- Patch #26 - 4 September 2026
The Ascension Update The Rebirth journey has been expanded, and a powerful new class of equipment has arrived in Eldara. Rebirth Expanded The maximum Rebirth level has increased from 10 to 20. Existing Rebirth 10 characters will retain their progress and can continue toward Rebirth 11. Rebirth bonuses now continue scaling through all 20 cycles. No save migration or character restart is required. Ascended Equipment Ascended items now unlock at Rebirth 1. After unlocking Ascended equipment, one in five successful Shiny gear rolls will become Ascended. Ascended chances scale alongside all Shiny-luck upgrades while always remaining one-fifth of the successful Shiny rate. Ascended equipment provides +100% base stats. Ascended items feature unique celestial-purple borders, effects, names, and symbols throughout the inventory, bank, equipment tooltips, Codex, and other item interfaces. Ascende…
- Eldara: The Forgotten Realm Has Officially Launched! - 2 September 2026
Eldara Has Officially Reached Version 1.0 After an incredible journey through Early Access, Eldara: The Forgotten Realm has officially reached Version 1.0. Built Alongside Our Players Early Access gave me the opportunity to build Eldara alongside its players. Your bug reports, suggestions, balancing feedback and encouragement helped shape the game into something far stronger than I could have created alone. A Complete Dark-Fantasy Idle RPG Today, Eldara stands as a complete dark-fantasy idle RPG filled with skills to master, enemies and bosses to overcome, equipment to discover, collections to complete, companions to find, factions to join, and rebirth systems that allow your journey to continue far beyond the first playthrough. Version 1.0—and Beyond Version 1.0 represents the foundation I always wanted Eldara to reach: a complete, stable experience that I’m proud to place in the hands…
- Patch #25 - 25 August 2026
The Echo Exchange Update Surplus Echoes now have a new purpose within the Eternal Forge. Random Crate Exchange Players who complete all 64 Eternal Forge ranks will now unlock the Random Crate Exchange. Each random crate costs 5,000,000 Echoes. Common, Uncommon, Rare, Epic, Legendary, and Void crates all have an equal 1-in-6 chance. Players can purchase 1, 3, 5, or 10 crates per transaction. Purchased crates use the normal inventory and bank routing systems. New Legendary Melee Cape The Abyssal Cape has been added to Eldara. Legendary Melee back equipment Dropped by the Abyssal Hornfiend Drop chance: 0.03% Fully integrated into the Collection Log, Codex, drop tables, and rebirth collection tracking Quality-of-Life Improvements Expanded collection-completion indicators to additional resource, monster, and dungeon cards. Improved refined gear displays so offensive rebirth bonuses are repre…
- Patch #24 - 15 August 2026
JUST WANT TO THANK YOU GUYS FOR OUR FIRST 2 MONTHS! WE'VE APPRECIATED ALL THE FEEDBACK/SUPPORT AND WE'RE TRYING TO BRING OUT ALL THE BEST POSSIBLE CONTENT/BUG FIXES WE POSSIBLY CAN! The Eternal Forge Update A new rebirth-cycle progression system has arrived in Eldara. The Eternal Forge Enter the Eternal Forge and generate a new currency known as Echoes. Strike the Forge manually, build Heat through active play, and discover Golden Echoes for powerful bonus strikes. Generate Echoes through manual and passive progression. Build Forge Heat to increase your maximum strike rate. Claim Golden Echoes for multiplied rewards. Gain increased Echo generation with every rebirth level. Retain a portion of passive Echo generation while offline. Echo Upgrades Spend your Echoes on three foundational upgrade paths: Resonant Hammer — increases Echoes earned from manual strikes. Living Ember — generates E…
- 30 % Off for the next 2 weeks! Stay tuned for more updates! - 7 August 2026
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- Hot-Fix #31 - 6 August 2026
Eldara Hotfix A new hotfix is now available, focused on improving reward reliability and addressing several community-reported issues. Fixes Improved the reliability of rewards earned during offline progression. Resolved several cases where skill rewards were not placed into the expected storage location. Fixed certain temporary encounter bonuses ending earlier than intended. Corrected inconsistencies involving some item stacks. Please restart Eldara to ensure the latest update has been applied. Thank you to everyone who continues to report issues and help improve the game.
