killed for all heroes within range.Templar: changed effect to +X% splash damage per second for all heroes within range.Arbalest: now stacks with boss rush, meaning the energy income gains are buffed 10-20x!Warden: each level now also reduces the enemy distance requirement for damage gains (therefore buffing the skill's overall damage bonus).Deadeye: increased super critical hit damage from 25% to…
- Patch v14.23 - Minor Changes, QoL Improvements, and Bug Fixes - 18 December 2025
Changes:Supreme Aliens now also drop regular tech scrolls (they used to only drop supreme scrolls).Supreme Aliens can now roll 2x Supreme Scrolls chance.Normal Ultimus kills and Supreme Ultimus kills will never both appear as a Daily Mission on the same day.Increased offline wave progress speed (only increased the waves passed, not your resources gained).QoL Improvements:Added shrink/expand icons to the Hero Build and Synergy menu headers.Made several server-side changes that will help me as the developer, but you won't notice anything :).Bug Fixes:Removed confetti particle effects on Prestige, as it may have been causing a crash for some players.Fixed several minor UI issues.
- Patch v14.22 - Minor Changes, QoL Improvements, and Bug Fixes - 2 December 2025
Changes:If splash damage from an attack is greater than the normal damage of the attack, the target enemy will also be dealt the splash damage amount (since it is higher). Previously, the target enemy would only be dealt the normal attack damage, meaning sometimes they'd be dealt less damage than the nearby enemies affected by the splash.QoL Improvements:Added a continuous spawn checkbox for Ancient Shadow and Exotic Aliens in the minimized Ultra Boss menu.Added Ultimus spawns and cooldown info to the minimized Ultra Boss menu.Added colored buttons to the fullscreen Hero Details menu to better display heroes that are currently active on the field.Hero Mastery requirements are now visible even if the hero is not at the required rank.Added "Immune" texts when Supreme Ultimus is hit while he is changing types (he is immune to ALL damage for about 1 second during his transition animation).B…
- Minor Update (v14.2) - QoL, Balance, and Performance Improvements - 17 November 2025
QoL Improvements:Changed the Ultra Boss menu from a fullscreen menu to a smaller side panel that keeps the map visible, similar to the hero build/level menus.While playing on PC, you can use CTRL+S to quickly force a cloud save.Added exp and rank gains to the idle mode / battery saver cover.Balance Changes:Further reduced the energy cost of several automation upgrades.Offline progress gold earnings were reduced, but energy and exp gains were increased.Rebalanced several Daily Task and Weekly Mission requirements.Increased max level of Ultimus Spawns in the Tournament upgrade menu.Increased max level of the Ultimus Wave setting for the Auto Ultimus function.Performance Improvements:Massive code refactoring to improve performance in nearly all aspects of the game.Never miss an attack due to FPS issues again! Heroes can now attack multiple times per frame, which should 100% prevent any acc…
- Update v14.1 (Nov 3) - Tons of new Achievements, Buffs, and QoL Improvements! - 3 November 2025
New Content:Added several new Steam achievements.Added several new in-game achievements for more gems!Added several new challenge types into the Daily Tasks and Weekly Missions pool.Changes:Changed the premium cost of 2x Immortal Boss rewards to a PERMANENT, one-time only cost of $15.Reduced the gem cost of 2x Immortal Boss rewards from 750 to 500 gems. Paying with gems is still a temporary, consumable purchase, that is only valid for that day's event.Changed the Offline Progress formula to use a percentage of your "best hourly" tracked stats so that it is more consistent and scales better with your progress. It also now rewards a small amount of Prestige Power, Runes, and Tech Scrolls.Boss Chest Mimics now reward +10x of your wave energy income (accounts for super/ultra chance). It also has a 1% chance to reward +1 gem for a max of 100 gems per day.Runes earned from the Battlepass now…
- Patch v14.01 (Oct 19) - Minor Changes and Bug Fixes - 19 October 2025
Changes: Added the new Supreme Tech and Supreme Tokens resources to the discount offers (the 10% and 25% off packages that appear for some players) if you're a high enough wave to have these resources unlocked.The freeze effect from the Blizzard spell no longer works on Supreme Alien or Supreme Ultimus (because they are immune to debuffs).Removed all the Supreme Ultimus cheeses:On phase change, all skill/spell effects are reset/disabled (so no damage-over-time type effects will work through immunity changes).On phase change, Ultimus will stun a random attacking hero, rather than the closest, so it is not as predictable.Added Supreme Alien and Supreme Ultimus HP numbers in their info panel, rather than just saying "it has 10,000x more HP than the original".Updated anti-cheat and auto-ban checks. Bug Fixes: Fixed the hero menu displaying 0 damage, attack speed, and skill duration (this wa…
- Major Update (v14.0) - Supreme Tech Tree and Ultimus Boss - 16 October 2025
New Content: Supreme Tech Tree: Unlocked at wave 20k, this new Tech Tree has significantly more powerful upgrades than the original Tech Tree, including some totally new mechanics to speed up your progress (such as Golden Bosses, extra Boss Rush waves, and Prestige Intro Skip). It also powers up some of the original Tech Tree upgrades, making Tech Scrolls more useful again.Supreme Alien Boss: After unlocking the Supreme Tech Tree, there is a small chance of spawning a Supreme Alien boss from each manual Exotic Alien spawn, which rewards Supreme Tech Scrolls. This boss is immune to debuff skills, so be prepared!Supreme Ultimus Boss: Unlocked at wave 35k, this boss has some unique combat mechanics to make it more difficult (such as being immune to debuff skills, rotating its hero type immunities, and the ability to stun heroes). It rewards Supreme Tokens for killing it, which can be used…
- Patch v13.04 (Sept 24) - Minor Changes, Balance Adjustments, and Bug Fixes - 24 September 2025
Changes: Debuff heroes can now use their skills on spawnkilled enemies, ensuring they get their skill usage off more often. If a hero's skill is active when he is removed from the map, the active skill timer will continue to decrease normally, rather than end instantly like before. This means the hero's skill can still be active if you quickly place him back on the map. Added overflow bonus for having over 100% ultra gold, exp, or energy chance. Every 1% over 100% counts as +5% towards the ultra amount (ultra critical hits already worked this way). Slightly rebalanced daily tasks and weekly missions, and added a few new ones for late game players. QoL Improvements: Added a short delay between the Weekly Community Event ending and the new one beginning. This should fix issues with some people losing contribution progress from the few minutes immediately after the weekly reset. Added each…