- Patch #23 (Hot-Fix #30) - 2 August 2026
Eldara — Major Update (August 2026) ✦ New: Expanded Language Support Eldara is now playable in English, German, French, Spanish, Russian, Simplified Chinese, and Brazilian Portuguese. Localization now covers far more than menus: combat, monsters, dungeons, world bosses, Codex inspection, item descriptions, sigils, quests, ranks, achievements, settings, saves, bank, tooltips, and notifications. Language switching has been improved so old-language UI is less likely to linger after changing your selection. More language improvements and coverage checks are still on the way. If you spot untranslated or incorrect text, please report it. ⚡ Performance & Smoothness Reduced unnecessary UI rebuilds that caused recurring frame hitches. Improved bank and inventory update behavior, especially during deposits, withdrawals, and other direct item actions. Reduced expensive rarity effects in dense item…
- Patch #22 (2 NEW LANGUAGES) - 30 July 2026
Eldara — Languages & Quality Update (29 Jul 2026) ✦ New Languages — German & French German is roughly 98% complete and French is roughly 97% complete across player-facing game text. THESE WILL CONTINUE TO BE WORKED ON I PROMISE, THESE ARE ROUGH DRAFTS! Combat names, tags, damage feedback, spell tooltips, Hunting contracts, titles, Codex entries, settings, and more now adapt to your chosen language. A clearer new Language setting has been added under Display Settings, with a themed dark dropdown. More languages are planned. This is the beginning of Eldara becoming more accessible to players around the world. Translations are still being polished. If you spot missing, incorrect, or mixed-language text, please report it so it can be fixed quickly. ✦ Improvements Language switching now refreshes more live UI immediately, including equipped titles, navigation labels, combat headers, inventor…
- Patch #21 (Hot-Fix #29) - 22 July 2026
☄ The Luck Meteor & the Full Hunting Board NEW — The Luck Meteor Once you've maxed every skill (1700 total level), a meteor is no longer wasted XP — it becomes a realm-wide luck storm instead. When one strikes, roll for an hour of boosted drop rates across the entire game: 75% chance → +50% drop luck 25% chance → +100% drop luck (the rare "Radiant Luck Meteor") It shows as a green countdown chip under your header. Late-game farming finally has a reason to keep going. NEW — Hide Completed toggle The Quests, Achievements, and Upgrades panels each get a Hide completed switch in the header. Flip it on to tuck away finished quests, claimed achievements, and maxed upgrades so you only see what's left to do. Toggle it back any time — nothing's lost. NEW CONTENT — 12 Hunting contracts Every material-dropping monster in the realm now has a hunting contract, so grinding one for its loot banks Hun…
- Patch #20 (Hot-Fix #28) - 18 July 2026
⚜ Rebirth Refinement & the True Best-in-Slot NEW — Rebirth Refinement Rebirth now permanently refines every piece of combat gear you wear. Each Rebirth grants +5 refinement to all weapons, armour, rings, amulets and arrows — free, no forging, no gold. At the Rebirth cap that's +50 on every piece, layered on top of whatever you've forged at the anvil. Automatic and retroactive. Already reborn? Your gear is already refined the moment you log in — nobody gets left behind. A fully-forged, fully-reborn piece now reads +60, and every point is real attack/defence. BALANCE — Best-in-Slot finally feels like it World Boss armour (Hollow Tyrant · Sky Piercer · Malzareth) is now a decisive step up from Legendary gear instead of a sidegrade — the chestpiece alone jumps ~65%. Lich Mortality Ring, the game's best ring, massively buffed so it clearly out-classes the tier below. Forging to +10 now lands…
- Patch #19 (Hot-Fix #27) - 15 July 2026
⚜ The Sigil Vigil NEW — The Sigil Vigil (Hunting Store, 2,500 Hunting Points) Hunting a tyrant's trophy meant the same four clicks, a few hundred times over: wait for the seal, dig the sigil out, confirm, fight, repeat. No longer. Buy the Vigil and a ⚜ Crests button appears on its store card. Arm the crest of the tyrant you're hunting, and the Vigil stands watch: The moment the realm falls quiet, it breaks the seal for you — spends one armed sigil, calls the tyrant, and throws you straight into the fight. Kill it, and the next one is already stirring. A true hands-off hunt. Only ARMED crests are ever spent. Arm Malzareth alone and your Varkul and Seraphel sigils stay untouched in your bag. It's a trophy tool, not a sigil shredder. It sees sigils in your backpacks, not just your satchel. It stands down inside a dungeon — your run is never interrupted, and no sigil is burned on a call you…
- Patch #18 (Hot-Fix #26) - 12 July 2026
Eldara — Patch Notes ⚡ Performance — the stutter hunt This patch targeted the freezes and micro-stutters directly: Smooth scrolling — an old anti-tearing mechanism forced the game to restyle the entire page every time a scroll started or stopped, on every tab. It's now scoped to the one background layer it was built for. Scroll feel should be dramatically better everywhere. No more interaction freezes — item artwork was being decoded on the game thread the moment it appeared, stalling tab switches and scrolling. All images now decode in the background and load lazily. Rhythmic background hitch fixed — the Bone Grinder was rebuilding your entire open tab every 5 seconds, forever. It now updates only what it actually changes. Opening and closing the Bank no longer forces a full page re-layout. 🕹️ New Content New hunting contract: "Ending the Undying" — Hunting Lv 80: hunt The Undying Lic…
- Patch #17 (Hot-Fix #25) - 8 July 2026
Eldara — Patch Notes ⚡ Performance The headline of this patch. A full profiling pass found several systems that were quietly doing work every single frame — the impact was worst on high-refresh-rate monitors (144Hz and up), which is why some players saw lag even with every visual setting turned down. Results: Noticeably smoother fast combat and skilling, and cleaner scrolling. The combat loot box no longer rebuilds itself on every drop. Fixed: background dust particles were still drawing at full cost even when turned OFF or the window was minimized — they now properly stop. Still working out more optimization issues, please be patient (: 🧪 Quality of Life Auto-Dose can now be toggled from the combat screen — click the ON/OFF pill on the Auto-Dose chip. Perfect for saving Cultivating buffs for world bosses and hard dungeons instead of wasting them on easy fights. 🐛 Bug Fixes Shiny gear…
- Patch #16 (Hot-Fix #24) - 7 July 2026
Eldara — Update ✨ New Monster Mastery extended to 20 with a second Prestige. Reaching Prestige II makes that monster (or dungeon) spawn Shiny twice as often, on top of the ×2 rewards — and it earns a distinct radiant ✦✦ badge. Speed-upgrade Tiers 6–8 for the slow processing skills — Fletcher's Knife, Jeweler's Loupe, Eternal Tinderbox, Master Chef's Apron, Smith's Bellows and Thief's Gloves now reach −40% action time. ⚖️ Changes Rebirth now resets gathering tools (pickaxe/axe/rod), like a brand-new character. Pets, upgrades, monster prestige and faction reputation still carry over. Wanderer's Mastery set now uses Crimson Leather Body in place of Void Plate, making it a coherent ranged set instead of pairing a bow with melee armour. 🔧 Fixes Offline arrow fletching now resumes on return instead of stopping. Combat floating XP now displays the full amount including the Rebirth bonus (the…
- Patch #15 (Hot-Fix #23) - 5 July 2026
Eldara — Update ✨ New Features Buy Custom Amount — right-click any material, log, food, or ammo bundle in the shop (or use the new "✎ Buy custom amount" link) to purchase exactly how many you want at once. Includes a themed quantity picker with 10 / 50 / 100 / 1,000 / Max presets and a live gold total. Offline Cremation & Cultivation — both skills now continue training while the game is closed, matching every other skill (their pets can now be found offline too). No more leaving the game running just to grind bones or crops. 🔧 Bug Fixes Trinity of the Realm achievement no longer stays stuck at 0/3 — it now shows your true Void Trophy progress with a working progress bar. Mythic Secret drops now display the Luck / Rebirth-boosted drop chance like every other drop. (The boost was always being applied on the roll — only the displayed number was missing it.) World Boss fights now show your…
- Hot-Fix #22 - 3 July 2026
🛠️ Fixes & Tweaks Rebirth Rebirth now properly resets your run — no more keeping everything or rebirthing again instantly. Upgrades, tools, monster prestige, pets & house reputation still carry over. Fixed faction reputation ballooning after rebirth. Fixed backpacks vanishing after rebirth. Skills Hunting Skill-Speed Boon now actually speeds up skilling (it displayed the reduction but ran at normal speed). Salts now stack — run different salts at once; re-eating the same salt extends its timer. Corrected salt descriptions (no bones required). Added Lv 100 mastery titles for Thieving and Hunting. Combat Fixed the combat page occasionally loading blank with no monsters. Diamond Arrows now drop in proper stacks from World Bosses. (Sorry about this annoying one)
- Patch #14 (Hot-Fix #21) - 3 July 2026
🛠️ Bug Fixes & Balance ⚔️ World Bosses Diamond Arrows now drop in proper stacks (100–300) from Seraphel instead of a single arrow. Void Trophies (the 3 secret World Boss trophies) eased from 1-in-10,000 to 1-in-500 — they can drop, they were just extremely rare. World Boss max-hit now displays the true worst case across all of a boss's attack styles, fixing multi-style bosses (e.g. Ignarath) that could hit harder than their card showed. 🔥 Skills Ancient Surge now shows and applies while cremating bones. Faction bonuses (e.g. Verdant Bloom) now show their real name in the skill panel's speed breakdown instead of a generic "World event". 🎯 Hunting Skill-Speed Boon now lasts a full 24 hours per purchase (was 10 minutes). Accepting a dungeon contract now actually runs the dungeon instead of reverting to single-monster targeting under Auto-Accept. 💍 Crafting Jewelry ingot costs rebalance…
- Patch #13.5 - 1 July 2026
House Store Update — Stacking, Visibility & Fixes New House events now stack. Run several at once — each is tracked with its own independent timer. No more Exalted lock. The member-exclusive events (War Drums, Wilt, Forge-Surge) no longer require Exalted standing — any sworn member of the House can buy them at any reputation. Keep paying to extend an active event. Re-buying a running event now adds its full duration onto the clock, so you can pour as much gold as you like into a single bonus. The store card shows the live countdown and the extend price together, e.g. ● 6:30 · +75k. Improvements Active House events now appear in the World Events section on the Home screen with live countdowns, right next to Celestial Meteors and World Bosses. Event timers roll over to an Xh Ym format once they climb past an hour, so heavily-extended buffs read cleanly instead of showing hundreds of minut…
- Patch #13 - 1 July 2026
Eldara Update — Faction Rework, House Stores & Cremation Fixes ⚔️ Faction Combat Rework Every House now grants a permanent combat identity that stays useful even after your skills are maxed: Ashen Legion → +Damage Verdant Circle → +Max HP Gilded Hammer → +Defence Sworn members get the full bonus (up to +25% at max standing); non-members get a weaker version (up to +5%). You hold one oath, so you're strong in your House's stat and lightly buffed in the other two. Note: combat damage is now tied to Ashen membership, not rep alone — if you built Ashen standing but swore elsewhere, your damage bonus drops, but you gain your own House's identity (HP or Defence). Dedicated Ashen members are unchanged. 🛒 New: House Store (Faction Shop) A gold sink in each House's page — spend gold to call that House's timed events. Each shows in your combat HUD with a live countdown. General (Recognized): Ash…
- Patch #12 (Hot-Fix #20) - 30 June 2026
Eldara Update — Pyre Salts Stack, Sell X & a Big Polish Pass ✨ New Features Pyre Salts now stack. Use the same salt again and its duration adds on top of the time remaining — Ash 30m → 60m → 90m, and so on. The active-aura timer climbs to match. Salts no longer waste while you're offline. Your aura pauses while the game is closed and resumes with the exact time left when you return — and the Offline Gains screen now shows it ("aura paused while away — Xm still remaining"). Market "Sell X". Right-click an item in the Market and choose Sell X… to open a custom-amount picker: plus/minus steppers, a slider, quick presets (1 / 10 / 100 / 1,000 / Half / All), and a live "you'll receive" total that exactly matches the final payout. ⚔️ World Boss Your attack-style buttons (Melee / Range / Magic / Defence), plus the Pyre and Spellbook pickers and the loot box, now appear during World Boss fights…